Player Matchup

Merlin
Merlin
Antonio1245
Merlin
Level 87
God Stats
1W - 4L
1,731 SR
Queue Stats
49W - 52L
1,514 Elo+
Solo
Bakasura
Bakasura
Doctordry W7
Bakasura
Level 85
God Stats
2W - 1L
1,724 SR
Queue Stats
57W - 55L
1,486 Elo+
Solo
Tyr
Tyr
ElMaldini
Tyr
Level 95
God Stats
7W - 2L
1,813 SR
Queue Stats
55W - 53L
1,479 Elo+
Solo
Terra
Terra
ElSeñorMantecas
Terra
Level 109
God Stats
1W - 6L
1,271 SR
Queue Stats
24W - 43L
1,393 Elo+
Party 2
Artemis
Artemis
GHOSTlKOLO
Artemis
Level 19
God Stats
3W - 15L
1,312 SR
Queue Stats
9W - 28L
1,298 Elo+
Party 2
Team Averages
Level 79
1,570 SR
1,434 Elo+

VS

Team Averages
Level 96
1,500 SR
1,461 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Homem_Lamem
Rama
Level 77
God Stats
6W - 7L
1,500 SR
Queue Stats
459W - 473L
1,435 Elo+
Party 1
Achilles
Achilles
Thiagx19
Achilles
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 85L
1,404 Elo+
Solo
Jormungandr
Jormungandr
brayan-Lenda
Jormungandr
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 225L
1,465 Elo+
Party 1
Scylla
Scylla
bugado156
Scylla
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
59W - 53L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 4 / 1
4,998
454
3,937
6,296
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Doctordry W7
Bakasura
9
2 / 2 / 0
5,594
509
3,301
9,475
3,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 2 / 0
4,456
405
2,530
6,349
4,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

7
0 / 1 / 2
5,065
460
1,940
8,099
4,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
GHOSTlKOLO
Artemis
10
1 / 2 / 2
5,375
489
6,032
7,561
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
6 / 0 / 3
6,811
619
6,496
10,356
3,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 2 / 4
5,790
526
4,985
7,202
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Thiagx19
Achilles
10
1 / 0 / 1
5,926
539
4,135
6,871
7,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
brayan-Lenda
Jormungandr
8
0 / 1 / 3
5,274
479
1,253
6,925
3,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
bugado156
Scylla
10
3 / 0 / 1
6,402
582
7,217
5,317
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
11
11
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
0
3
7.5
L
Merlin
0
4
1
0.13
L
Bakasura
Doctordry W7
Bakasura
2
2
0
1
L
0
2
0
0
L
0
1
2
1
L
Artemis
GHOSTlKOLO
Artemis
1
2
2
1
W
1
2
4
1.5
W
Achilles
Thiagx19
Achilles
1
0
1
1.5
W
Jormungandr
brayan-Lenda
Jormungandr
0
1
3
1.5
W
Scylla
bugado156
Scylla
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,740
Damage
24,086
37,780
Taken
36,671
17,101
Mitigated
19,485
11,252
Healing
15,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
6,496
1,492
0
6,464
10,356
3,645
0
875
9,156
34,615
0
L
Merlin
3,937
106
0
311
6,296
2,223
0
4,750
1,156
27,544
0
L
Bakasura
Doctordry W7
Bakasura
3,301
2,270
0
2,253
9,475
3,392
0
5,169
4,112
0
28,136
L
2,530
346
0
1,418
6,349
4,200
0
1,487
4,272
0
15,672
L
1,940
163
1,646
2,197
8,099
4,287
0
1,516
6,541
23,115
0
L
Artemis
GHOSTlKOLO
Artemis
6,032
3,569
0
3,427
7,561
2,999
0
1,418
6,099
0
34,655
W
4,985
4,218
0
3,272
7,202
2,363
1,038
1,066
6,136
0
39,968
W
Achilles
Thiagx19
Achilles
4,135
1,313
0
2,207
6,871
7,853
64
237
6,634
0
33,738
W
Jormungandr
brayan-Lenda
Jormungandr
1,253
130
0
2,510
6,925
3,902
179
1,126
5,614
14,732
0
W
Scylla
bugado156
Scylla
7,217
725
0
975
5,317
1,722
240
2,573
2,666
39,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,488
Gold Earned
30,203
217
Minions Killed
267
0
Camps Cleared
0
953,064
Distance Traveled
1,010,480
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,811
619
59
5
0
242,542
0
L
Merlin
4,998
454
51
5
0
197,023
0
L
Bakasura
5,594
509
59
5
0
245,789
4
L
Tyr
4,456
405
26
2
0
122,207
1
L
Terra
5,065
460
31
3
0
212,944
1
L
Artemis
5,375
489
50
5
0
175,101
0
W
Rama
5,790
526
63
6
0
177,517
0
W
Achilles
5,926
539
62
6
0
203,989
0
W
Jormungandr
5,274
479
22
2
0
164,047
2
W
Scylla
6,402
582
61
6
0
222,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role