Player Matchup

Anubis
Anubis
CesarLsc
Anubis
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,423 Elo+
Solo
Baba Yaga
Baba Yaga
FernieDAturd
Baba Yaga
Level 146
God Stats
5W - 0L
1,715 SR
Queue Stats
267W - 249L
1,489 Elo+
Solo
Da Ji
Da Ji
Ktone777
Da Ji
Level 124
God Stats
8W - 4L
1,297 SR
Queue Stats
1,376W - 1,402L
1,476 Elo+
Solo
Chiron
Chiron
RapidBunny69173
Chiron
Level 105
God Stats
6W - 0L
1,715 SR
Queue Stats
393W - 387L
1,476 Elo+
Solo
Atlas
Atlas
kygreenlanter
Atlas
Level 155
God Stats
38W - 13L
1,547 SR
Queue Stats
1,218W - 1,229L
1,506 Elo+
Solo
Team Averages
Level 122
1,555 SR
1,474 Elo+

VS

Team Averages
Level 145
1,474 SR
1,437 Elo+
Discordia
Discordia
 
Discordia
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Chronokitty
Bastet
Level 169
God Stats
25W - 18L
1,797 SR
Queue Stats
1,141W - 1,132L
1,496 Elo+
Solo
Chronos
Chronos
Dr EZ E Money
Chronos
Level 127
God Stats
1W - 2L
1,272 SR
Queue Stats
39W - 61L
1,347 Elo+
Solo
Fenrir
Fenrir
JrRacer4007
Fenrir
Level 129
God Stats
3W - 3L
1,303 SR
Queue Stats
111W - 89L
1,509 Elo+
Solo
Lancelot
Lancelot
litaa1
Lancelot
Level 148
God Stats
0W - 5L
1,500 SR
Queue Stats
242W - 272L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CesarLsc
Anubis
13
0 / 6 / 8
8,520
655
5,305
10,074
4,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
FernieDAturd
Baba Yaga
19
7 / 2 / 9
11,020
848
15,458
12,254
6,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Ktone777
Da Ji
13
1 / 3 / 7
8,545
657
3,105
7,799
4,227
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
8 / 2 / 5
10,652
819
12,693
11,324
5,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 1 / 8
10,220
786
7,009
13,872
16,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
4 / 3 / 5
9,153
704
8,995
9,750
4,341
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
16
1 / 3 / 7
8,081
622
12,929
9,633
4,570
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
14
2 / 2 / 5
7,889
607
2,746
7,962
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
16
5 / 3 / 4
9,293
715
7,799
11,298
11,742
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
litaa1
Lancelot
13
1 / 6 / 6
7,677
591
2,834
11,776
4,742
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
40
17
Kills
13
14
Deaths
17
37
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
3
5
2.17
W
Anubis
CesarLsc
Anubis
0
6
8
0.67
L
Bastet
1
3
7
1.5
L
Chronos
2
2
5
2.25
W
Baba Yaga
FernieDAturd
Baba Yaga
7
2
9
5.75
L
Fenrir
5
3
4
2.33
W
Da Ji
Ktone777
Da Ji
1
3
7
1.5
W
8
2
5
5.25
W
1
1
8
5
L
Lancelot
litaa1
Lancelot
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,570
Damage
35,303
55,323
Taken
50,419
38,022
Mitigated
29,000
16,871
Healing
13,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,995
0
1,323
2,609
9,750
4,341
177
5,422
4,328
26,163
0
W
Anubis
CesarLsc
Anubis
5,305
48
609
1,266
10,074
4,955
875
1,218
8,856
16,114
0
L
Bastet
12,929
1,781
291
1,415
9,633
4,570
737
4,826
4,807
0
20,533
L
Chronos
2,746
700
1,108
1,872
7,962
3,605
0
4,523
3,439
15,096
0
W
Baba Yaga
FernieDAturd
Baba Yaga
15,458
598
413
3,551
12,254
6,908
2,218
1,922
10,332
40,851
0
L
Fenrir
7,799
1,348
1,323
1,850
11,298
11,742
0
6,120
5,178
0
13,798
W
Da Ji
Ktone777
Da Ji
3,105
1,323
772
1,521
7,799
4,227
468
2,015
5,784
0
4,703
W
12,693
2,235
2,431
2,812
11,324
5,913
3,412
1,554
9,770
0
30,161
W
7,009
2,482
342
3,154
13,872
16,019
353
5,032
8,840
21,539
0
L
Lancelot
litaa1
Lancelot
2,834
1,321
1,026
972
11,776
4,742
0
6,881
4,895
0
4,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,957
Gold Earned
42,093
156
Minions Killed
98
0
Camps Cleared
0
1,175,665
Distance Traveled
1,186,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,153
704
44
3
0
211,046
0
W
Anubis
8,520
655
13
1
0
183,122
0
L
Bastet
8,081
622
21
2
0
279,816
0
L
Chronos
7,889
607
23
2
0
259,853
0
W
Baba Yaga
11,020
848
53
4
0
268,196
0
L
Fenrir
9,293
715
7
1
0
232,764
0
W
Da Ji
8,545
657
7
1
0
229,225
0
W
Chiron
10,652
819
48
4
0
245,054
0
W
Atlas
10,220
786
35
3
0
250,068
0
L
Lancelot
7,677
591
3
0
0
203,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role