Player Matchup

Anubis
Anubis
BallinBasey
Anubis
Level 126
God Stats
3W - 1L
1,472 SR
Queue Stats
50W - 31L
1,538 Elo+
Party 2
Khepri
Khepri
DOOMLIB22
Khepri
Level 156
God Stats
5W - 2L
1,500 SR
Queue Stats
221W - 221L
1,495 Elo+
Solo
Chang'e
Chang'e
ILL420onPC
Chang'e
Level 125
God Stats
2W - 1L
1,696 SR
Queue Stats
118W - 101L
1,531 Elo+
Party 2
Ne Zha
Ne Zha
Toiletpaper_26
Ne Zha
Level 148
God Stats
4W - 4L
1,500 SR
Queue Stats
427W - 435L
1,509 Elo+
Solo
Ares
Ares
elmo456hug765
Ares
Level 146
God Stats
7W - 9L
1,500 SR
Queue Stats
884W - 860L
1,469 Elo+
Solo
Team Averages
Level 140
1,533 SR
1,508 Elo+

VS

Team Averages
Level 137
1,505 SR
1,572 Elo+
Hachiman
Hachiman
Bearsragekills
Hachiman
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 89L
1,508 Elo+
Solo
Sobek
Sobek
EddSh
Sobek
Level 168
God Stats
0W - 3L
1,489 SR
Queue Stats
218W - 143L
1,625 Elo+
Solo
Baba Yaga
Baba Yaga
IAmNickAndILol
Baba Yaga
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,641 Elo+
Solo
Janus
Janus
LilMoskow
Janus
Level 143
God Stats
6W - 12L
1,537 SR
Queue Stats
232W - 251L
1,543 Elo+
Party 1
Ra
Ra
pinbacker
Ra
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
338W - 344L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
9 / 1 / 8
10,098
918
12,892
10,727
10,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
DOOMLIB22
Khepri
15
1 / 1 / 14
9,228
839
4,034
12,502
16,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
ILL420onPC
Chang'e
16
6 / 2 / 9
9,183
835
10,747
14,853
10,125
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 17
8,525
775
18,978
13,336
13,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 13
8,856
805
7,007
16,067
21,951
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
1 / 5 / 2
7,535
685
10,580
11,969
4,850
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
EddSh
Sobek
14
0 / 3 / 6
8,303
755
6,864
17,990
25,955
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baba Yaga
IAmNickAndILol
Baba Yaga
15
3 / 4 / 2
8,223
748
11,800
11,137
4,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
LilMoskow
Janus
15
3 / 3 / 1
8,481
771
10,229
9,082
3,934
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 3 / 2
7,821
711
9,528
9,181
3,702
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
21
18
Kills
8
8
Deaths
18
61
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
9
1
8
13
L
Hachiman
1
5
2
0.4
W
Khepri
DOOMLIB22
Khepri
1
1
14
8
L
Sobek
EddSh
Sobek
0
3
6
1
L
Baba Yaga
IAmNickAndILol
Baba Yaga
3
4
2
1
W
Chang'e
ILL420onPC
Chang'e
6
2
9
5.25
L
Janus
LilMoskow
Janus
3
3
1
1.17
W
1
1
17
9.5
W
1
3
13
2.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,658
Damage
49,001
67,485
Taken
59,359
72,193
Mitigated
43,143
34,357
Healing
26,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
12,892
169
1,331
3,295
10,727
10,184
819
8,082
2,645
27,899
0
L
Hachiman
10,580
4,494
745
2,563
11,969
4,850
0
7,039
4,930
0
18,846
W
Khepri
DOOMLIB22
Khepri
4,034
192
1,000
2,750
12,502
16,647
0
7,462
5,040
9,672
0
L
Sobek
EddSh
Sobek
6,864
76
600
6,745
17,990
25,955
0
12,403
5,587
15,440
0
L
Baba Yaga
IAmNickAndILol
Baba Yaga
11,800
545
1,199
2,553
11,137
4,702
0
7,199
3,938
23,540
0
W
Chang'e
ILL420onPC
Chang'e
10,747
1,180
8,338
6,256
14,853
10,125
387
8,949
5,904
23,125
0
L
Janus
LilMoskow
Janus
10,229
123
1,070
260
9,082
3,934
0
4,034
5,048
21,055
0
W
18,978
769
397
5,000
13,336
13,286
760
5,234
8,102
0
40,869
W
7,007
377
2,154
3,836
16,067
21,951
451
8,694
7,373
7,707
0
L
9,528
721
6,523
4,285
9,181
3,702
264
4,005
5,176
22,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,890
Gold Earned
40,363
122
Minions Killed
119
0
Camps Cleared
0
1,172,363
Distance Traveled
992,412
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,098
918
49
4
0
217,288
0
L
Hachiman
7,535
685
17
2
0
180,066
0
W
Khepri
9,228
839
11
1
0
222,643
0
L
Sobek
8,303
755
4
0
0
206,478
0
L
Baba Yaga
8,223
748
24
2
0
199,700
0
W
Chang'e
9,183
835
34
3
0
251,033
0
L
Janus
8,481
771
41
4
0
199,424
2
W
Ne Zha
8,525
775
24
2
0
245,511
0
W
Ares
8,856
805
4
0
0
235,888
0
L
Ra
7,821
711
33
3
0
206,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role