Player Matchup

Tiamat
Tiamat
Hidden_Wizzard
Tiamat
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,392 Elo+
Party 3
Cthulhu
Cthulhu
Shawnyman31
Cthulhu
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 143L
1,392 Elo+
Party 3
Nike
Nike
Six_Side_Woes
Nike
Level 86
God Stats
34W - 21L
1,568 SR
Queue Stats
322W - 320L
1,397 Elo+
Party 1
Cernunnos
Cernunnos
TenaciousTilapia
Cernunnos
Level 7
God Stats
1W - 5L
1,103 SR
Queue Stats
1W - 5L
1,053 Elo+
Party 1
Fenrir
Fenrir
y0URpE0PIe
Fenrir
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
134W - 187L
1,375 Elo+
Party 3
Team Averages
Level 41
1,434 SR
1,322 Elo+

VS

Team Averages
Level 69
1,491 SR
1,506 Elo+
Apollo
Apollo
Clutch-_BoiiTy
Apollo
Level 45
God Stats
5W - 7L
1,634 SR
Queue Stats
478W - 521L
1,481 Elo+
Party 2
Cthulhu
Cthulhu
TrentBliss24
Cthulhu
Level 55
God Stats
4W - 11L
1,263 SR
Queue Stats
63W - 116L
1,236 Elo+
Solo
Raijin
Raijin
avoidemos
Raijin
Level 15
God Stats
9W - 1L
1,500 SR
Queue Stats
38W - 31L
1,596 Elo+
Party 2
King Arthur
King Arthur
lucid999dreamz
King Arthur
Level 170
God Stats
1W - 2L
1,308 SR
Queue Stats
230W - 261L
1,561 Elo+
Party 2
Tsukuyomi
Tsukuyomi
oBloodyKing
Tsukuyomi
Level 60
God Stats
5W - 0L
1,749 SR
Queue Stats
58W - 38L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,586
466
1,431
6,005
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Shawnyman31
Cthulhu
8
0 / 3 / 1
5,058
422
3,189
8,494
5,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 4 / 2
5,825
485
3,201
11,269
7,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
7
0 / 5 / 1
4,680
390
3,743
7,864
2,280
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
y0URpE0PIe
Fenrir
9
1 / 5 / 0
5,512
459
4,140
13,268
4,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 8
6,738
562
4,762
5,514
1,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
TrentBliss24
Cthulhu
9
2 / 1 / 6
5,895
491
4,599
8,249
5,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
avoidemos
Raijin
12
2 / 0 / 5
7,009
584
4,099
2,840
990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

King Arthur
lucid999dreamz
King Arthur
13
3 / 1 / 1
7,667
639
6,797
8,567
5,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
oBloodyKing
Tsukuyomi
12
8 / 1 / 7
7,570
631
9,138
9,743
3,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
1
Kills
18
19
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
0
2
0
0
L
Cthulhu
Shawnyman31
Cthulhu
0
3
1
0.17
L
0
4
2
0.25
L
Cernunnos
0
5
1
0.1
W
Cthulhu
TrentBliss24
Cthulhu
2
1
6
5
W
Raijin
avoidemos
Raijin
2
0
5
4.5
W
King Arthur
lucid999dreamz
King Arthur
3
1
1
3.5
W
Tsukuyomi
oBloodyKing
Tsukuyomi
8
1
7
11.5
L
Fenrir
y0URpE0PIe
Fenrir
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,704
Damage
29,395
46,900
Taken
34,913
22,753
Mitigated
17,406
10,018
Healing
9,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,762
3,946
0
3,356
5,514
1,863
440
1,500
4,014
0
34,389
L
1,431
130
0
1,120
6,005
3,058
0
1,940
4,038
32,118
0
L
Cthulhu
Shawnyman31
Cthulhu
3,189
228
798
625
8,494
5,343
0
1,289
7,097
18,427
0
L
3,201
127
0
1,816
11,269
7,279
0
80
11,189
0
36,821
L
Cernunnos
3,743
1,795
0
1,013
7,864
2,280
0
1,880
5,578
0
17,406
W
Cthulhu
TrentBliss24
Cthulhu
4,599
454
1,106
1,088
8,249
5,668
0
1,383
6,805
20,582
0
W
Raijin
avoidemos
Raijin
4,099
457
0
125
2,840
990
716
870
1,870
46,218
0
W
King Arthur
lucid999dreamz
King Arthur
6,797
1,051
0
3,058
8,567
5,176
0
0
8,567
300
58,847
W
Tsukuyomi
oBloodyKing
Tsukuyomi
9,138
2,588
0
928
9,743
3,709
0
692
9,037
0
52,004
L
Fenrir
y0URpE0PIe
Fenrir
4,140
1,319
0
4,646
13,268
4,793
0
2,964
10,220
0
35,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,661
Gold Earned
34,879
220
Minions Killed
339
0
Camps Cleared
0
1,070,188
Distance Traveled
1,120,604
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,738
562
60
5
0
206,281
2
L
Tiamat
5,586
466
66
6
0
204,422
0
L
Cthulhu
5,058
422
26
2
0
229,468
0
L
Nike
5,825
485
59
5
0
213,136
0
L
Cernunnos
4,680
390
19
2
0
173,215
0
W
Cthulhu
5,895
491
27
2
0
204,055
2
W
Raijin
7,009
584
83
7
0
225,425
5
W
King Arthur
7,667
639
92
8
0
233,958
0
W
Tsukuyomi
7,570
631
77
6
0
250,885
0
L
Fenrir
5,512
459
50
4
0
249,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role