Player Matchup

Ra
Ra
Lxlty
Ra
Level 69
God Stats
9W - 9L
1,500 SR
Queue Stats
138W - 153L
1,306 Elo+
Party 2
Danzaburou
Danzaburou
NeddyStevens
Danzaburou
Level 26
God Stats
4W - 5L
1,150 SR
Queue Stats
4W - 11L
1,129 Elo+
Party 2
Medusa
Medusa
Silencium93
Medusa
Level 48
God Stats
0W - 1L
1,458 SR
Queue Stats
8W - 12L
1,464 Elo+
Party 1
Terra
Terra
hamona
Terra
Level 104
God Stats
0W - 2L
1,322 SR
Queue Stats
17W - 27L
1,497 Elo+
Solo
Jormungandr
Jormungandr
natze90
Jormungandr
Level 18
God Stats
0W - 2L
1,596 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 53
1,405 SR
1,379 Elo+

VS

Team Averages
Level 96
1,502 SR
1,510 Elo+
Susano
Susano
 
Susano
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
 
Kukulkan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
TheRealAdriii
Izanami
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
soulent
Baron Samedi
Level 106
God Stats
3W - 2L
1,509 SR
Queue Stats
44W - 44L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
0 / 4 / 0
6,801
680
5,730
6,633
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
NeddyStevens
Danzaburou
13
0 / 5 / 0
6,593
659
5,651
12,781
6,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
14
1 / 4 / 0
7,177
718
3,430
9,637
3,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
hamona
Terra
11
0 / 6 / 0
6,310
631
3,036
12,892
11,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
natze90
Jormungandr
12
0 / 3 / 1
6,845
685
4,445
11,458
7,261
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
9 / 0 / 8
8,618
862
12,826
10,502
4,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
 
Kukulkan
15
4 / 0 / 10
7,828
783
10,107
4,515
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
 
Mulan
13
1 / 1 / 12
6,989
699
5,263
7,487
7,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
14
1 / 0 / 13
7,229
723
7,831
7,831
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baron Samedi
soulent
Baron Samedi
16
7 / 0 / 5
8,484
848
11,496
6,823
3,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
70
1
Kills
22
22
Deaths
1
1
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
9
0
8
13
W
Kukulkan
 
Kukulkan
4
0
10
9
W
Mulan
 
Mulan
1
1
12
7
L
Ra
0
4
0
0
L
Danzaburou
NeddyStevens
Danzaburou
0
5
0
0
L
Medusa
1
4
0
0.25
W
Izanami
1
0
13
7.5
L
Terra
hamona
Terra
0
6
0
0
L
Jormungandr
natze90
Jormungandr
0
3
1
0.17
W
Baron Samedi
soulent
Baron Samedi
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,292
Damage
47,523
53,401
Taken
37,158
31,755
Mitigated
21,645
9,663
Healing
12,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
12,826
3,100
0
2,478
10,502
4,461
0
2,094
7,162
0
33,003
W
Kukulkan
 
Kukulkan
10,107
259
0
1,472
4,515
2,150
0
1,965
2,550
27,431
0
W
Mulan
 
Mulan
5,263
327
0
1,405
7,487
7,726
0
3,112
4,327
0
8,310
L
Ra
5,730
41
233
583
6,633
2,770
0
3,038
3,547
26,810
0
L
Danzaburou
NeddyStevens
Danzaburou
5,651
2,832
95
3,597
12,781
6,208
0
4,794
7,923
0
17,227
L
Medusa
3,430
1,138
0
535
9,637
3,851
0
4,757
4,711
0
27,339
W
Izanami
7,831
5,561
0
2,488
7,831
3,606
770
3,527
4,240
0
23,049
L
Terra
hamona
Terra
3,036
101
426
1,237
12,892
11,665
0
3,989
8,640
6,582
0
L
Jormungandr
natze90
Jormungandr
4,445
597
948
2,009
11,458
7,261
0
4,975
6,416
15,987
0
W
Baron Samedi
soulent
Baron Samedi
11,496
485
1,545
3,125
6,823
3,702
31
2,309
4,468
34,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,726
Gold Earned
39,148
170
Minions Killed
207
0
Camps Cleared
0
887,047
Distance Traveled
1,024,312
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,618
862
43
4
0
216,780
0
W
Kukulkan
7,828
783
57
6
0
214,833
0
W
Mulan
6,989
699
9
1
0
195,959
0
L
Ra
6,801
680
59
6
0
185,411
0
L
Danzaburou
6,593
659
20
2
0
154,740
0
L
Medusa
7,177
718
64
6
0
174,271
0
W
Izanami
7,229
723
45
5
0
185,390
0
L
Terra
6,310
631
10
1
0
174,317
0
L
Jormungandr
6,845
685
17
2
0
198,308
0
W
Baron Samedi
8,484
848
53
5
0
211,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role