Player Matchup

Hun Batz
Hun Batz
Dceecd
Hun Batz
Level 103
God Stats
3W - 3L
1,650 SR
Queue Stats
75W - 65L
1,557 Elo+
Solo
Bacchus
Bacchus
JaChrispy5
Bacchus
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,191 Elo+
Solo
Tyr
Tyr
KingKenay2001
Tyr
Level 86
God Stats
2W - 2L
1,599 SR
Queue Stats
10W - 10L
1,761 Elo+
Solo
Sol
Sol
Secretsocial
Sol
Level 77
God Stats
10W - 7L
1,636 SR
Queue Stats
199W - 186L
1,479 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ojfrmswe
Morgan Le Fay
Level 38
God Stats
12W - 7L
1,500 SR
Queue Stats
237W - 237L
1,491 Elo+
Solo
Team Averages
Level 70
1,577 SR
1,496 Elo+

VS

Team Averages
Level 77
1,505 SR
1,422 Elo+
Bacchus
Bacchus
BigAndBricked
Bacchus
Level 29
God Stats
4W - 0L
1,812 SR
Queue Stats
83W - 73L
1,418 Elo+
Party 1
Chang'e
Chang'e
IntenseSin
Chang'e
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 169L
1,388 Elo+
Solo
Sol
Sol
Jirac1020
Sol
Level 88
God Stats
3W - 5L
1,304 SR
Queue Stats
18W - 26L
1,405 Elo+
Party 1
Ne Zha
Ne Zha
KCisZoinkd
Ne Zha
Level 135
God Stats
10W - 12L
1,355 SR
Queue Stats
162W - 149L
1,446 Elo+
Party 1
Chernobog
Chernobog
sunny_D313
Chernobog
Level 86
God Stats
68W - 55L
1,553 SR
Queue Stats
353W - 342L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dceecd
Hun Batz
10
1 / 2 / 1
5,776
642
2,614
8,306
3,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
JaChrispy5
Bacchus
8
0 / 2 / 0
4,609
512
2,157
5,476
3,905
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
3 / 0 / 1
6,003
667
3,183
7,819
6,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 1 / 0
4,874
542
2,791
4,860
1,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
ojfrmswe
Morgan Le Fay
6
0 / 3 / 0
4,220
469
1,347
4,481
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
8
0 / 0 / 6
5,440
604
3,489
4,747
3,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
IntenseSin
Chang'e
9
0 / 2 / 1
5,009
557
2,356
5,407
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
6 / 1 / 1
6,522
725
6,394
5,637
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
KCisZoinkd
Ne Zha
9
1 / 1 / 0
5,066
563
3,283
6,924
2,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
sunny_D313
Chernobog
9
1 / 0 / 1
5,213
579
1,803
3,880
1,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
8
8
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
0
0
6
3
L
Hun Batz
Dceecd
Hun Batz
1
2
1
0.75
W
Chang'e
IntenseSin
Chang'e
0
2
1
0.25
L
Bacchus
JaChrispy5
Bacchus
0
2
0
0
W
6
1
1
6.5
W
Ne Zha
KCisZoinkd
Ne Zha
1
1
0
1
L
3
0
1
3.5
L
0
1
0
0
L
Morgan Le Fay
ojfrmswe
Morgan Le Fay
0
3
0
0
W
Chernobog
sunny_D313
Chernobog
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,092
Damage
17,325
30,942
Taken
26,595
16,343
Mitigated
10,493
9,124
Healing
10,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
3,489
524
0
2,358
4,747
3,565
0
1,318
3,429
15,795
0
L
Hun Batz
Dceecd
Hun Batz
2,614
458
0
1,141
8,306
3,017
0
2,792
5,514
0
32,804
W
Chang'e
IntenseSin
Chang'e
2,356
518
0
1,223
5,407
1,608
0
0
5,407
21,977
0
L
Bacchus
JaChrispy5
Bacchus
2,157
184
0
1,208
5,476
3,905
105
2,131
3,345
12,101
0
W
6,394
1,806
0
2,619
5,637
1,813
710
1,491
4,146
42,151
0
W
Ne Zha
KCisZoinkd
Ne Zha
3,283
1,425
0
1,421
6,924
2,152
0
923
6,001
0
32,527
L
3,183
871
0
2,990
7,819
6,356
0
3,778
3,833
0
28,466
L
2,791
498
0
2,588
4,860
1,629
1,260
1,062
3,798
32,803
4,131
L
Morgan Le Fay
ojfrmswe
Morgan Le Fay
1,347
217
0
1,197
4,481
1,436
0
2,268
2,213
15,156
0
W
Chernobog
sunny_D313
Chernobog
1,803
676
0
2,647
3,880
1,355
0
2,488
1,392
0
33,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,482
Gold Earned
27,250
218
Minions Killed
234
0
Camps Cleared
0
846,999
Distance Traveled
928,277
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,440
604
14
2
0
188,447
0
L
Hun Batz
5,776
642
59
7
0
204,823
0
W
Chang'e
5,009
557
51
6
0
162,758
1
L
Bacchus
4,609
512
19
2
0
168,613
4
W
Sol
6,522
725
62
7
0
195,124
0
W
Ne Zha
5,066
563
47
5
0
215,775
0
L
Tyr
6,003
667
53
6
0
179,967
0
L
Sol
4,874
542
63
7
0
170,915
0
L
Morgan Le Fay
4,220
469
24
3
0
122,681
0
W
Chernobog
5,213
579
60
7
0
166,173
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role