Player Matchup

Hachiman
Hachiman
HellMistico
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,309 Elo+
Party 2
Janus
Janus
Manumarado
Janus
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 50L
1,493 Elo+
Party 2
Gilgamesh
Gilgamesh
MitraChunga
Gilgamesh
Level 80
God Stats
10W - 9L
1,500 SR
Queue Stats
51W - 62L
1,535 Elo+
Party 2
Bellona
Bellona
mikeguerra
Bellona
Level 107
God Stats
5W - 5L
1,454 SR
Queue Stats
47W - 63L
1,465 Elo+
Party 2
Mercury
Mercury
supercaniche1
Mercury
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 60L
1,507 Elo+
Party 2
Team Averages
Level 94
1,491 SR
1,462 Elo+

VS

Team Averages
Level 70
1,493 SR
1,385 Elo+
Freya
Freya
Noobik5000
Freya
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,479 Elo+
Solo
Anubis
Anubis
Vhorax
Anubis
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 65L
1,308 Elo+
Party 1
Susano
Susano
lwff
Susano
Level 66
God Stats
4W - 4L
1,452 SR
Queue Stats
25W - 30L
1,422 Elo+
Party 3
Bacchus
Bacchus
seyes94
Bacchus
Level 69
God Stats
12W - 11L
1,511 SR
Queue Stats
112W - 106L
1,336 Elo+
Party 1
Izanami
Izanami
yvessen
Izanami
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HellMistico
Hachiman
12
1 / 3 / 7
7,189
479
9,048
13,718
4,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
14
3 / 2 / 6
8,603
574
10,315
7,181
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
MitraChunga
Gilgamesh
11
1 / 3 / 9
7,629
509
6,455
17,224
12,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
mikeguerra
Bellona
14
5 / 0 / 5
9,030
602
9,833
13,507
10,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
17
16 / 0 / 3
10,833
722
14,735
11,586
4,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
12
2 / 6 / 0
7,592
506
8,094
17,052
6,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Vhorax
Anubis
11
0 / 8 / 0
6,920
461
6,476
13,665
6,371
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
lwff
Susano
11
2 / 5 / 1
7,088
473
6,660
12,563
4,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
seyes94
Bacchus
11
1 / 4 / 5
7,629
509
8,017
16,520
17,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
yvessen
Izanami
11
2 / 5 / 2
7,279
485
9,058
13,150
5,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
26
Kills
7
8
Deaths
28
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
HellMistico
Hachiman
1
3
7
1.5
W
Janus
3
2
6
3
W
Gilgamesh
MitraChunga
Gilgamesh
1
3
9
1.83
L
Freya
2
6
0
0.33
L
Anubis
Vhorax
Anubis
0
8
0
0
L
Susano
lwff
Susano
2
5
1
0.5
W
Bellona
mikeguerra
Bellona
5
0
5
7.5
L
Bacchus
seyes94
Bacchus
1
4
5
0.88
W
Mercury
16
0
3
17.5
L
Izanami
yvessen
Izanami
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,386
Damage
38,305
63,216
Taken
72,950
35,828
Mitigated
40,957
20,903
Healing
20,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
HellMistico
Hachiman
9,048
6,702
0
6,130
13,718
4,989
618
3,831
9,887
0
43,416
W
Janus
10,315
398
0
1,487
7,181
2,779
745
4,496
2,685
53,992
0
W
Gilgamesh
MitraChunga
Gilgamesh
6,455
1,602
2,034
4,064
17,224
12,302
88
4,815
12,409
0
21,041
L
Freya
8,094
2,830
0
5,556
17,052
6,987
795
6,195
10,407
50,145
0
L
Anubis
Vhorax
Anubis
6,476
919
0
4,358
13,665
6,371
0
518
13,041
50,999
0
L
Susano
lwff
Susano
6,660
1,254
0
1,514
12,563
4,655
0
1,418
11,039
0
43,358
W
Bellona
mikeguerra
Bellona
9,833
2,315
0
4,679
13,507
10,902
165
6,612
6,895
0
56,534
L
Bacchus
seyes94
Bacchus
8,017
1,180
141
4,985
16,520
17,818
0
1,211
15,205
25,152
0
W
Mercury
14,735
8,394
0
2,509
11,586
4,856
455
2,833
8,753
0
84,233
L
Izanami
yvessen
Izanami
9,058
6,371
0
4,253
13,150
5,126
824
165
12,943
0
60,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,284
Gold Earned
36,508
384
Minions Killed
331
0
Camps Cleared
0
1,622,553
Distance Traveled
1,359,054
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,189
479
67
4
0
262,105
0
W
Janus
8,603
574
82
5
0
321,792
2
W
Gilgamesh
7,629
509
16
1
0
342,950
4
L
Freya
7,592
506
73
5
0
245,711
0
L
Anubis
6,920
461
75
5
0
224,715
0
L
Susano
7,088
473
63
4
0
302,937
0
W
Bellona
9,030
602
101
7
0
296,195
0
L
Bacchus
7,629
509
29
2
0
317,876
0
W
Mercury
10,833
722
118
8
0
399,511
0
L
Izanami
7,279
485
91
6
0
267,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role