Player Matchup

Rama
Rama
JohnnyBoy31_
Rama
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
124W - 115L
1,509 Elo+
Party 1
Discordia
Discordia
Kill-T3chWMB
Discordia
Level 83
God Stats
1W - 2L
1,248 SR
Queue Stats
109W - 124L
1,387 Elo+
Solo
He Bo
He Bo
MOGLINATOR
He Bo
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 127L
1,486 Elo+
Solo
Medusa
Medusa
cspsycho73
Medusa
Level 96
God Stats
3W - 4L
1,500 SR
Queue Stats
301W - 289L
1,404 Elo+
Party 1
Kuzenbo
Kuzenbo
lanie_bird
Kuzenbo
Level 62
God Stats
2W - 7L
1,285 SR
Queue Stats
113W - 136L
1,374 Elo+
Party 1
Team Averages
Level 89
1,407 SR
1,432 Elo+

VS

Team Averages
Level 97
1,441 SR
1,412 Elo+
Thanatos
Thanatos
 
Thanatos
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
EasyGoing17
Bastet
Level 34
God Stats
1W - 3L
1,276 SR
Queue Stats
20W - 22L
1,176 Elo+
Party 2
Ah Puch
Ah Puch
SQUICK54
Ah Puch
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
378W - 367L
1,434 Elo+
Solo
Scylla
Scylla
eyeofodinn
Scylla
Level 149
God Stats
7W - 7L
1,429 SR
Queue Stats
574W - 603L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
6,283
898
3,574
5,472
1,869
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Kill-T3chWMB
Discordia
8
1 / 1 / 0
5,673
810
3,479
2,187
550
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

He Bo
12
2 / 3 / 3
6,515
931
4,054
6,517
2,247
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
cspsycho73
Medusa
12
2 / 3 / 3
6,386
912
3,861
7,179
2,512
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kuzenbo
lanie_bird
Kuzenbo
12
0 / 2 / 6
6,058
865
3,368
5,540
5,846
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
5 / 3 / 4
7,585
1,084
5,116
7,734
3,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
 
Achilles
14
1 / 0 / 8
7,206
1,029
4,474
5,983
6,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
12
2 / 1 / 5
6,943
992
2,134
4,825
1,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
SQUICK54
Ah Puch
11
0 / 1 / 6
6,437
920
5,439
3,366
1,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
eyeofodinn
Scylla
13
3 / 1 / 5
7,107
1,015
6,818
3,695
1,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
6
Kills
11
11
Deaths
6
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
3
4
2.33
W
Achilles
 
Achilles
1
0
8
5
W
Bastet
2
1
5
4.5
L
1
2
3
1.25
L
Discordia
Kill-T3chWMB
Discordia
1
1
0
1
L
He Bo
2
3
3
1.17
W
Ah Puch
SQUICK54
Ah Puch
0
1
6
3
L
Medusa
cspsycho73
Medusa
2
3
3
1.17
W
Scylla
eyeofodinn
Scylla
3
1
5
5.5
L
Kuzenbo
lanie_bird
Kuzenbo
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,336
Damage
23,981
26,895
Taken
25,603
13,024
Mitigated
14,548
7,890
Healing
13,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,116
107
528
4,808
7,734
3,530
0
2,602
5,132
0
11,631
W
Achilles
 
Achilles
4,474
524
324
2,235
5,983
6,592
189
2,222
3,761
0
15,756
W
Bastet
2,134
569
1,010
765
4,825
1,858
136
2,459
2,366
0
6,176
L
3,574
2,086
1,011
1,255
5,472
1,869
0
3,173
2,130
0
8,501
L
Discordia
Kill-T3chWMB
Discordia
3,479
33
0
476
2,187
550
0
765
1,422
4,343
0
L
He Bo
4,054
129
948
1,190
6,517
2,247
0
2,440
3,892
13,767
0
W
Ah Puch
SQUICK54
Ah Puch
5,439
103
636
1,004
3,366
1,194
588
2,002
1,364
10,787
0
L
Medusa
cspsycho73
Medusa
3,861
1,114
237
934
7,179
2,512
0
3,984
3,108
0
13,508
W
Scylla
eyeofodinn
Scylla
6,818
440
1,614
1,039
3,695
1,374
310
1,616
2,079
17,197
0
L
Kuzenbo
lanie_bird
Kuzenbo
3,368
1,027
807
1,032
5,540
5,846
11
1,895
3,389
6,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,915
Gold Earned
35,278
105
Minions Killed
93
0
Camps Cleared
0
646,279
Distance Traveled
805,268
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,585
1,084
16
2
0
167,374
0
W
Achilles
7,206
1,029
25
4
0
173,675
0
W
Bastet
6,943
992
11
2
0
172,693
0
L
Rama
6,283
898
26
4
0
136,878
0
L
Discordia
5,673
810
5
1
0
79,804
0
L
He Bo
6,515
931
20
3
0
139,716
0
W
Ah Puch
6,437
920
13
2
0
152,774
0
L
Medusa
6,386
912
46
7
0
148,834
0
W
Scylla
7,107
1,015
28
4
0
138,752
0
L
Kuzenbo
6,058
865
8
1
0
141,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role