Player Matchup

Sun Wukong
Sun Wukong
Gold IV
BennnyGeee
Sun Wukong
Gold IV
Level 103
God Stats
1W - 4L
1,193 SR
Queue Stats
25W - 27L
1,627 MMR
Party 1
Danzaburou
Danzaburou
Silver IV
Uncle_Luke1
Danzaburou
Silver IV
Level 124
God Stats
3W - 1L
1,603 SR
Queue Stats
9W - 19L
1,060 MMR
Party 1
Hera
Hera
Gold IV
jbsmoove72
Hera
Gold IV
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 32L
1,283 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,432 SR
1,323 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,584 SR
1,385 MMR
Cupid
Cupid
Silver II
 
Cupid
Silver II
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold V
KraYoLuH
Scylla
Gold V
Level 164
God Stats
136W - 145L
1,631 SR
Queue Stats
1,308W - 1,361L
1,329 MMR
Solo
Mulan
Mulan
Bronze III
pukerthedragon
Mulan
Bronze III
Level 38
God Stats
4W - 11L
1,622 SR
Queue Stats
4W - 16L
1,326 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BennnyGeee
Sun Wukong
14
6 / 0 / 5
8,694
869
9,581
10,708
6,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Uncle_Luke1
Danzaburou
15
4 / 1 / 7
8,991
899
9,429
8,075
3,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 3 / 8
8,018
802
4,868
6,283
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SolAchillesAresSurtrChaac

VS

Bans
Baron SamediTerraGuan YuNeithCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
1 / 5 / 1
7,197
720
6,862
9,323
3,584
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
KraYoLuH
Scylla
13
2 / 4 / 2
7,813
781
4,597
7,670
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 2 / 2
7,446
745
4,844
10,763
7,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
11
Kills
4
4
Deaths
11
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
5
1
0.3
W
Sun Wukong
BennnyGeee
Sun Wukong
6
0
5
8.5
L
Scylla
KraYoLuH
Scylla
2
4
2
0.75
W
Danzaburou
Uncle_Luke1
Danzaburou
4
1
7
7.5
W
1
3
8
1.67
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,878
Damage
16,303
25,066
Taken
27,756
13,106
Mitigated
14,452
7,738
Healing
3,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,862
4,153
147
1,357
9,323
3,584
0
437
8,886
0
24,705
W
Sun Wukong
BennnyGeee
Sun Wukong
9,581
2,083
0
3,070
10,708
6,715
1,068
1,206
9,502
0
27,072
L
Scylla
KraYoLuH
Scylla
4,597
414
0
620
7,670
2,902
0
2,511
5,135
37,248
0
W
Danzaburou
Uncle_Luke1
Danzaburou
9,429
3,450
0
3,128
8,075
3,826
1,958
1,831
6,244
0
38,910
W
4,868
1,391
86
1,454
6,283
2,565
389
1,618
4,665
28,197
0
L
4,844
521
0
1,260
10,763
7,966
0
1,950
8,799
0
12,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,703
Gold Earned
22,456
137
Minions Killed
130
0
Camps Cleared
0
581,888
Distance Traveled
488,857
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,197
720
42
4
0
133,109
0
W
Sun Wukong
8,694
869
33
3
0
207,282
2
L
Scylla
7,813
781
70
7
0
161,109
0
W
Danzaburou
8,991
899
55
6
0
197,038
1
W
Hera
8,018
802
49
5
0
177,568
3
L
Mulan
7,446
745
18
2
0
194,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role