Player Matchup

Chaac
Chaac
CleanBanger
Chaac
Level 109
God Stats
14W - 10L
1,675 SR
Queue Stats
374W - 465L
1,605 Elo+
Party 2
Merlin
Merlin
HaywireSine2
Merlin
Level 118
God Stats
3W - 5L
1,382 SR
Queue Stats
52W - 35L
1,626 Elo+
Solo
Atlas
Atlas
Herrald
Atlas
Level 89
God Stats
4W - 9L
1,557 SR
Queue Stats
182W - 222L
1,604 Elo+
Party 2
Bastet
Bastet
Mercury560
Bastet
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 98L
1,485 Elo+
Party 2
Martichoras
Martichoras
TitaniumDucky
Martichoras
Level 143
God Stats
126W - 106L
1,646 SR
Queue Stats
630W - 728L
1,609 Elo+
Party 2
Team Averages
Level 116
1,552 SR
1,586 Elo+

VS

Team Averages
Level 140
1,402 SR
1,539 Elo+
Aphrodite
Aphrodite
Colmae
Aphrodite
Level 172
God Stats
0W - 1L
1,500 SR
Queue Stats
282W - 278L
1,602 Elo+
Party 1
Chronos
Chronos
DaLionSinOfPride
Chronos
Level 131
God Stats
0W - 4L
1,464 SR
Queue Stats
41W - 42L
1,536 Elo+
Party 3
Surtr
Surtr
JZDOOM
Surtr
Level 150
God Stats
0W - 2L
1,504 SR
Queue Stats
2W - 10L
1,398 Elo+
Party 3
Cliodhna
Cliodhna
Lemons
Cliodhna
Level 159
God Stats
3W - 6L
1,390 SR
Queue Stats
204W - 181L
1,648 Elo+
Party 1
Loki
Loki
SirIvanThyGreat
Loki
Level 88
God Stats
0W - 6L
1,153 SR
Queue Stats
107W - 115L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 1
9,190
574
9,414
15,911
12,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
16
1 / 0 / 1
9,519
595
2,543
5,941
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Herrald
Atlas
12
0 / 1 / 7
8,245
515
4,240
9,147
8,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
Mercury560
Bastet
15
3 / 2 / 2
9,284
580
5,907
9,884
4,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Martichoras
TitaniumDucky
Martichoras
16
5 / 2 / 4
10,326
645
13,646
10,216
4,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Colmae
Aphrodite
13
0 / 3 / 5
8,142
509
4,601
10,351
8,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
1 / 1 / 3
8,329
521
5,938
9,093
3,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
JZDOOM
Surtr
12
3 / 3 / 1
7,679
480
8,854
14,803
11,351
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
Lemons
Cliodhna
16
3 / 1 / 2
9,133
571
7,121
10,793
4,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 0
7,997
500
3,233
11,850
4,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
12
Kills
8
8
Deaths
12
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
3
1
1.17
L
Aphrodite
Colmae
Aphrodite
0
3
5
0.83
L
1
1
3
2.5
W
Merlin
1
0
1
1.5
W
Atlas
Herrald
Atlas
0
1
7
3.5
L
Surtr
JZDOOM
Surtr
3
3
1
1.17
L
Cliodhna
Lemons
Cliodhna
3
1
2
4
W
Bastet
Mercury560
Bastet
3
2
2
2
L
1
4
0
0.25
W
Martichoras
TitaniumDucky
Martichoras
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,750
Damage
29,747
51,099
Taken
56,890
32,692
Mitigated
32,377
17,150
Healing
21,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,414
1,739
0
5,113
15,911
12,521
1,852
1,019
14,834
16
65,945
L
Aphrodite
Colmae
Aphrodite
4,601
1,205
5,700
5,019
10,351
8,486
67
1,275
9,076
31,060
0
L
5,938
1,736
0
1,466
9,093
3,425
200
2,958
6,117
63,876
0
W
Merlin
2,543
178
0
500
5,941
2,796
2,573
1,156
4,733
98,900
0
W
Atlas
Herrald
Atlas
4,240
1,559
2,762
3,572
9,147
8,442
465
1,952
7,095
13,580
0
L
Surtr
JZDOOM
Surtr
8,854
3,750
0
6,452
14,803
11,351
141
523
14,280
269
45,205
L
Cliodhna
Lemons
Cliodhna
7,121
519
0
1,263
10,793
4,601
262
1,507
9,282
0
84,170
W
Bastet
Mercury560
Bastet
5,907
1,099
0
2,316
9,884
4,072
1,474
1,858
7,976
0
67,126
L
3,233
886
0
1,854
11,850
4,514
0
513
11,336
0
58,542
W
Martichoras
TitaniumDucky
Martichoras
13,646
5,305
0
2,887
10,216
4,861
882
4,809
5,354
0
93,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,564
Gold Earned
41,280
540
Minions Killed
483
0
Camps Cleared
0
1,621,625
Distance Traveled
1,560,674
24
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,190
574
111
7
0
281,295
5
L
Aphrodite
8,142
509
48
3
0
332,796
0
L
Chronos
8,329
521
117
7
0
322,535
2
W
Merlin
9,519
595
166
10
0
324,911
2
W
Atlas
8,245
515
14
1
0
323,884
8
L
Surtr
7,679
480
70
4
0
236,532
1
L
Cliodhna
9,133
571
133
8
0
376,440
1
W
Bastet
9,284
580
103
6
0
393,208
3
L
Loki
7,997
500
115
7
0
292,371
0
W
Martichoras
10,326
645
146
9
0
298,327
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role