Player Matchup

Ishtar
Ishtar
ClawedSmile
Ishtar
Level 83
God Stats
15W - 9L
1,396 SR
Queue Stats
119W - 93L
1,618 Elo+
Party 1
Surtr
Surtr
DJokeft
Surtr
Level 132
God Stats
25W - 13L
1,588 SR
Queue Stats
100W - 83L
1,623 Elo+
Party 1
Kukulkan
Kukulkan
FlickinMyBean
Kukulkan
Level 33
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 48L
1,463 Elo+
Solo
Sobek
Sobek
dragonlord23456
Sobek
Level 106
God Stats
14W - 11L
1,281 SR
Queue Stats
269W - 269L
1,479 Elo+
Solo
Thor
Thor
erikthecleric1
Thor
Level 107
God Stats
15W - 7L
1,788 SR
Queue Stats
72W - 52L
1,623 Elo+
Party 1
Team Averages
Level 92
1,511 SR
1,561 Elo+

VS

Team Averages
Level 88
1,604 SR
1,401 Elo+
Bacchus
Bacchus
Aeonian-Gold
Bacchus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 185L
1,556 Elo+
Solo
Heimdallr
Heimdallr
JakeFromCW_Farm
Heimdallr
Level 94
God Stats
4W - 6L
1,765 SR
Queue Stats
69W - 71L
1,283 Elo+
Party 2
Janus
Janus
Kreemo6325
Janus
Level 99
God Stats
10W - 15L
1,757 SR
Queue Stats
525W - 456L
1,595 Elo+
Solo
Danzaburou
Danzaburou
SuchFutility
Danzaburou
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 103L
1,453 Elo+
Party 2
Bakasura
Bakasura
mojorisen23
Bakasura
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,118 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
0 / 2 / 3
6,847
527
7,670
10,425
4,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
DJokeft
Surtr
14
2 / 1 / 1
7,810
601
7,851
13,231
10,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
FlickinMyBean
Kukulkan
4
1 / 0 / 1
4,873
375
574
908
200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 1 / 2
6,820
525
2,926
11,153
8,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
10 / 0 / 2
9,140
703
11,805
9,072
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aeonian-Gold
Bacchus
10
2 / 4 / 2
6,545
503
5,671
13,024
11,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
JakeFromCW_Farm
Heimdallr
10
2 / 3 / 1
6,457
497
9,607
8,516
3,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
13
0 / 5 / 0
7,241
557
3,028
7,092
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SuchFutility
Danzaburou
11
0 / 2 / 1
6,568
505
5,290
10,582
3,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
mojorisen23
Bakasura
11
0 / 1 / 0
6,161
474
2,647
8,236
3,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
15
Kills
4
4
Deaths
15
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Aeonian-Gold
Bacchus
2
4
2
0.75
W
Ishtar
0
2
3
0.75
W
Surtr
DJokeft
Surtr
2
1
1
2.5
W
Kukulkan
FlickinMyBean
Kukulkan
1
0
1
1.5
L
Heimdallr
JakeFromCW_Farm
Heimdallr
2
3
1
0.83
L
Janus
0
5
0
0
L
Danzaburou
SuchFutility
Danzaburou
0
2
1
0.25
W
2
1
2
3
W
10
0
2
11
L
Bakasura
mojorisen23
Bakasura
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,826
Damage
26,243
44,789
Taken
47,450
28,304
Mitigated
24,743
22,377
Healing
14,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Aeonian-Gold
Bacchus
5,671
1,080
1,212
3,810
13,024
11,721
0
1,824
11,200
15,324
0
W
Ishtar
7,670
5,514
0
5,061
10,425
4,801
0
2,366
8,059
0
67,506
W
Surtr
DJokeft
Surtr
7,851
2,994
0
6,518
13,231
10,582
0
1,047
12,184
1,005
57,584
W
Kukulkan
FlickinMyBean
Kukulkan
574
46
0
261
908
200
0
159
749
10,452
0
L
Heimdallr
JakeFromCW_Farm
Heimdallr
9,607
5,034
0
2,271
8,516
3,797
0
788
7,728
0
43,506
L
Janus
3,028
270
0
410
7,092
2,218
0
224
6,820
64,958
0
L
Danzaburou
SuchFutility
Danzaburou
5,290
2,223
0
5,823
10,582
3,769
0
257
9,740
0
49,250
W
2,926
606
1,985
5,054
11,153
8,948
0
2,325
8,828
21,242
0
W
11,805
3,620
0
3,498
9,072
3,773
0
2,802
6,270
0
67,384
L
Bakasura
mojorisen23
Bakasura
2,647
1,715
0
1,289
8,236
3,238
0
762
7,429
0
35,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,490
Gold Earned
32,972
368
Minions Killed
363
0
Camps Cleared
0
1,092,674
Distance Traveled
1,316,265
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,545
503
22
2
0
262,457
3
W
Ishtar
6,847
527
123
9
0
220,319
2
W
Surtr
7,810
601
92
7
0
244,818
0
W
Kukulkan
4,873
375
17
1
0
59,150
0
L
Heimdallr
6,457
497
74
6
0
243,396
0
L
Janus
7,241
557
119
9
0
255,937
1
L
Danzaburou
6,568
505
87
7
0
233,795
4
W
Sobek
6,820
525
24
2
0
268,355
2
W
Thor
9,140
703
112
9
0
300,032
0
L
Bakasura
6,161
474
61
5
0
320,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role