Player Matchup

Thanatos
Thanatos
ElCipayo
Thanatos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 91L
1,532 Elo+
Party 2
Chaac
Chaac
FilliumCinis
Chaac
Level 41
God Stats
3W - 2L
1,662 SR
Queue Stats
56W - 46L
1,514 Elo+
Party 2
Ishtar
Ishtar
OnceRod
Ishtar
Level 29
God Stats
2W - 4L
1,823 SR
Queue Stats
38W - 42L
1,557 Elo+
Party 2
Ares
Ares
ViniPipi
Ares
Level 73
God Stats
8W - 11L
1,599 SR
Queue Stats
242W - 260L
1,499 Elo+
Solo
Merlin
Merlin
canelaseca05
Merlin
Level 128
God Stats
19W - 19L
1,427 SR
Queue Stats
340W - 345L
1,463 Elo+
Solo
Team Averages
Level 59
1,602 SR
1,513 Elo+

VS

Team Averages
Level 145
1,568 SR
1,560 Elo+
Athena
Athena
Mzandre
Athena
Level 143
God Stats
4W - 2L
1,500 SR
Queue Stats
53W - 58L
1,495 Elo+
Party 1
King Arthur
King Arthur
Neverleigh
King Arthur
Level 89
God Stats
5W - 4L
1,718 SR
Queue Stats
20W - 17L
1,616 Elo+
Party 1
Da Ji
Da Ji
SadBoyolinha
Da Ji
Level 183
God Stats
7W - 4L
1,524 SR
Queue Stats
190W - 190L
1,568 Elo+
Party 1
Martichoras
Martichoras
sugarpapacito
Martichoras
Level 155
God Stats
11W - 6L
1,511 SR
Queue Stats
81W - 85L
1,543 Elo+
Party 1
Hel
Hel
xxMamacitaxx
Hel
Level 156
God Stats
14W - 12L
1,586 SR
Queue Stats
63W - 58L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ElCipayo
Thanatos
10
1 / 7 / 1
6,304
450
3,684
13,517
5,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 7 / 0
6,279
449
4,047
13,924
8,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ishtar
OnceRod
Ishtar
12
1 / 2 / 0
6,739
481
4,971
10,307
3,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
8
0 / 3 / 1
5,454
390
2,780
10,517
8,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
10
1 / 2 / 0
6,234
445
2,180
5,869
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Mzandre
Athena
11
1 / 1 / 7
7,360
526
3,495
10,372
8,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Neverleigh
King Arthur
15
7 / 0 / 4
9,484
677
9,273
11,025
10,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
7 / 1 / 5
8,969
641
7,564
9,731
4,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Martichoras
sugarpapacito
Martichoras
13
2 / 1 / 4
8,132
581
7,316
8,966
4,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 0 / 3
8,622
616
9,047
8,552
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
3
Kills
21
21
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ElCipayo
Thanatos
1
7
1
0.21
L
0
7
0
0
W
Athena
Mzandre
Athena
1
1
7
4.5
W
King Arthur
Neverleigh
King Arthur
7
0
4
9
L
Ishtar
OnceRod
Ishtar
1
2
0
0.5
W
7
1
5
9.5
L
Ares
0
3
1
0.17
L
Merlin
1
2
0
0.5
W
Martichoras
sugarpapacito
Martichoras
2
1
4
4
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,662
Damage
36,695
54,134
Taken
48,646
29,682
Mitigated
30,017
16,203
Healing
22,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ElCipayo
Thanatos
3,684
1,461
0
6,214
13,517
5,843
0
1,653
11,864
0
36,729
L
4,047
880
0
3,328
13,924
8,837
0
2,335
11,589
0
39,785
W
Athena
Mzandre
Athena
3,495
584
111
2,612
10,372
8,013
424
1,087
9,285
19,722
0
W
King Arthur
Neverleigh
King Arthur
9,273
1,987
0
2,073
11,025
10,010
675
765
10,260
691
67,993
L
Ishtar
OnceRod
Ishtar
4,971
3,318
0
4,585
10,307
3,979
0
1,733
8,574
0
49,730
W
7,564
2,543
0
5,081
9,731
4,346
756
1,358
8,373
0
58,364
L
Ares
2,780
0
0
750
10,517
8,985
0
3,743
6,774
13,663
0
L
Merlin
2,180
54
0
1,326
5,869
2,038
0
3,457
2,412
36,437
0
W
Martichoras
sugarpapacito
Martichoras
7,316
1,900
0
3,643
8,966
4,182
1,220
510
8,456
0
62,314
W
9,047
103
2,774
6,277
8,552
3,466
2,088
1,240
7,312
65,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,010
Gold Earned
42,567
304
Minions Killed
449
0
Camps Cleared
0
1,292,644
Distance Traveled
1,465,501
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,304
450
56
4
0
294,356
2
L
Chaac
6,279
449
75
5
0
254,240
0
W
Athena
7,360
526
19
1
0
272,166
1
W
King Arthur
9,484
677
103
7
0
317,783
0
L
Ishtar
6,739
481
93
7
0
265,162
0
W
Da Ji
8,969
641
102
7
0
308,881
2
L
Ares
5,454
390
10
1
0
248,088
2
L
Merlin
6,234
445
70
5
0
230,798
1
W
Martichoras
8,132
581
116
8
0
248,643
2
W
Hel
8,622
616
109
8
0
318,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role