Player Matchup

Bacchus
Bacchus
Gold III
 
Bacchus
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
Burning_4U
Fenrir
Bronze III
Level 35
God Stats
2W - 3L
1,483 SR
Queue Stats
48W - 50L
1,554 MMR
Solo
Yu Huang
Yu Huang
Gold IV
Imgarbage SG
Yu Huang
Gold IV
Level 119
God Stats
2W - 2L
1,343 SR
Queue Stats
30W - 34L
1,546 MMR
Solo
Cernunnos
Cernunnos
Silver I
Rickcoolman
Cernunnos
Silver I
Level 128
God Stats
1W - 1L
1,891 SR
Queue Stats
19W - 16L
1,541 MMR
Solo
Guan Yu
Guan Yu
Bronze III
goathole
Guan Yu
Bronze III
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,538 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,543 SR
1,536 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,529 SR
1,531 MMR
Discordia
Discordia
Gold III
 
Discordia
Gold III
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Bronze III
FunkyDunkMunkey
Xbalanque
Bronze III
Level 129
God Stats
1W - 1L
1,602 SR
Queue Stats
12W - 10L
1,534 MMR
Solo
Hercules
Hercules
Gold IV
Jud2d
Hercules
Gold IV
Level 117
God Stats
8W - 8L
1,519 SR
Queue Stats
76W - 86L
1,548 MMR
Solo
Lancelot
Lancelot
Platinum V
Kiba787
Lancelot
Platinum V
Level 149
God Stats
5W - 9L
1,391 SR
Queue Stats
816W - 794L
1,557 MMR
Solo
Athena
Athena
Gold IV
geraccs
Athena
Gold IV
Level 127
God Stats
4W - 4L
1,630 SR
Queue Stats
240W - 244L
1,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
2 / 1 / 5
5,935
594
4,510
8,314
7,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Burning_4U
Fenrir
12
5 / 1 / 4
7,212
721
4,853
8,636
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yu Huang
Imgarbage SG
Yu Huang
11
1 / 0 / 4
6,751
675
2,618
4,010
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cernunnos
Rickcoolman
Cernunnos
12
3 / 0 / 0
6,741
674
4,680
6,248
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
goathole
Guan Yu
11
1 / 0 / 0
6,462
646
6,782
8,821
8,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ThorMercurySurtrAo Kuang

VS

Bans
SolChronosMerlinHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
0 / 3 / 0
5,391
539
3,320
5,017
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
FunkyDunkMunkey
Xbalanque
9
0 / 2 / 2
5,284
528
4,950
6,106
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Jud2d
Hercules
10
0 / 2 / 0
5,382
538
2,553
8,899
7,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lancelot
Kiba787
Lancelot
9
2 / 2 / 0
5,536
554
6,215
7,502
2,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
geraccs
Athena
8
0 / 3 / 1
4,911
491
1,667
8,199
4,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
12
Kills
2
2
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
5
4.5
L
Discordia
 
Discordia
0
3
0
0
W
Fenrir
Burning_4U
Fenrir
5
1
4
7
L
Xbalanque
FunkyDunkMunkey
Xbalanque
0
2
2
0.5
W
Yu Huang
Imgarbage SG
Yu Huang
1
0
4
3
L
Hercules
Jud2d
Hercules
0
2
0
0
L
Lancelot
Kiba787
Lancelot
2
2
0
1
W
Cernunnos
Rickcoolman
Cernunnos
3
0
0
3
L
Athena
geraccs
Athena
0
3
1
0.17
W
Guan Yu
goathole
Guan Yu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,443
Damage
18,705
36,029
Taken
35,723
22,133
Mitigated
18,701
16,502
Healing
10,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,510
865
0
2,270
8,314
7,217
0
1,496
6,818
20,013
0
L
Discordia
 
Discordia
3,320
209
0
500
5,017
1,090
0
1,093
3,924
45,515
0
W
Fenrir
Burning_4U
Fenrir
4,853
1,730
0
4,279
8,636
3,159
0
1,434
7,202
0
43,261
L
Xbalanque
FunkyDunkMunkey
Xbalanque
4,950
2,349
0
2,056
6,106
2,196
0
1,714
4,392
0
35,977
W
Yu Huang
Imgarbage SG
Yu Huang
2,618
427
0
1,125
4,010
1,215
0
1,478
2,532
44,449
0
L
Hercules
Jud2d
Hercules
2,553
1,066
0
4,321
8,899
7,941
0
288
8,611
0
33,576
L
Lancelot
Kiba787
Lancelot
6,215
1,827
0
785
7,502
2,719
0
1,645
5,857
0
37,387
W
Cernunnos
Rickcoolman
Cernunnos
4,680
2,533
0
5,268
6,248
2,473
894
440
5,808
0
56,445
L
Athena
geraccs
Athena
1,667
600
1,112
1,860
8,199
4,755
0
2,919
5,280
9,795
0
W
Guan Yu
goathole
Guan Yu
6,782
696
0
3,560
8,821
8,069
0
794
7,557
973
50,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,101
Gold Earned
26,504
362
Minions Killed
300
0
Camps Cleared
0
1,092,829
Distance Traveled
1,035,620
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,935
594
27
3
0
200,711
2
L
Discordia
5,391
539
94
9
0
197,681
4
W
Fenrir
7,212
721
69
7
0
265,354
0
L
Xbalanque
5,284
528
63
6
0
174,653
0
W
Yu Huang
6,751
675
96
10
0
215,497
1
L
Hercules
5,382
538
68
7
0
196,327
3
L
Lancelot
5,536
554
63
6
0
270,164
0
W
Cernunnos
6,741
674
99
10
0
184,229
0
L
Athena
4,911
491
12
1
0
196,795
2
W
Guan Yu
6,462
646
71
7
0
227,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role