Player Matchup

Heimdallr
Heimdallr
AJ18112001
Heimdallr
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 77L
1,485 Elo+
Party 2
Ganesha
Ganesha
PikaG17
Ganesha
Level 32
God Stats
2W - 1L
1,830 SR
Queue Stats
18W - 24L
1,396 Elo+
Party 2
Nemesis
Nemesis
carloscamarr
Nemesis
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 52L
1,499 Elo+
Party 2
Ravana
Ravana
javico04
Ravana
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 36L
1,608 Elo+
Party 2
Hel
Hel
pelocho411
Hel
Level 119
God Stats
1W - 0L
1,221 SR
Queue Stats
83W - 73L
1,538 Elo+
Party 2
Team Averages
Level 62
1,510 SR
1,505 Elo+

VS

Team Averages
Level 111
1,640 SR
1,511 Elo+
Hercules
Hercules
CAUT10N
Hercules
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 32L
1,471 Elo+
Party 1
Charybdis
Charybdis
PoneyBelly
Charybdis
Level 106
God Stats
7W - 4L
1,690 SR
Queue Stats
47W - 48L
1,514 Elo+
Party 1
Nemesis
Nemesis
dreniorr
Nemesis
Level 129
God Stats
2W - 3L
1,662 SR
Queue Stats
167W - 174L
1,482 Elo+
Party 3
Agni
Agni
h0lx
Agni
Level 108
God Stats
11W - 7L
1,769 SR
Queue Stats
184W - 193L
1,487 Elo+
Party 3
Artemis
Artemis
kuazis
Artemis
Level 53
God Stats
13W - 10L
1,578 SR
Queue Stats
37W - 26L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AJ18112001
Heimdallr
16
7 / 0 / 1
9,809
577
10,669
14,751
7,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
PikaG17
Ganesha
14
0 / 2 / 12
8,673
510
7,290
13,629
14,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nemesis
carloscamarr
Nemesis
17
7 / 3 / 4
10,500
618
9,442
17,162
8,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ravana
javico04
Ravana
17
6 / 0 / 0
10,527
619
13,063
7,325
8,884
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 4 / 10
9,593
564
11,039
10,146
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CAUT10N
Hercules
14
4 / 4 / 3
9,451
556
10,311
22,526
20,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
PoneyBelly
Charybdis
16
1 / 5 / 3
9,393
553
6,345
17,174
5,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
dreniorr
Nemesis
13
3 / 3 / 2
8,059
474
6,648
10,266
3,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
h0lx
Agni
12
1 / 5 / 3
7,944
467
7,636
9,519
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
kuazis
Artemis
13
0 / 5 / 2
7,187
423
12,515
14,010
5,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
22
Kills
9
9
Deaths
22
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AJ18112001
Heimdallr
7
0
1
7.5
L
Hercules
CAUT10N
Hercules
4
4
3
1.38
W
Ganesha
PikaG17
Ganesha
0
2
12
3
L
Charybdis
PoneyBelly
Charybdis
1
5
3
0.5
W
Nemesis
carloscamarr
Nemesis
7
3
4
3
L
Nemesis
dreniorr
Nemesis
3
3
2
1.33
L
Agni
h0lx
Agni
1
5
3
0.5
W
Ravana
javico04
Ravana
6
0
0
6
L
Artemis
kuazis
Artemis
0
5
2
0.2
W
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,503
Damage
43,455
63,013
Taken
73,495
42,858
Mitigated
38,171
24,394
Healing
26,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AJ18112001
Heimdallr
10,669
4,779
0
7,122
14,751
7,456
1,016
534
14,217
0
75,949
L
Hercules
CAUT10N
Hercules
10,311
4,031
1,421
8,608
22,526
20,406
0
8,625
13,901
0
46,198
W
Ganesha
PikaG17
Ganesha
7,290
996
0
3,103
13,629
14,240
0
2,845
10,784
19,270
0
L
Charybdis
PoneyBelly
Charybdis
6,345
4,197
0
7,554
17,174
5,525
0
1,850
15,324
0
78,376
W
Nemesis
carloscamarr
Nemesis
9,442
4,169
0
2,805
17,162
8,558
0
2,008
15,154
0
85,232
L
Nemesis
dreniorr
Nemesis
6,648
3,244
0
1,500
10,266
3,534
0
2,972
7,294
0
52,570
L
Agni
h0lx
Agni
7,636
532
0
1,524
9,519
3,382
59
3,361
6,158
58,435
0
W
Ravana
javico04
Ravana
13,063
5,186
0
4,279
7,325
8,884
498
254
7,071
984
89,753
L
Artemis
kuazis
Artemis
12,515
7,486
0
5,642
14,010
5,324
0
2,008
12,002
0
55,552
W
11,039
428
2,929
4,156
10,146
3,720
504
1,995
8,151
70,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,102
Gold Earned
42,034
493
Minions Killed
448
0
Camps Cleared
0
1,788,110
Distance Traveled
1,639,610
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,809
577
133
8
0
343,763
0
L
Hercules
9,451
556
58
3
0
415,409
0
W
Ganesha
8,673
510
2
0
0
368,297
0
L
Charybdis
9,393
553
155
9
0
289,373
2
W
Nemesis
10,500
618
106
6
0
364,857
0
L
Nemesis
8,059
474
71
4
0
320,386
0
L
Agni
7,944
467
93
5
0
274,757
0
W
Ravana
10,527
619
131
8
0
345,420
0
L
Artemis
7,187
423
71
4
0
339,685
0
W
Hel
9,593
564
121
7
0
365,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role