Player Matchup

Bellona
Bellona
BoneBringer
Bellona
Level 55
God Stats
16W - 9L
1,608 SR
Queue Stats
96W - 124L
1,450 Elo+
Party 1
Hou Yi
Hou Yi
Disengage93
Hou Yi
Level 43
God Stats
4W - 4L
1,413 SR
Queue Stats
40W - 73L
1,284 Elo+
Party 1
Mercury
Mercury
Nikolaicho
Mercury
Level 69
God Stats
1W - 0L
1,273 SR
Queue Stats
34W - 28L
1,477 Elo+
Party 1
Anubis
Anubis
Pavkatawe
Anubis
Level 59
God Stats
5W - 7L
1,321 SR
Queue Stats
114W - 140L
1,431 Elo+
Party 1
Bacchus
Bacchus
kriso2002
Bacchus
Level 62
God Stats
7W - 4L
1,720 SR
Queue Stats
62W - 77L
1,439 Elo+
Party 1
Team Averages
Level 58
1,467 SR
1,416 Elo+

VS

Team Averages
Level 33
1,381 SR
1,223 Elo+
Martichoras
Martichoras
DonKelkheim
Martichoras
Level 42
God Stats
3W - 7L
1,361 SR
Queue Stats
58W - 112L
1,199 Elo+
Party 2
Chaac
Chaac
SyRuSs98
Chaac
Level 42
God Stats
4W - 2L
1,715 SR
Queue Stats
61W - 117L
1,109 Elo+
Party 2
Agni
Agni
Zenoe
Agni
Level 33
God Stats
2W - 3L
1,542 SR
Queue Stats
131W - 169L
1,503 Elo+
Solo
Thanatos
Thanatos
letschomitSahne
Thanatos
Level 8
God Stats
0W - 5L
1,170 SR
Queue Stats
5W - 29L
1,098 Elo+
Party 2
Cerberus
Cerberus
zxlsyntax
Cerberus
Level 41
God Stats
5W - 6L
1,114 SR
Queue Stats
70W - 124L
1,207 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BoneBringer
Bellona
13
0 / 2 / 4
8,141
543
6,340
12,958
14,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
14
10 / 2 / 3
9,180
612
14,112
10,715
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mercury
Nikolaicho
Mercury
14
6 / 2 / 4
8,920
595
6,053
10,984
3,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Pavkatawe
Anubis
15
4 / 3 / 3
9,146
610
7,829
10,622
5,013
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
kriso2002
Bacchus
13
0 / 0 / 12
8,531
569
7,788
10,404
10,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DonKelkheim
Martichoras
9
0 / 5 / 2
5,840
389
4,326
12,867
5,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
SyRuSs98
Chaac
13
2 / 2 / 2
7,977
532
9,458
11,374
8,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
Zenoe
Agni
14
4 / 4 / 0
8,776
585
9,534
8,445
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
11
2 / 4 / 2
7,057
470
4,328
11,959
5,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
zxlsyntax
Cerberus
9
1 / 5 / 1
6,777
452
3,329
16,349
10,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
20
Kills
9
9
Deaths
20
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
BoneBringer
Bellona
0
2
4
1
W
Hou Yi
10
2
3
5.75
L
Martichoras
DonKelkheim
Martichoras
0
5
2
0.2
W
Mercury
Nikolaicho
Mercury
6
2
4
4
W
Anubis
Pavkatawe
Anubis
4
3
3
1.83
L
Chaac
SyRuSs98
Chaac
2
2
2
1.5
L
Agni
Zenoe
Agni
4
4
0
1
W
Bacchus
kriso2002
Bacchus
0
0
12
6
L
Thanatos
2
4
2
0.75
L
Cerberus
zxlsyntax
Cerberus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,122
Damage
30,975
55,683
Taken
60,994
37,763
Mitigated
32,169
18,475
Healing
18,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BoneBringer
Bellona
6,340
2,642
0
4,197
12,958
14,231
686
909
12,049
0
51,564
W
Hou Yi
14,112
8,492
0
4,738
10,715
4,096
1,146
1,617
9,098
0
68,556
L
Martichoras
DonKelkheim
Martichoras
4,326
1,876
0
3,385
12,867
5,260
24
3,221
9,646
0
33,161
W
Mercury
Nikolaicho
Mercury
6,053
3,115
0
672
10,984
3,598
1,991
2,680
8,304
0
55,842
W
Anubis
Pavkatawe
Anubis
7,829
392
0
5,506
10,622
5,013
664
4,842
5,780
60,111
0
L
Chaac
SyRuSs98
Chaac
9,458
2,944
0
3,360
11,374
8,165
656
1,880
9,494
0
54,799
L
Agni
Zenoe
Agni
9,534
471
0
1,250
8,445
2,677
1,111
4,790
3,655
64,349
0
W
Bacchus
kriso2002
Bacchus
7,788
1,121
263
3,099
10,404
10,825
194
2,815
7,589
26,914
0
L
Thanatos
4,328
1,381
0
7,709
11,959
5,486
0
2,527
9,432
0
40,539
L
Cerberus
zxlsyntax
Cerberus
3,329
219
1,266
2,002
16,349
10,581
0
3,836
12,513
20,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,918
Gold Earned
36,427
411
Minions Killed
344
0
Camps Cleared
0
1,384,548
Distance Traveled
1,374,118
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,141
543
95
6
0
236,329
0
W
Hou Yi
9,180
612
93
6
0
257,850
0
L
Martichoras
5,840
389
41
3
0
233,675
3
W
Mercury
8,920
595
85
6
0
335,051
0
W
Anubis
9,146
610
106
7
0
246,319
0
L
Chaac
7,977
532
88
6
0
293,709
3
L
Agni
8,776
585
118
8
0
284,325
0
W
Bacchus
8,531
569
32
2
0
308,999
1
L
Thanatos
7,057
470
56
4
0
282,841
0
L
Cerberus
6,777
452
41
3
0
279,568
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role