Player Matchup

Ne Zha
Ne Zha
Gold I
DoriDoe
Ne Zha
Gold I
Level 159
God Stats
82W - 59L
1,529 SR
Queue Stats
694W - 680L
1,631 MMR
Party 1
Kukulkan
Kukulkan
Gold I
Remember Odin
Kukulkan
Gold I
Level 156
God Stats
9W - 9L
1,594 SR
Queue Stats
129W - 140L
1,410 MMR
Solo
Odin
Odin
Silver I
XTARN1SHEDX
Odin
Silver I
Level 168
God Stats
3W - 0L
1,665 SR
Queue Stats
368W - 394L
1,242 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 161
1,596 SR
1,428 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 125
1,500 SR
1,472 MMR
Ares
Ares
Bronze III
 
Ares
Bronze III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze IV
AtlasIsNotHere
Morgan Le Fay
Bronze IV
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,458 MMR
Party 2
Hercules
Hercules
Bronze IV
Nutshad
Hercules
Bronze IV
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,458 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DoriDoe
Ne Zha
15
8 / 3 / 6
10,430
802
12,971
12,970
8,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Remember Odin
Kukulkan
17
4 / 0 / 9
10,536
810
14,669
6,433
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 1 / 11
9,825
756
6,567
11,318
10,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AchillesAnubisAtlasSurtrAo Kuang

VS

Bans
LancelotKuzenboCthulhuBacchusYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
2 / 3 / 1
8,865
682
6,300
14,496
18,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
AtlasIsNotHere
Morgan Le Fay
13
0 / 6 / 3
8,246
634
6,680
12,318
5,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Nutshad
Hercules
13
2 / 6 / 2
8,912
686
10,069
16,053
12,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
15
Kills
4
4
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
3
1
0.83
L
Morgan Le Fay
AtlasIsNotHere
Morgan Le Fay
0
6
3
0.25
W
Ne Zha
DoriDoe
Ne Zha
8
3
6
3.67
L
Hercules
Nutshad
Hercules
2
6
2
0.5
W
Kukulkan
Remember Odin
Kukulkan
4
0
9
8.5
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,207
Damage
23,049
30,721
Taken
42,867
22,017
Mitigated
36,365
4,308
Healing
7,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,300
223
0
1,623
14,496
18,971
0
5,115
9,381
17,171
0
L
Morgan Le Fay
AtlasIsNotHere
Morgan Le Fay
6,680
729
0
2,867
12,318
5,099
0
4,076
8,242
34,830
0
W
Ne Zha
DoriDoe
Ne Zha
12,971
1,891
0
2,654
12,970
8,057
1,361
5,522
7,202
0
34,736
L
Hercules
Nutshad
Hercules
10,069
3,208
0
3,454
16,053
12,295
0
6,163
9,890
0
30,993
W
Kukulkan
Remember Odin
Kukulkan
14,669
279
0
608
6,433
3,684
1,176
2,896
3,330
67,850
0
W
6,567
1,065
0
1,046
11,318
10,276
877
4,618
6,269
935
17,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,791
Gold Earned
26,023
184
Minions Killed
128
0
Camps Cleared
0
773,276
Distance Traveled
664,518
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,865
682
21
2
0
237,424
0
L
Morgan Le Fay
8,246
634
52
4
0
209,437
0
W
Ne Zha
10,430
802
27
2
0
261,020
0
L
Hercules
8,912
686
55
4
0
217,657
0
W
Kukulkan
10,536
810
136
10
0
268,782
0
W
Odin
9,825
756
21
2
0
243,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role