Player Matchup

Artio
Artio
 
Artio
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Gmyster1999
Set
Level 126
God Stats
1W - 1L
1,804 SR
Queue Stats
91W - 95L
1,567 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SauceTheGod
Morgan Le Fay
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 56L
1,509 Elo+
Party 1
Achilles
Achilles
SpadeTempa
Achilles
Level 116
God Stats
2W - 3L
1,556 SR
Queue Stats
265W - 255L
1,535 Elo+
Party 1
Freya
Freya
邪灵行者
Freya
Level 102
God Stats
5W - 3L
1,701 SR
Queue Stats
40W - 33L
1,601 Elo+
Solo
Team Averages
Level 102
1,612 SR
1,542 Elo+

VS

Team Averages
Level 93
1,576 SR
1,478 Elo+
Danzaburou
Danzaburou
Chunka81
Danzaburou
Level 97
God Stats
8W - 4L
1,684 SR
Queue Stats
52W - 42L
1,510 Elo+
Solo
Maui
Maui
MrTizal
Maui
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 121L
1,394 Elo+
Solo
Hun Batz
Hun Batz
XxStinkSackxX
Hun Batz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,494 Elo+
Party 2
Hel
Hel
brayanv24
Hel
Level 113
God Stats
5W - 6L
1,451 SR
Queue Stats
63W - 56L
1,488 Elo+
Solo
Surtr
Surtr
thatdonutkid
Surtr
Level 128
God Stats
4W - 2L
1,745 SR
Queue Stats
56W - 65L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
0 / 4 / 0
4,752
475
1,950
11,663
8,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 5 / 2
5,135
514
5,102
10,358
3,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
SauceTheGod
Morgan Le Fay
8
0 / 3 / 0
4,762
476
2,677
6,182
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
SpadeTempa
Achilles
10
2 / 2 / 0
5,420
542
5,208
10,594
11,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 4 / 0
4,948
495
3,037
8,085
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chunka81
Danzaburou
11
6 / 0 / 2
6,813
681
7,336
7,148
2,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maui
MrTizal
Maui
10
1 / 0 / 7
5,810
581
3,456
5,111
3,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
XxStinkSackxX
Hun Batz
12
6 / 1 / 3
7,378
738
7,503
7,441
2,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 3
6,686
669
5,418
6,068
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 1
7,479
748
9,149
11,273
7,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
18
18
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
0
0
W
Danzaburou
Chunka81
Danzaburou
6
0
2
7
L
0
5
2
0.2
W
Maui
MrTizal
Maui
1
0
7
4.5
L
Morgan Le Fay
SauceTheGod
Morgan Le Fay
0
3
0
0
L
Achilles
SpadeTempa
Achilles
2
2
0
1
W
Hun Batz
XxStinkSackxX
Hun Batz
6
1
3
7.5
W
2
0
3
3.5
W
3
1
1
3.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,974
Damage
32,862
46,882
Taken
37,041
27,808
Mitigated
18,103
12,278
Healing
17,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,950
206
585
4,553
11,663
8,356
0
3,504
7,971
15,097
0
W
Danzaburou
Chunka81
Danzaburou
7,336
4,912
0
4,808
7,148
2,556
1,090
2,110
5,038
0
46,863
L
5,102
2,633
0
977
10,358
3,694
0
1,053
9,261
0
32,998
W
Maui
MrTizal
Maui
3,456
780
215
1,682
5,111
3,555
79
1,662
3,449
21,002
0
L
Morgan Le Fay
SauceTheGod
Morgan Le Fay
2,677
499
0
381
6,182
2,148
0
2,879
3,246
21,374
0
L
Achilles
SpadeTempa
Achilles
5,208
1,360
0
4,132
10,594
11,179
0
250
10,344
0
34,217
W
Hun Batz
XxStinkSackxX
Hun Batz
7,503
2,646
0
547
7,441
2,563
0
875
6,478
0
59,897
W
5,418
145
1,050
4,012
6,068
2,244
376
3,017
3,051
41,379
0
W
9,149
4,635
0
5,668
11,273
7,185
24
0
10,609
996
61,023
L
3,037
642
0
1,650
8,085
2,431
0
1,008
6,853
31,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,017
Gold Earned
34,166
232
Minions Killed
360
0
Camps Cleared
0
1,059,761
Distance Traveled
1,139,829
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,752
475
15
2
0
221,066
2
W
Danzaburou
6,813
681
66
7
0
215,378
2
L
Set
5,135
514
57
6
0
230,566
0
W
Maui
5,810
581
40
4
0
212,233
0
L
Morgan Le Fay
4,762
476
40
4
0
205,875
0
L
Achilles
5,420
542
57
6
0
206,458
0
W
Hun Batz
7,378
738
89
9
0
252,291
0
W
Hel
6,686
669
64
6
0
229,341
0
W
Surtr
7,479
748
101
10
0
230,586
0
L
Freya
4,948
495
63
6
0
195,796
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role