Player Matchup

Cthulhu
Cthulhu
ELXINAKE
Cthulhu
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 51L
1,179 Elo+
Party 2
Poseidon
Poseidon
mjc_gato
Poseidon
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,179 Elo+
Party 2
Tyr
Tyr
renovation_25
Tyr
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 39L
1,179 Elo+
Party 2
Team Averages
Level 86
1,500 SR
1,179 Elo+

VS

Team Averages
Level 168
1,756 SR
1,833 Elo+
Ishtar
Ishtar
Arisυ
Ishtar
Level 159
God Stats
5W - 1L
1,787 SR
Queue Stats
294W - 72L
1,867 Elo+
Party 1
Vamana
Vamana
Poοrly
Vamana
Level 196
God Stats
22W - 0L
2,146 SR
Queue Stats
904W - 165L
1,992 Elo+
Party 1
Janus
Janus
ƎGENESISƎ
Janus
Level 148
God Stats
1W - 0L
1,334 SR
Queue Stats
30W - 7L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ELXINAKE
Cthulhu
10
0 / 0 / 0
6,125
613
3,813
11,574
8,389
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Poseidon
mjc_gato
Poseidon
10
0 / 8 / 0
6,022
602
3,206
11,495
4,563
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 0
5,986
599
2,449
13,540
12,763
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Arisυ
Ishtar
13
1 / 0 / 4
7,593
759
7,964
7,843
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Poοrly
Vamana
12
1 / 0 / 5
7,617
762
5,819
7,402
7,361
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
9 / 0 / 2
8,751
875
20,347
5,594
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
11
11
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Arisυ
Ishtar
1
0
4
3
L
Cthulhu
ELXINAKE
Cthulhu
0
0
0
0
W
Vamana
Poοrly
Vamana
1
0
5
3.5
L
Poseidon
mjc_gato
Poseidon
0
8
0
0
L
0
3
0
0
W
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,468
Damage
34,130
36,609
Taken
20,839
25,715
Mitigated
12,975
4,303
Healing
6,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Arisυ
Ishtar
7,964
5,668
0
4,279
7,843
3,393
1,957
2,670
5,173
0
33,137
L
Cthulhu
ELXINAKE
Cthulhu
3,813
136
0
1,654
11,574
8,389
0
6,461
4,768
17,871
0
W
Vamana
Poοrly
Vamana
5,819
2,882
0
1,346
7,402
7,361
0
1,676
5,726
0
25,443
L
Poseidon
mjc_gato
Poseidon
3,206
629
0
512
11,495
4,563
0
6,764
4,357
16,164
0
L
2,449
91
0
2,137
13,540
12,763
0
6,071
7,125
0
12,051
W
20,347
1,516
0
627
5,594
2,221
200
2,763
2,831
43,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,133
Gold Earned
23,961
82
Minions Killed
147
0
Camps Cleared
0
553,569
Distance Traveled
625,469
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,593
759
61
6
0
195,824
0
L
Cthulhu
6,125
613
27
3
0
203,709
0
W
Vamana
7,617
762
28
3
0
215,604
0
L
Poseidon
6,022
602
30
3
0
170,026
1
L
Tyr
5,986
599
25
3
0
179,834
0
W
Janus
8,751
875
58
6
0
214,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role