Player Matchup

Set
Set
DingaIingking
Set
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,396 Elo+
Party 1
Susano
Susano
Morphenomenal6
Susano
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,301 Elo+
Party 1
Jing Wei
Jing Wei
OriginalSteve
Jing Wei
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,217 Elo+
Party 1
Bastet
Bastet
crinkmom
Bastet
Level 54
God Stats
0W - 1L
1,262 SR
Queue Stats
49W - 57L
1,405 Elo+
Solo
Ra
Ra
qemirai
Ra
Level 73
God Stats
1W - 2L
1,690 SR
Queue Stats
344W - 335L
1,547 Elo+
Solo
Team Averages
Level 61
1,490 SR
1,373 Elo+

VS

Team Averages
Level 94
1,582 SR
1,520 Elo+
Terra
Terra
 
Terra
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
BPT_NINJA_JW
Xing Tian
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 139L
1,479 Elo+
Party 2
Fenrir
Fenrir
Käna
Fenrir
Level 25
God Stats
3W - 0L
1,757 SR
Queue Stats
15W - 7L
1,654 Elo+
Solo
Nemesis
Nemesis
panchoEND
Nemesis
Level 137
God Stats
7W - 1L
1,848 SR
Queue Stats
246W - 220L
1,495 Elo+
Solo
Geb
Geb
x K1NGZ KR0wn x
Geb
Level 118
God Stats
9W - 5L
1,307 SR
Queue Stats
603W - 568L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
6,022
1,004
7,994
6,360
3,162
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 4 / 4
6,260
1,043
6,844
7,941
3,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
OriginalSteve
Jing Wei
10
1 / 4 / 6
5,763
961
6,707
7,595
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
crinkmom
Bastet
9
2 / 4 / 4
5,922
987
6,799
7,054
2,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 2 / 1
4,722
787
1,355
2,209
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
1 / 2 / 13
7,063
1,177
4,270
8,044
7,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xing Tian
BPT_NINJA_JW
Xing Tian
12
2 / 3 / 10
6,885
1,148
3,838
9,627
11,479
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
Käna
Fenrir
13
4 / 1 / 10
7,317
1,220
8,012
9,410
10,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
panchoEND
Nemesis
12
7 / 2 / 8
7,649
1,275
5,802
8,122
4,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 1 / 10
7,084
1,181
5,217
11,287
6,319
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
9
Kills
17
17
Deaths
9
17
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
2
13
3.75
W
Xing Tian
BPT_NINJA_JW
Xing Tian
2
3
10
2.33
L
3
3
2
1.33
W
Fenrir
Käna
Fenrir
4
1
10
9
L
3
4
4
1.25
L
Jing Wei
OriginalSteve
Jing Wei
1
4
6
1
L
Bastet
crinkmom
Bastet
2
4
4
1
W
Nemesis
panchoEND
Nemesis
7
2
8
5.5
L
0
2
1
0.25
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,699
Damage
27,139
31,159
Taken
46,490
12,136
Mitigated
41,542
5,655
Healing
21,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,270
211
4,183
2,596
8,044
7,972
603
0
8,044
11,268
0
W
Xing Tian
BPT_NINJA_JW
Xing Tian
3,838
343
771
970
9,627
11,479
447
469
9,158
6,864
0
L
7,994
3,156
274
1,250
6,360
3,162
0
3,322
3,038
0
11,797
W
Fenrir
Käna
Fenrir
8,012
2,024
1,134
3,533
9,410
10,840
593
312
9,098
0
14,773
L
6,844
1,205
212
1,113
7,941
3,060
0
2,770
5,171
0
12,296
L
Jing Wei
OriginalSteve
Jing Wei
6,707
4,922
353
953
7,595
2,900
0
3,539
4,056
0
12,104
L
Bastet
crinkmom
Bastet
6,799
2,043
343
756
7,054
2,504
0
3,303
3,751
0
9,169
W
Nemesis
panchoEND
Nemesis
5,802
2,488
748
2,548
8,122
4,932
2,256
494
7,628
0
8,719
L
1,355
36
234
167
2,209
510
0
391
1,818
2,748
0
W
5,217
634
1,019
4,464
11,287
6,319
666
80
11,207
10,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,689
Gold Earned
35,998
40
Minions Killed
57
0
Camps Cleared
0
527,213
Distance Traveled
693,826
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,063
1,177
14
2
0
150,735
0
W
Xing Tian
6,885
1,148
12
2
0
136,953
0
L
Set
6,022
1,004
9
2
0
116,675
0
W
Fenrir
7,317
1,220
12
2
0
152,784
0
L
Susano
6,260
1,043
9
2
0
124,188
0
L
Jing Wei
5,763
961
13
2
0
114,278
0
L
Bastet
5,922
987
6
1
0
139,934
0
W
Nemesis
7,649
1,275
10
2
0
125,028
0
L
Ra
4,722
787
3
1
0
32,138
0
W
Geb
7,084
1,181
9
2
0
128,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role