Player Matchup

Chaac
Chaac
DiXalorE
Chaac
Level 6
God Stats
6W - 31L
1,750 SR
Queue Stats
6W - 37L
1,093 Elo+
Party 1
Bellona
Bellona
Littyx10
Bellona
Level 48
God Stats
63W - 144L
1,320 SR
Queue Stats
65W - 147L
1,285 Elo+
Party 1
Kuzenbo
Kuzenbo
Teentoaster2517
Kuzenbo
Level 87
God Stats
5W - 7L
1,454 SR
Queue Stats
117W - 133L
1,367 Elo+
Solo
Team Averages
Level 47
1,508 SR
1,248 Elo+

VS

Team Averages
Level 74
1,703 SR
1,305 Elo+
Nox
Nox
Bel0wnya
Nox
Level 99
God Stats
1W - 0L
1,643 SR
Queue Stats
12W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
DeuceDumps
Ymir
Level 97
God Stats
4W - 1L
1,793 SR
Queue Stats
13W - 5L
1,207 Elo+
Party 2
Izanami
Izanami
SniffnRub
Izanami
Level 25
God Stats
8W - 1L
1,675 SR
Queue Stats
12W - 3L
1,207 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DiXalorE
Chaac
10
0 / 7 / 0
5,665
567
3,608
11,847
8,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Littyx10
Bellona
9
0 / 7 / 0
5,741
574
2,068
13,052
10,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 1 / 0
5,963
596
4,322
8,269
9,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 8
8,395
840
12,543
5,038
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 0 / 8
8,119
812
5,512
9,703
10,288
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
SniffnRub
Izanami
13
3 / 0 / 11
8,171
817
11,829
7,167
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
15
15
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
7
0
8
11
W
5
0
8
9
L
Chaac
DiXalorE
Chaac
0
7
0
0
L
Bellona
Littyx10
Bellona
0
7
0
0
W
Izanami
SniffnRub
Izanami
3
0
11
8.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,998
Damage
29,884
33,168
Taken
21,908
29,156
Mitigated
15,624
3,226
Healing
7,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,543
572
0
1,573
5,038
2,233
1,067
2,080
2,583
32,664
0
W
5,512
1,255
0
3,468
9,703
10,288
214
2,183
6,953
24,305
0
L
Chaac
DiXalorE
Chaac
3,608
451
0
1,188
11,847
8,826
0
7,024
4,823
1,566
6,056
L
Bellona
Littyx10
Bellona
2,068
477
296
878
13,052
10,384
0
7,883
5,169
0
10,820
W
Izanami
SniffnRub
Izanami
11,829
8,498
0
2,917
7,167
3,103
1,408
546
6,409
0
43,848
L
4,322
1,694
0
864
8,269
9,946
0
3,208
5,061
19,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,369
Gold Earned
24,685
55
Minions Killed
138
0
Camps Cleared
0
481,896
Distance Traveled
513,767
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,395
840
38
4
0
189,691
0
W
Ymir
8,119
812
28
3
0
173,268
0
L
Chaac
5,665
567
8
1
0
172,845
0
L
Bellona
5,741
574
17
2
0
128,204
0
W
Izanami
8,171
817
72
7
0
150,808
0
L
Kuzenbo
5,963
596
30
3
0
180,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role