Player Matchup

Guan Yu
Guan Yu
Glutton4I3utts
Guan Yu
Level 61
God Stats
2W - 5L
1,645 SR
Queue Stats
454W - 451L
1,417 Elo+
Solo
Danzaburou
Danzaburou
Haaall
Danzaburou
Level 43
God Stats
5W - 8L
1,306 SR
Queue Stats
71W - 126L
1,372 Elo+
Solo
Anubis
Anubis
Kakashi_MQS_
Anubis
Level 49
God Stats
24W - 30L
1,281 SR
Queue Stats
66W - 68L
1,338 Elo+
Solo
Cthulhu
Cthulhu
xoticc blade
Cthulhu
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
997 Elo+
Party 2
Geb
Geb
xoticc taco
Geb
Level 29
God Stats
1W - 7L
1,095 SR
Queue Stats
2W - 15L
1,082 Elo+
Party 2
Team Averages
Level 44
1,365 SR
1,241 Elo+

VS

Team Averages
Level 52
1,457 SR
1,345 Elo+
Xing Tian
Xing Tian
Deez5252
Xing Tian
Level 58
God Stats
10W - 19L
1,436 SR
Queue Stats
55W - 81L
1,425 Elo+
Solo
Danzaburou
Danzaburou
Itztayder
Danzaburou
Level 62
God Stats
3W - 5L
1,765 SR
Queue Stats
10W - 27L
1,234 Elo+
Party 1
Zeus
Zeus
PrefacedBowl540
Zeus
Level 22
God Stats
1W - 2L
1,189 SR
Queue Stats
9W - 26L
1,234 Elo+
Party 1
Ravana
Ravana
SaMuRaIJeWel
Ravana
Level 71
God Stats
4W - 5L
1,449 SR
Queue Stats
158W - 186L
1,437 Elo+
Solo
Surtr
Surtr
frimpof
Surtr
Level 47
God Stats
71W - 74L
1,448 SR
Queue Stats
106W - 126L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
7,510
501
8,929
16,943
11,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Haaall
Danzaburou
1
0 / 0 / 0
2,793
186
0
0
0
Anubis
15
4 / 3 / 0
8,695
580
8,258
10,997
6,061
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
xoticc blade
Cthulhu
8
0 / 4 / 0
6,045
403
5,302
13,354
7,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 1 / 0
5,546
370
4,014
10,944
10,451
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Deez5252
Xing Tian
10
1 / 0 / 3
7,167
478
2,453
7,176
6,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Itztayder
Danzaburou
12
2 / 0 / 1
7,765
518
10,014
10,044
3,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 3 / 0
8,681
579
6,130
11,033
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
13
4 / 0 / 0
8,333
556
6,144
5,754
2,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
frimpof
Surtr
13
1 / 3 / 2
7,704
514
10,554
16,208
9,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
6
Kills
11
11
Deaths
6
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Deez5252
Xing Tian
1
0
3
2.5
L
2
3
0
0.67
L
Danzaburou
Haaall
Danzaburou
0
0
0
0
W
Danzaburou
Itztayder
Danzaburou
2
0
1
2.5
L
Anubis
4
3
0
1.33
W
3
3
0
1
W
Ravana
4
0
0
4
W
Surtr
frimpof
Surtr
1
3
2
0.67
L
Cthulhu
xoticc blade
Cthulhu
0
4
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,503
Damage
35,295
52,238
Taken
50,215
35,470
Mitigated
25,085
15,877
Healing
19,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Deez5252
Xing Tian
2,453
570
53
2,219
7,176
6,180
330
3,672
3,504
15,404
0
L
8,929
1,488
85
7,782
16,943
11,403
0
227
16,716
0
55,785
L
Danzaburou
Haaall
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Itztayder
Danzaburou
10,014
5,265
89
5,964
10,044
3,821
2,042
5,712
4,332
0
52,565
L
Anubis
8,258
279
0
5,012
10,997
6,061
0
4,809
6,188
67,903
0
W
6,130
1,294
0
3,200
11,033
3,426
0
6,610
4,423
59,495
0
W
Ravana
6,144
1,853
0
1,649
5,754
2,637
276
928
4,743
0
68,835
W
Surtr
frimpof
Surtr
10,554
3,805
0
6,026
16,208
9,021
308
652
14,677
630
55,498
L
Cthulhu
xoticc blade
Cthulhu
5,302
741
1,280
1,718
13,354
7,555
0
2,200
11,154
27,122
0
L
4,014
1,096
0
0
10,944
10,451
0
1,593
9,351
19,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,589
Gold Earned
39,650
288
Minions Killed
371
0
Camps Cleared
0
1,130,759
Distance Traveled
1,306,242
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,167
478
21
1
0
195,303
0
L
Guan Yu
7,510
501
101
7
0
272,065
3
L
Danzaburou
2,793
186
0
0
0
0
0
W
Danzaburou
7,765
518
81
5
0
254,590
0
L
Anubis
8,695
580
126
8
0
266,985
7
W
Zeus
8,681
579
105
7
0
262,029
2
W
Ravana
8,333
556
96
6
0
334,017
4
W
Surtr
7,704
514
68
5
0
260,303
0
L
Cthulhu
6,045
403
35
2
0
282,698
0
L
Geb
5,546
370
26
2
0
309,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role