Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hel
Hel
HomemadeGnu2412
Hel
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nox
Nox
Maruioshi
Nox
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,405 Elo+
Party 4
Cerberus
Cerberus
WHITEISTHEBEST
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Анкилокэ
Xbalanque
Level 106
God Stats
2W - 3L
1,285 SR
Queue Stats
202W - 197L
1,550 Elo+
Solo
Team Averages
Level 67
1,457 SR
1,491 Elo+

VS

Team Averages
Level 107
1,546 SR
1,509 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
BurgerKongenDK
Zeus
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 81L
1,524 Elo+
Party 2
Atlas
Atlas
SpookyPanda9932
Atlas
Level 109
God Stats
2W - 0L
1,732 SR
Queue Stats
27W - 26L
1,495 Elo+
Party 3
Bacchus
Bacchus
constriker
Bacchus
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 81L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
2 / 5 / 2
7,688
591
13,298
14,240
18,036
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 4 / 4
7,650
588
4,334
15,847
8,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
2 / 3 / 3
9,058
697
13,801
10,812
5,032
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
11
0 / 8 / 3
7,764
597
7,136
20,515
22,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
16
2 / 5 / 1
8,781
675
23,294
13,550
5,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
8 / 1 / 14
11,087
853
19,077
9,452
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
 
Aphrodite
15
3 / 1 / 16
9,596
738
7,319
11,150
6,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
7 / 2 / 9
10,731
825
22,172
7,676
3,350
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
4 / 2 / 15
9,685
745
7,566
33,399
26,671
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
constriker
Bacchus
18
3 / 0 / 21
11,315
870
12,880
29,486
25,900
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
100
6
Kills
25
25
Deaths
6
13
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
5
2
0.6
W
Nu Wa
 
Nu Wa
8
1
14
15
W
Aphrodite
 
Aphrodite
3
1
16
11
W
7
2
9
5.75
L
0
4
4
0.5
L
2
3
3
1.17
W
4
2
15
5.75
L
Cerberus
0
8
3
0.19
W
Bacchus
constriker
Bacchus
3
0
21
13.5
L
Xbalanque
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,863
Damage
69,014
74,964
Taken
91,163
60,171
Mitigated
67,138
20,813
Healing
57,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
13,298
2,365
426
815
14,240
18,036
0
11,169
3,071
0
21,772
W
Nu Wa
 
Nu Wa
19,077
3,393
2,378
1,955
9,452
4,574
2,444
1,623
7,829
39,397
0
W
Aphrodite
 
Aphrodite
7,319
1,128
16,929
8,081
11,150
6,643
2,341
2,740
8,410
20,062
0
W
22,172
2,235
1,222
825
7,676
3,350
1,037
1,838
5,838
45,947
0
L
4,334
467
4,628
5,547
15,847
8,543
0
15,448
399
12,972
0
L
13,801
972
697
1,193
10,812
5,032
0
10,541
271
35,280
0
W
7,566
2,033
1,129
9,243
33,399
26,671
1,254
9,216
24,183
14,664
0
L
Cerberus
7,136
577
374
4,936
20,515
22,573
0
19,366
1,149
14,255
1,001
W
Bacchus
constriker
Bacchus
12,880
1,261
1,831
14,394
29,486
25,900
624
8,853
20,633
20,055
0
L
Xbalanque
23,294
3,313
1,417
780
13,550
5,987
0
12,490
1,060
0
46,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,941
Gold Earned
52,414
141
Minions Killed
151
0
Camps Cleared
0
1,064,878
Distance Traveled
1,339,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,688
591
5
0
0
211,182
0
W
Nu Wa
11,087
853
37
3
0
272,302
0
W
Aphrodite
9,596
738
37
3
0
258,930
0
W
Zeus
10,731
825
52
4
0
262,950
0
L
Hel
7,650
588
24
2
0
208,386
0
L
Nox
9,058
697
53
4
0
242,215
0
W
Atlas
9,685
745
13
1
0
238,879
0
L
Cerberus
7,764
597
12
1
0
187,233
0
W
Bacchus
11,315
870
12
1
0
306,268
0
L
Xbalanque
8,781
675
47
4
0
215,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role