Player Matchup

Poseidon
Poseidon
ItsQ4u
Poseidon
Level 118
God Stats
15W - 8L
1,700 SR
Queue Stats
95W - 98L
1,580 Elo+
Party 2
Tyr
Tyr
LeonhartVIII
Tyr
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,595 Elo+
Party 2
Izanami
Izanami
Tjopperr
Izanami
Level 26
God Stats
11W - 7L
1,643 SR
Queue Stats
49W - 44L
1,577 Elo+
Party 2
Team Averages
Level 101
1,615 SR
1,584 Elo+

VS

Team Averages
Level 52
1,589 SR
1,384 Elo+
Jormungandr
Jormungandr
N0CiF_LuCifeR
Jormungandr
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 18L
1,447 Elo+
Party 1
Izanami
Izanami
Uncle-OoKiKi
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,373 Elo+
Party 1
Baron Samedi
Baron Samedi
x-xx-CONOR-xx-x
Baron Samedi
Level 49
God Stats
3W - 4L
1,768 SR
Queue Stats
17W - 24L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ItsQ4u
Poseidon
17
3 / 2 / 5
11,110
794
14,327
10,404
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 3 / 6
11,109
794
16,063
16,224
14,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Tjopperr
Izanami
15
3 / 5 / 6
10,371
741
7,971
13,381
5,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
N0CiF_LuCifeR
Jormungandr
16
5 / 1 / 4
11,263
805
13,355
16,191
21,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Uncle-OoKiKi
Izanami
13
0 / 6 / 4
8,570
612
4,270
16,343
7,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
x-xx-CONOR-xx-x
Baron Samedi
15
5 / 4 / 3
10,074
720
7,178
13,503
9,880
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
11
Kills
10
10
Deaths
11
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Poseidon
ItsQ4u
Poseidon
3
2
5
2.75
W
5
3
6
2.67
L
Jormungandr
N0CiF_LuCifeR
Jormungandr
5
1
4
7
W
Izanami
Tjopperr
Izanami
3
5
6
1.2
L
Izanami
Uncle-OoKiKi
Izanami
0
6
4
0.33
L
Baron Samedi
x-xx-CONOR-xx-x
Baron Samedi
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,361
Damage
24,803
40,009
Taken
46,037
24,249
Mitigated
39,681
10,405
Healing
5,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
ItsQ4u
Poseidon
14,327
1,468
0
2,463
10,404
4,143
1,016
5,842
4,562
86,721
0
W
16,063
1,946
0
4,880
16,224
14,627
783
7,493
8,731
0
44,240
L
Jormungandr
N0CiF_LuCifeR
Jormungandr
13,355
4,845
0
1,039
16,191
21,917
0
4,038
12,153
43,088
0
W
Izanami
Tjopperr
Izanami
7,971
5,835
0
3,062
13,381
5,479
1,731
7,545
5,836
0
25,002
L
Izanami
Uncle-OoKiKi
Izanami
4,270
3,203
0
952
16,343
7,884
0
5,153
11,190
0
25,201
L
Baron Samedi
x-xx-CONOR-xx-x
Baron Samedi
7,178
1,364
1,993
1,797
13,503
9,880
0
5,172
8,331
25,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,590
Gold Earned
29,907
199
Minions Killed
129
0
Camps Cleared
0
792,972
Distance Traveled
659,216
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,110
794
116
8
0
247,840
0
W
Tyr
11,109
794
51
4
0
304,491
0
L
Jormungandr
11,263
805
46
3
0
253,997
1
W
Izanami
10,371
741
32
2
0
240,641
0
L
Izanami
8,570
612
49
4
0
213,601
0
L
Baron Samedi
10,074
720
34
2
0
191,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role