Player Matchup

Baba Yaga
Baba Yaga
CwispyHiryu
Baba Yaga
Level 186
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 16L
1,711 Elo+
Party 1
Cabrakan
Cabrakan
OG Big Sloth
Cabrakan
Level 157
God Stats
2W - 1L
1,507 SR
Queue Stats
86W - 84L
1,595 Elo+
Party 1
Thanatos
Thanatos
TheBadGyeTTV
Thanatos
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 4
Jing Wei
Jing Wei
Vigiil
Jing Wei
Level 104
God Stats
7W - 1L
1,943 SR
Queue Stats
97W - 99L
1,618 Elo+
Party 4
Bacchus
Bacchus
makonnen15
Bacchus
Level 87
God Stats
8W - 8L
1,466 SR
Queue Stats
95W - 94L
1,618 Elo+
Party 4
Team Averages
Level 128
1,583 SR
1,608 Elo+

VS

Team Averages
Level 126
1,509 SR
1,584 Elo+
Amaterasu
Amaterasu
Maeglint
Amaterasu
Level 146
God Stats
0W - 2L
1,287 SR
Queue Stats
172W - 166L
1,505 Elo+
Party 2
Fenrir
Fenrir
Masahiro Nazura
Fenrir
Level 133
God Stats
13W - 5L
2,045 SR
Queue Stats
87W - 69L
1,624 Elo+
Party 3
Neith
Neith
StarNazura
Neith
Level 96
God Stats
6W - 7L
1,548 SR
Queue Stats
75W - 65L
1,623 Elo+
Party 3
Sobek
Sobek
ThePiGeek
Sobek
Level 125
God Stats
0W - 2L
1,209 SR
Queue Stats
34W - 32L
1,624 Elo+
Party 2
Thoth
Thoth
keggztandd
Thoth
Level 129
God Stats
55W - 69L
1,457 SR
Queue Stats
187W - 204L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CwispyHiryu
Baba Yaga
12
2 / 1 / 7
7,498
1,250
11,246
3,808
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cabrakan
OG Big Sloth
Cabrakan
12
1 / 0 / 7
6,956
1,159
5,325
6,284
6,142
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
TheBadGyeTTV
Thanatos
12
1 / 3 / 5
6,933
1,156
3,878
5,245
2,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
Vigiil
Jing Wei
12
4 / 2 / 5
7,865
1,311
6,867
7,375
2,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
makonnen15
Bacchus
13
2 / 1 / 7
8,155
1,359
7,071
5,958
4,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

329

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Maeglint
Amaterasu
12
2 / 1 / 5
7,243
1,207
3,112
8,491
7,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 3 / 1
7,404
1,234
7,946
8,782
5,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
12
0 / 1 / 3
6,506
1,084
3,704
2,892
1,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
ThePiGeek
Sobek
12
0 / 2 / 6
7,408
1,235
3,079
10,202
9,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thoth
12
1 / 3 / 4
7,051
1,175
7,564
6,485
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
10
Kills
7
7
Deaths
10
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
CwispyHiryu
Baba Yaga
2
1
7
5.5
L
Amaterasu
Maeglint
Amaterasu
2
1
5
4.5
L
4
3
1
1.5
W
Cabrakan
OG Big Sloth
Cabrakan
1
0
7
4.5
L
Neith
0
1
3
1.5
W
Thanatos
TheBadGyeTTV
Thanatos
1
3
5
1.17
L
Sobek
ThePiGeek
Sobek
0
2
6
1.5
W
Jing Wei
Vigiil
Jing Wei
4
2
5
3.25
L
Thoth
1
3
4
1
W
Bacchus
makonnen15
Bacchus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,387
Damage
25,405
28,670
Taken
36,852
16,971
Mitigated
26,787
4,524
Healing
2,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
CwispyHiryu
Baba Yaga
11,246
1,584
0
495
3,808
1,569
0
1,826
1,982
36,978
0
L
Amaterasu
Maeglint
Amaterasu
3,112
1,187
0
474
8,491
7,984
0
5,498
2,986
0
9,111
L
7,946
2,271
0
345
8,782
5,336
0
5,294
3,472
0
10,465
W
Cabrakan
OG Big Sloth
Cabrakan
5,325
1,138
0
335
6,284
6,142
0
2,388
3,682
6,942
0
L
Neith
3,704
1,375
0
276
2,892
1,126
0
1,962
930
0
16,779
W
Thanatos
TheBadGyeTTV
Thanatos
3,878
1,062
0
1,285
5,245
2,229
0
2,151
3,058
0
7,221
L
Sobek
ThePiGeek
Sobek
3,079
145
0
1,784
10,202
9,522
0
5,998
4,194
8,098
0
W
Jing Wei
Vigiil
Jing Wei
6,867
5,254
0
959
7,375
2,419
0
2,097
5,195
0
25,736
L
Thoth
7,564
397
0
0
6,485
2,819
0
4,840
1,628
29,859
0
W
Bacchus
makonnen15
Bacchus
7,071
1,194
0
1,450
5,958
4,612
0
2,181
3,622
9,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,407
Gold Earned
35,612
125
Minions Killed
123
5
Camps Cleared
3
696,648
Distance Traveled
582,396
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
7,498
1,250
48
8
2
147,049
0
L
Amaterasu
7,243
1,207
15
3
0
140,776
0
L
Fenrir
7,404
1,234
8
1
2
124,217
0
W
Cabrakan
6,956
1,159
10
2
0
134,795
4
L
Neith
6,506
1,084
37
6
1
72,644
0
W
Thanatos
6,933
1,156
9
2
0
129,623
0
L
Sobek
7,408
1,235
10
2
0
120,662
0
W
Jing Wei
7,865
1,311
48
8
2
146,055
0
L
Thoth
7,051
1,175
53
9
0
124,097
0
W
Bacchus
8,155
1,359
10
2
1
139,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role