Player Matchup

Loki
Loki
Sacred9000
Loki
Level 212
God Stats
45W - 33L
1,686 SR
Queue Stats
210W - 196L
1,419 Elo+
Solo
Skadi
Skadi
Trepuco
Skadi
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 17L
1,421 Elo+
Party 2
Baron Samedi
Baron Samedi
UND3R27
Baron Samedi
Level 146
God Stats
8W - 2L
1,978 SR
Queue Stats
123W - 124L
1,599 Elo+
Solo
Sobek
Sobek
WSO_her16rod
Sobek
Level 71
God Stats
2W - 4L
1,534 SR
Queue Stats
97W - 88L
1,552 Elo+
Party 2
Anubis
Anubis
ranqui33
Anubis
Level 85
God Stats
9W - 12L
1,500 SR
Queue Stats
101W - 66L
1,571 Elo+
Party 2
Team Averages
Level 109
1,640 SR
1,512 Elo+

VS

Team Averages
Level 113
1,504 SR
1,502 Elo+
Ullr
Ullr
 
Ullr
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DomiThicc69
Scylla
Level 91
God Stats
11W - 8L
1,764 SR
Queue Stats
195W - 170L
1,529 Elo+
Solo
Thor
Thor
PAULIUSRITCHIUS
Thor
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 123L
1,426 Elo+
Solo
Tsukuyomi
Tsukuyomi
ShrimplyShelfish
Tsukuyomi
Level 155
God Stats
6W - 4L
1,445 SR
Queue Stats
172W - 173L
1,525 Elo+
Party 1
Geb
Geb
yungkash1
Geb
Level 19
God Stats
1W - 1L
1,312 SR
Queue Stats
9W - 5L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 2
7,278
560
6,213
13,148
4,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Trepuco
Skadi
11
1 / 3 / 0
6,222
479
4,474
9,451
3,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
UND3R27
Baron Samedi
14
4 / 1 / 2
8,264
636
9,401
7,819
5,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 2 / 2
5,901
454
3,342
12,678
10,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
ranqui33
Anubis
11
1 / 4 / 0
6,544
503
4,757
11,322
5,156
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
1 / 1 / 2
6,789
522
4,568
7,364
2,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
13
4 / 2 / 1
7,514
578
7,146
4,686
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 5 / 4
6,591
507
3,482
14,374
11,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
14
10 / 1 / 3
8,379
645
13,364
12,158
5,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 0 / 8
5,815
447
4,879
11,328
10,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
9
Kills
15
15
Deaths
9
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
1
2
2
W
Scylla
4
2
1
2.25
W
0
5
4
0.4
L
3
5
2
0.8
W
Tsukuyomi
10
1
3
11.5
L
Skadi
Trepuco
Skadi
1
3
0
0.33
L
Baron Samedi
UND3R27
Baron Samedi
4
1
2
5
L
0
2
2
0.5
L
Anubis
ranqui33
Anubis
1
4
0
0.25
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,187
Damage
33,439
54,418
Taken
49,910
28,586
Mitigated
30,759
19,795
Healing
11,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,568
1,666
0
880
7,364
2,843
756
551
6,813
0
50,299
W
Scylla
7,146
1,047
0
625
4,686
1,322
0
1,355
3,331
57,934
0
W
3,482
303
0
3,452
14,374
11,184
0
8,700
5,674
0
42,546
L
6,213
1,984
0
4,517
13,148
4,168
0
1,956
11,075
0
47,874
W
Tsukuyomi
13,364
3,669
0
3,702
12,158
5,306
0
1,373
10,785
0
65,328
L
Skadi
Trepuco
Skadi
4,474
2,167
0
2,715
9,451
3,132
0
701
8,750
0
46,205
L
Baron Samedi
UND3R27
Baron Samedi
9,401
1,465
479
3,692
7,819
5,394
0
821
6,433
60,975
0
L
3,342
500
0
3,382
12,678
10,736
0
4,009
8,625
16,401
0
L
Anubis
ranqui33
Anubis
4,757
0
0
5,010
11,322
5,156
0
4,538
6,740
49,231
0
W
4,879
971
275
2,134
11,328
10,104
0
5,521
5,807
18,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,209
Gold Earned
35,088
362
Minions Killed
350
0
Camps Cleared
0
1,192,390
Distance Traveled
1,297,019
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,789
522
75
6
0
225,483
0
W
Scylla
7,514
578
95
7
0
259,263
2
W
Thor
6,591
507
77
6
0
236,122
2
L
Loki
7,278
560
67
5
0
297,523
0
W
Tsukuyomi
8,379
645
81
6
0
292,897
0
L
Skadi
6,222
479
73
6
0
222,245
0
L
Baron Samedi
8,264
636
104
8
0
214,402
2
L
Sobek
5,901
454
23
2
0
250,807
0
L
Anubis
6,544
503
95
7
0
207,413
0
W
Geb
5,815
447
22
2
0
283,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role