Player Matchup

Achilles
Achilles
AESilentSniper
Achilles
Level 88
God Stats
0W - 1L
1,282 SR
Queue Stats
37W - 30L
1,679 Elo+
Party 2
Izanami
Izanami
ExtraPaleZombie
Izanami
Level 67
God Stats
3W - 2L
1,696 SR
Queue Stats
27W - 22L
1,716 Elo+
Party 2
Baba Yaga
Baba Yaga
rchase94
Baba Yaga
Level 121
God Stats
2W - 4L
1,565 SR
Queue Stats
82W - 61L
1,683 Elo+
Solo
Team Averages
Level 92
1,514 SR
1,693 Elo+

VS

Team Averages
Level 144
1,567 SR
1,685 Elo+
Ah Muzen Cab
Ah Muzen Cab
Sindrahs
Ah Muzen Cab
Level 158
God Stats
7W - 7L
1,734 SR
Queue Stats
330W - 212L
1,723 Elo+
Party 1
Set
Set
SirZylex
Set
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 153L
1,690 Elo+
Party 1
Sol
Sol
drydud3
Sol
Level 109
God Stats
2W - 0L
1,467 SR
Queue Stats
11W - 7L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
0 / 1 / 2
7,024
639
8,058
13,522
15,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 6 / 1
7,691
699
5,198
12,656
5,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
rchase94
Baba Yaga
13
2 / 0 / 1
7,865
715
10,273
6,481
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Sindrahs
Ah Muzen Cab
14
1 / 1 / 4
8,212
747
9,766
9,188
3,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 1 / 3
8,238
749
9,038
10,166
10,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
14
3 / 1 / 3
8,574
779
10,605
8,374
2,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
7
7
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
1
2
1
L
1
6
1
0.25
W
Ah Muzen Cab
Sindrahs
Ah Muzen Cab
1
1
4
3
W
3
1
3
4.5
W
Sol
3
1
3
4.5
L
Baba Yaga
rchase94
Baba Yaga
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,529
Damage
29,409
32,659
Taken
27,728
24,747
Mitigated
17,195
8,245
Healing
7,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
8,058
673
0
3,217
13,522
15,551
0
4,880
8,034
164
15,296
L
5,198
3,322
0
3,274
12,656
5,888
0
4,055
8,324
0
26,740
W
Ah Muzen Cab
Sindrahs
Ah Muzen Cab
9,766
4,158
0
2,746
9,188
3,485
946
4,071
4,901
0
47,108
W
9,038
2,707
0
1,568
10,166
10,790
0
3,410
6,184
0
24,592
W
Sol
10,605
3,361
0
3,585
8,374
2,920
858
3,032
5,104
40,348
0
L
Baba Yaga
rchase94
Baba Yaga
10,273
72
0
1,754
6,481
3,308
0
1,715
4,546
40,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,580
Gold Earned
25,024
166
Minions Killed
178
0
Camps Cleared
0
625,822
Distance Traveled
657,178
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,024
639
18
2
0
224,173
1
L
Izanami
7,691
699
60
5
0
185,834
0
W
Ah Muzen Cab
8,212
747
74
7
0
218,368
0
W
Set
8,238
749
20
2
0
230,832
0
W
Sol
8,574
779
84
8
0
207,978
0
L
Baba Yaga
7,865
715
88
8
0
215,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role