Player Matchup

Da Ji
Da Ji
Masters
DrSneakABooty
Da Ji
Masters
Level 157
God Stats
3W - 1L
1,823 SR
Queue Stats
169W - 71L
2,700 MMR
Party 1
Horus
Horus
Masters
ItsMonke
Horus
Masters
Level 178
God Stats
2W - 2L
1,836 SR
Queue Stats
495W - 277L
2,602 MMR
Party 1
Scylla
Scylla
Masters
iSwivle
Scylla
Masters
Level 156
God Stats
4W - 1L
1,560 SR
Queue Stats
181W - 82L
2,750 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 164
1,740 SR
2,684 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 200
1,500 SR
1,741 MMR
Terra
Terra
Diamond III
 
Terra
Diamond III
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cupid
Cupid
Diamond III
 
Cupid
Diamond III
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Platinum I
PolarBearManC3r
Ares
Platinum I
Level 180
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
2,222 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 6
7,488
749
12,907
9,981
6,837
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
ItsMonke
Horus
13
1 / 0 / 8
8,209
821
7,114
13,347
15,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
iSwivle
Scylla
14
6 / 0 / 3
8,786
879
12,091
6,655
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Ne ZhaAtlasCabrakanBaron SamediAchilles

VS

Bans
AphroditeBaba YagaSobekBacchusKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 2 / 2
6,828
683
5,602
13,596
9,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
 
Cupid
11
0 / 4 / 0
6,333
633
7,109
10,305
3,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 3 / 0
7,793
779
6,898
13,268
13,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
9
Kills
3
3
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
2
2
0.5
L
Cupid
 
Cupid
0
4
0
0
W
2
3
6
1.67
W
Horus
ItsMonke
Horus
1
0
8
5
L
3
3
0
1
W
Scylla
iSwivle
Scylla
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,112
Damage
19,609
29,983
Taken
37,169
25,621
Mitigated
27,019
15,185
Healing
10,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,602
953
2,386
3,072
13,596
9,881
0
5,103
8,493
17,628
0
L
Cupid
 
Cupid
7,109
4,033
174
2,008
10,305
3,779
0
3,892
6,413
0
28,407
W
12,907
4,815
0
1,256
9,981
6,837
1,316
3,833
6,148
0
32,088
W
Horus
ItsMonke
Horus
7,114
2,819
5,028
7,980
13,347
15,555
198
5,071
8,276
732
14,506
L
6,898
1,005
340
2,094
13,268
13,359
0
3,561
9,707
17,362
0
W
Scylla
iSwivle
Scylla
12,091
1,856
0
921
6,655
3,229
1,482
3,673
2,982
55,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,483
Gold Earned
20,954
133
Minions Killed
103
0
Camps Cleared
0
550,600
Distance Traveled
525,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,828
683
20
2
0
189,796
0
L
Cupid
6,333
633
70
7
0
160,310
0
W
Da Ji
7,488
749
24
2
0
178,246
0
W
Horus
8,209
821
17
2
0
196,354
0
L
Ares
7,793
779
13
1
0
175,385
0
W
Scylla
8,786
879
92
9
0
176,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role