Player Matchup

Hercules
Hercules
Reboltick
Hercules
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,047 Elo+
Party 2
Jing Wei
Jing Wei
d1mjkeeee
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,094 Elo+
Party 2
Sol
Sol
mSSx
Sol
Level 47
God Stats
0W - 2L
1,174 SR
Queue Stats
16W - 24L
1,333 Elo+
Party 2
Team Averages
Level 23
1,391 SR
1,158 Elo+

VS

Team Averages
Level 37
1,403 SR
1,140 Elo+
Tyr
Tyr
Dofferrrr
Tyr
Level 29
God Stats
1W - 0L
1,427 SR
Queue Stats
2W - 9L
1,157 Elo+
Party 1
Cliodhna
Cliodhna
PaperCutPM
Cliodhna
Level 45
God Stats
4W - 3L
1,476 SR
Queue Stats
5W - 15L
1,191 Elo+
Party 1
Izanami
Izanami
StupidFroggy
Izanami
Level 36
God Stats
1W - 0L
1,305 SR
Queue Stats
4W - 20L
1,072 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Reboltick
Hercules
13
2 / 6 / 3
8,943
688
10,264
16,840
23,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
d1mjkeeee
Jing Wei
13
2 / 6 / 3
8,729
671
8,520
15,452
5,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
mSSx
Sol
13
1 / 6 / 4
8,686
668
15,265
14,299
3,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 9
10,987
845
15,517
14,484
14,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
PaperCutPM
Cliodhna
15
5 / 4 / 13
10,641
819
17,949
13,792
6,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
StupidFroggy
Izanami
15
4 / 1 / 9
10,056
774
8,742
12,383
5,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
5
Kills
18
18
Deaths
5
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
9
0
9
13.5
W
Cliodhna
PaperCutPM
Cliodhna
5
4
13
2.88
L
Hercules
Reboltick
Hercules
2
6
3
0.58
W
Izanami
StupidFroggy
Izanami
4
1
9
8.5
L
Jing Wei
d1mjkeeee
Jing Wei
2
6
3
0.58
L
Sol
mSSx
Sol
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,049
Damage
42,208
46,591
Taken
40,659
32,534
Mitigated
25,344
9,373
Healing
7,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,517
1,908
0
2,012
14,484
14,146
304
5,436
8,491
0
28,579
W
Cliodhna
PaperCutPM
Cliodhna
17,949
3,174
0
2,516
13,792
6,051
0
5,763
7,825
0
47,514
L
Hercules
Reboltick
Hercules
10,264
3,048
0
3,190
16,840
23,379
0
0
16,840
0
22,962
W
Izanami
StupidFroggy
Izanami
8,742
6,777
0
3,314
12,383
5,147
2,519
4,098
7,999
0
39,770
L
Jing Wei
d1mjkeeee
Jing Wei
8,520
6,691
0
2,303
15,452
5,180
0
0
15,452
0
20,666
L
Sol
mSSx
Sol
15,265
5,494
0
3,880
14,299
3,975
405
38
14,261
47,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,358
Gold Earned
31,684
130
Minions Killed
148
0
Camps Cleared
0
668,535
Distance Traveled
784,634
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,987
845
38
3
0
271,808
0
W
Cliodhna
10,641
819
42
3
0
266,869
0
L
Hercules
8,943
688
29
2
0
220,698
0
W
Izanami
10,056
774
68
5
0
245,957
0
L
Jing Wei
8,729
671
37
3
0
242,729
0
L
Sol
8,686
668
64
5
0
205,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role