Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
Horrifid
Ao Kuang
Level 33
God Stats
3W - 1L
1,947 SR
Queue Stats
247W - 208L
1,513 Elo+
Party 3
Mercury
Mercury
Nicox2405
Mercury
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 112L
1,648 Elo+
Party 2
Kukulkan
Kukulkan
johan122
Kukulkan
Level 45
God Stats
49W - 38L
1,430 SR
Queue Stats
154W - 148L
1,491 Elo+
Party 2
He Bo
He Bo
numbinggiraffe
He Bo
Level 125
God Stats
54W - 26L
1,791 SR
Queue Stats
163W - 147L
1,570 Elo+
Solo
Team Averages
Level 91
1,634 SR
1,544 Elo+

VS

Team Averages
Level 107
1,626 SR
1,550 Elo+
Anhur
Anhur
 
Anhur
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Dthkl
Eset
Level 50
God Stats
3W - 1L
1,832 SR
Queue Stats
40W - 35L
1,530 Elo+
Party 1
Surtr
Surtr
Finalstar
Surtr
Level 31
God Stats
3W - 1L
1,831 SR
Queue Stats
14W - 12L
1,624 Elo+
Party 1
Maui
Maui
GINGERninga24
Maui
Level 120
God Stats
3W - 0L
1,480 SR
Queue Stats
151W - 119L
1,555 Elo+
Solo
Awilix
Awilix
TheAngryMormon
Awilix
Level 149
God Stats
8W - 4L
1,489 SR
Queue Stats
75W - 67L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
0 / 2 / 2
5,305
482
3,119
6,681
5,005
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
Horrifid
Ao Kuang
12
0 / 0 / 0
6,699
609
6,941
10,230
3,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Nicox2405
Mercury
10
2 / 3 / 0
5,674
516
4,288
8,791
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
johan122
Kukulkan
9
1 / 2 / 1
5,346
486
1,559
6,517
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 2 / 3
6,220
565
5,006
7,588
2,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
2 / 0 / 1
6,817
620
4,027
6,171
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eset
Dthkl
Eset
11
2 / 1 / 4
7,032
639
7,970
5,525
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Surtr
Finalstar
Surtr
11
0 / 0 / 0
6,398
582
6,026
11,049
8,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 1 / 5
7,135
649
3,574
8,924
7,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
3 / 1 / 3
6,633
603
5,925
8,197
3,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
3
Kills
9
9
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
2
0.5
W
Anhur
 
Anhur
2
0
1
2.5
W
Eset
Dthkl
Eset
2
1
4
4
W
Surtr
Finalstar
Surtr
0
0
0
0
W
2
1
5
4.5
L
Ao Kuang
Horrifid
Ao Kuang
0
0
0
0
L
Mercury
Nicox2405
Mercury
2
3
0
0.67
W
3
1
3
4.5
L
Kukulkan
johan122
Kukulkan
1
2
1
0.75
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,913
Damage
27,522
39,807
Taken
39,866
16,255
Mitigated
24,563
16,612
Healing
13,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,119
693
148
1,783
6,681
5,005
0
2,259
4,318
18,303
0
W
Anhur
 
Anhur
4,027
2,454
0
3,343
6,171
2,683
1,314
1,388
4,764
0
54,669
W
Eset
Dthkl
Eset
7,970
827
504
2,147
5,525
2,235
0
3,026
2,480
46,773
0
W
Surtr
Finalstar
Surtr
6,026
2,583
0
4,007
11,049
8,941
0
6,797
4,252
550
43,215
W
3,574
834
224
2,500
8,924
7,292
120
3,092
5,772
25,730
0
L
Ao Kuang
Horrifid
Ao Kuang
6,941
1,935
0
8,420
10,230
3,861
0
200
10,030
54,908
0
L
Mercury
Nicox2405
Mercury
4,288
2,068
0
1,977
8,791
2,679
0
2,296
6,431
0
28,856
W
5,925
2,258
0
460
8,197
3,412
0
2,931
5,232
0
51,110
L
Kukulkan
johan122
Kukulkan
1,559
0
0
1,250
6,517
2,306
0
4,170
2,151
24,331
0
L
5,006
119
0
3,034
7,588
2,404
0
2,331
5,133
43,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,244
Gold Earned
34,015
322
Minions Killed
380
0
Camps Cleared
0
1,212,960
Distance Traveled
1,149,184
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,305
482
28
3
0
234,069
0
W
Anhur
6,817
620
111
10
0
210,223
2
W
Eset
7,032
639
94
9
0
240,467
0
W
Surtr
6,398
582
84
8
0
220,245
0
W
Maui
7,135
649
26
2
0
202,397
5
L
Ao Kuang
6,699
609
114
10
0
229,787
0
L
Mercury
5,674
516
52
5
0
276,647
1
W
Awilix
6,633
603
65
6
0
275,852
2
L
Kukulkan
5,346
486
53
5
0
226,632
0
L
He Bo
6,220
565
75
7
0
245,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role