Player Matchup

Ra
Ra
AirSmurf1
Ra
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 89L
1,476 Elo+
Party 1
Bakasura
Bakasura
Galand_theTruth
Bakasura
Level 147
God Stats
22W - 16L
1,565 SR
Queue Stats
78W - 75L
1,538 Elo+
Solo
Agni
Agni
InnateBeast1841
Agni
Level 119
God Stats
2W - 2L
1,686 SR
Queue Stats
350W - 328L
1,495 Elo+
Solo
Neith
Neith
SavieeeGee
Neith
Level 69
God Stats
32W - 37L
1,674 SR
Queue Stats
327W - 292L
1,421 Elo+
Solo
Horus
Horus
ninjanas04
Horus
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 106L
1,447 Elo+
Party 1
Team Averages
Level 102
1,585 SR
1,475 Elo+

VS

Team Averages
Level 102
1,478 SR
1,438 Elo+
Martichoras
Martichoras
DoubleL24
Martichoras
Level 18
God Stats
5W - 4L
1,297 SR
Queue Stats
17W - 32L
1,310 Elo+
Party 2
Surtr
Surtr
Mean Stacks
Surtr
Level 67
God Stats
6W - 4L
1,489 SR
Queue Stats
78W - 98L
1,479 Elo+
Party 2
Arachne
Arachne
SupermanBran
Arachne
Level 118
God Stats
4W - 5L
1,429 SR
Queue Stats
67W - 107L
1,406 Elo+
Party 2
Eset
Eset
ajjettplane
Eset
Level 148
God Stats
1W - 2L
1,299 SR
Queue Stats
129W - 142L
1,461 Elo+
Party 2
Poseidon
Poseidon
killerking9530
Poseidon
Level 158
God Stats
19W - 7L
1,878 SR
Queue Stats
239W - 222L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 4
6,580
470
4,603
8,616
6,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
12
1 / 2 / 3
6,817
487
5,592
12,658
5,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

3
0 / 2 / 0
4,443
317
490
1,555
337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
11
3 / 3 / 1
6,849
489
8,114
11,897
4,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
11
3 / 3 / 0
6,728
481
7,150
11,716
8,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DoubleL24
Martichoras
12
0 / 1 / 4
6,701
479
5,839
7,693
3,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 3 / 0
7,056
504
6,392
10,639
10,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
SupermanBran
Arachne
12
3 / 0 / 0
7,389
528
3,514
9,385
3,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 2 / 3
7,223
516
5,925
11,571
9,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
13
4 / 1 / 3
8,200
586
9,246
7,944
2,704
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
7
Kills
11
12
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
W
Martichoras
DoubleL24
Martichoras
0
1
4
2
L
Bakasura
1
2
3
1.25
L
0
2
0
0
W
2
3
0
0.67
L
Neith
3
3
1
1.17
W
Arachne
SupermanBran
Arachne
3
0
0
3
W
2
2
3
1.75
W
Poseidon
4
1
3
5.5
L
Horus
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,949
Damage
30,916
46,442
Taken
47,232
25,206
Mitigated
29,442
11,842
Healing
14,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,603
948
1,245
2,062
8,616
6,943
0
3,678
4,890
24,971
0
W
Martichoras
DoubleL24
Martichoras
5,839
2,303
0
3,346
7,693
3,331
488
1,627
6,066
0
46,882
L
Bakasura
5,592
4,402
0
2,402
12,658
5,339
0
5,143
7,379
0
52,122
L
490
0
0
50
1,555
337
0
397
1,158
7,889
0
W
6,392
1,940
0
3,229
10,639
10,245
353
221
9,548
2,939
37,565
L
Neith
8,114
2,737
0
3,529
11,897
4,501
0
4,411
7,486
0
53,280
W
Arachne
SupermanBran
Arachne
3,514
2,924
0
2,166
9,385
3,503
1,485
301
8,995
0
53,198
W
5,925
624
580
4,793
11,571
9,659
15
2,229
9,306
36,464
0
W
Poseidon
9,246
1,692
0
710
7,944
2,704
682
715
6,533
70,092
0
L
Horus
7,150
3,858
0
2,554
11,716
8,086
0
2,448
8,721
0
39,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,417
Gold Earned
36,569
294
Minions Killed
367
0
Camps Cleared
0
1,076,811
Distance Traveled
1,356,261
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,580
470
34
2
0
248,943
0
W
Martichoras
6,701
479
63
5
0
264,670
0
L
Bakasura
6,817
487
89
6
0
290,393
0
L
Agni
4,443
317
9
1
0
52,409
0
W
Surtr
7,056
504
51
4
0
252,590
0
L
Neith
6,849
489
91
7
0
231,577
0
W
Arachne
7,389
528
88
6
0
290,837
0
W
Eset
7,223
516
63
5
0
260,468
0
W
Poseidon
8,200
586
102
7
0
287,696
2
L
Horus
6,728
481
71
5
0
253,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role