Player Matchup

He Bo
He Bo
Masters
pumapun90
He Bo
Masters
Level 148
God Stats
14W - 6L
1,781 SR
Queue Stats
267W - 198L
2,551 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 148
1,781 SR
2,551 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 158
1,500 SR
2,413 MMR
Thoth
Thoth
Masters
ablacas15
Thoth
Masters
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 48L
2,413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
pumapun90
He Bo
20
4 / 3 / 0
17,273
909
18,691
23,892
16,758
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
UllrAh Muzen CabSkadiHadesAnhur

VS

Bans
SetFreyaPoseidonOlorunKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ablacas15
Thoth
20
3 / 4 / 0
17,257
908
16,380
20,382
19,575
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
4
Kills
3
3
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thoth
ablacas15
Thoth
3
4
0
0.75
W
He Bo
pumapun90
He Bo
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,691
Damage
16,380
23,892
Taken
20,382
16,758
Mitigated
19,575
11,276
Healing
3,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
ablacas15
Thoth
16,380
560
0
3,857
20,382
19,575
843
18,966
1,416
110,951
0
W
He Bo
pumapun90
He Bo
18,691
1,467
0
11,276
23,892
16,758
2,894
16,799
6,515
117,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,273
Gold Earned
17,257
220
Minions Killed
202
9
Camps Cleared
6
353,655
Distance Traveled
373,800
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
17,257
908
202
11
6
373,800
8
W
He Bo
17,273
909
220
12
9
353,655
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role