Player Matchup

Morgan Le Fay
Morgan Le Fay
Anarkkí
Morgan Le Fay
Level 145
God Stats
5W - 5L
1,282 SR
Queue Stats
553W - 562L
1,494 Elo+
Solo
Sobek
Sobek
OhhhMyGod
Sobek
Level 122
God Stats
3W - 2L
1,508 SR
Queue Stats
118W - 120L
1,454 Elo+
Solo
King Arthur
King Arthur
WeekenD12
King Arthur
Level 119
God Stats
2W - 1L
1,703 SR
Queue Stats
59W - 63L
1,544 Elo+
Party 1
Apollo
Apollo
martibg
Apollo
Level 122
God Stats
8W - 3L
1,732 SR
Queue Stats
265W - 232L
1,579 Elo+
Solo
Athena
Athena
munany0
Athena
Level 110
God Stats
2W - 0L
1,704 SR
Queue Stats
83W - 78L
1,542 Elo+
Party 1
Team Averages
Level 124
1,586 SR
1,523 Elo+

VS

Team Averages
Level 105
1,559 SR
1,516 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Juice89
Artemis
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 149L
1,347 Elo+
Solo
Atlas
Atlas
Marowaky
Atlas
Level 146
God Stats
2W - 1L
1,795 SR
Queue Stats
89W - 92L
1,505 Elo+
Party 2
Chernobog
Chernobog
SpudFlaps
Chernobog
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,725 Elo+
Solo
Lancelot
Lancelot
boehmi_
Lancelot
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 90L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Anarkkí
Morgan Le Fay
16
6 / 2 / 9
9,070
907
15,091
11,670
6,348
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
OhhhMyGod
Sobek
15
2 / 1 / 18
9,373
937
5,018
17,469
18,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
WeekenD12
King Arthur
14
4 / 1 / 15
8,484
848
7,477
12,221
15,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
martibg
Apollo
15
6 / 2 / 12
8,976
898
10,616
8,826
5,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
munany0
Athena
16
4 / 1 / 18
9,545
955
8,301
13,984
17,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
2 / 3 / 4
7,339
734
10,272
10,057
4,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Juice89
Artemis
12
2 / 7 / 5
7,157
716
10,776
11,424
4,915
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
Marowaky
Atlas
14
1 / 2 / 4
7,387
739
11,261
7,880
4,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chernobog
SpudFlaps
Chernobog
14
2 / 3 / 3
7,637
764
9,965
8,785
3,648
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
boehmi_
Lancelot
12
0 / 7 / 5
7,147
715
3,886
13,364
13,087
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
28
22
Kills
7
7
Deaths
22
72
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
3
4
1.33
W
Morgan Le Fay
Anarkkí
Morgan Le Fay
6
2
9
5.25
L
Artemis
Juice89
Artemis
2
7
5
0.64
L
Atlas
Marowaky
Atlas
1
2
4
1.5
W
Sobek
OhhhMyGod
Sobek
2
1
18
11
L
Chernobog
SpudFlaps
Chernobog
2
3
3
1.17
W
King Arthur
WeekenD12
King Arthur
4
1
15
11.5
L
Lancelot
boehmi_
Lancelot
0
7
5
0.36
W
Apollo
martibg
Apollo
6
2
12
6
W
Athena
munany0
Athena
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,503
Damage
46,160
64,170
Taken
51,510
62,438
Mitigated
30,282
29,373
Healing
11,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
10,272
4,695
770
2,485
10,057
4,423
750
6,179
3,788
0
16,733
W
Morgan Le Fay
Anarkkí
Morgan Le Fay
15,091
1,318
3,023
3,276
11,670
6,348
1,307
2,163
9,507
33,937
0
L
Artemis
Juice89
Artemis
10,776
3,742
368
1,315
11,424
4,915
276
6,505
4,711
0
21,428
L
Atlas
Marowaky
Atlas
11,261
2,528
600
873
7,880
4,209
0
5,451
2,345
22,349
8
W
Sobek
OhhhMyGod
Sobek
5,018
122
2,816
6,630
17,469
18,057
703
3,910
13,559
13,769
0
L
Chernobog
SpudFlaps
Chernobog
9,965
4,489
1,122
2,052
8,785
3,648
387
5,878
2,770
0
20,418
W
King Arthur
WeekenD12
King Arthur
7,477
841
2,297
1,956
12,221
15,606
351
2,730
9,491
1,569
11,872
L
Lancelot
boehmi_
Lancelot
3,886
415
564
906
13,364
13,087
0
5,583
7,525
1,202
5,254
W
Apollo
martibg
Apollo
10,616
4,946
1,560
1,852
8,826
5,043
1,224
1,191
7,635
0
23,356
W
Athena
munany0
Athena
8,301
1,263
1,989
3,974
13,984
17,384
889
2,427
11,557
11,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,448
Gold Earned
36,667
120
Minions Killed
93
0
Camps Cleared
0
952,437
Distance Traveled
809,577
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,339
734
14
1
0
128,541
0
W
Morgan Le Fay
9,070
907
41
4
0
188,885
0
L
Artemis
7,157
716
22
2
0
137,683
0
L
Atlas
7,387
739
15
2
0
185,418
0
W
Sobek
9,373
937
21
2
0
188,345
0
L
Chernobog
7,637
764
34
3
0
171,190
0
W
King Arthur
8,484
848
16
2
0
205,218
0
L
Lancelot
7,147
715
8
1
0
186,745
0
W
Apollo
8,976
898
34
3
0
164,886
0
W
Athena
9,545
955
8
1
0
205,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role