Player Matchup

Chang'e
Chang'e
DrSkidster
Chang'e
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
180W - 132L
1,426 Elo+
Solo
Odin
Odin
Gwargaan
Odin
Level 145
God Stats
12W - 9L
1,535 SR
Queue Stats
1,183W - 1,267L
1,421 Elo+
Solo
Sol
Sol
alaneduar
Sol
Level 53
God Stats
3W - 2L
1,500 SR
Queue Stats
269W - 275L
1,515 Elo+
Solo
Bastet
Bastet
jeffreyrioux
Bastet
Level 109
God Stats
3W - 5L
1,500 SR
Queue Stats
210W - 186L
1,563 Elo+
Solo
Xing Tian
Xing Tian
neodante1340
Xing Tian
Level 128
God Stats
7W - 3L
1,715 SR
Queue Stats
618W - 607L
1,553 Elo+
Solo
Team Averages
Level 95
1,550 SR
1,495 Elo+

VS

Team Averages
Level 128
1,459 SR
1,467 Elo+
Terra
Terra
Cogitare
Terra
Level 146
God Stats
1W - 4L
1,500 SR
Queue Stats
236W - 241L
1,454 Elo+
Solo
Cernunnos
Cernunnos
GOT DA SKIDDLES
Cernunnos
Level 141
God Stats
2W - 2L
1,337 SR
Queue Stats
66W - 73L
1,535 Elo+
Solo
Chiron
Chiron
HimmlischeLiebe
Chiron
Level 169
God Stats
27W - 29L
1,459 SR
Queue Stats
1,620W - 1,685L
1,445 Elo+
Solo
Sol
Sol
SurayaWasTaken
Sol
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 51L
1,468 Elo+
Solo
Ao Kuang
Ao Kuang
xLeviHarlowx
Ao Kuang
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 44L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DrSkidster
Chang'e
18
4 / 3 / 13
10,797
720
16,208
16,033
8,806
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Odin
18
4 / 1 / 12
10,515
701
8,414
13,794
12,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
7 / 4 / 7
11,487
766
20,517
17,589
8,777
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
18
5 / 4 / 14
10,849
723
18,770
18,975
9,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
neodante1340
Xing Tian
19
3 / 4 / 14
11,154
744
10,781
21,403
20,999
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Cogitare
Terra
16
1 / 3 / 6
9,095
606
6,715
17,407
18,822
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
GOT DA SKIDDLES
Cernunnos
14
1 / 7 / 7
8,985
599
9,597
15,974
8,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 6 / 7
10,742
716
14,796
15,252
7,413
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
6 / 3 / 5
11,658
777
20,843
16,219
7,994
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
xLeviHarlowx
Ao Kuang
15
4 / 5 / 3
9,401
627
11,168
16,123
12,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
44
23
Kills
16
16
Deaths
24
60
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Terra
Cogitare
Terra
1
3
6
1.33
W
Chang'e
DrSkidster
Chang'e
4
3
13
3.5
L
Cernunnos
GOT DA SKIDDLES
Cernunnos
1
7
7
0.64
W
Odin
4
1
12
10
L
4
6
7
1.25
L
6
3
5
2.83
W
7
4
7
2.63
W
Bastet
5
4
14
3
W
Xing Tian
neodante1340
Xing Tian
3
4
14
2.5
L
Ao Kuang
xLeviHarlowx
Ao Kuang
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,690
Damage
63,119
87,794
Taken
80,975
60,768
Mitigated
56,021
40,466
Healing
33,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Cogitare
Terra
6,715
194
7,519
6,583
17,407
18,822
0
10,791
6,162
12,331
0
W
Chang'e
DrSkidster
Chang'e
16,208
1,130
7,249
5,695
16,033
8,806
979
10,259
5,608
22,594
0
L
Cernunnos
GOT DA SKIDDLES
Cernunnos
9,597
2,717
480
2,319
15,974
8,914
0
9,933
5,811
0
18,169
W
Odin
8,414
978
3,362
3,620
13,794
12,294
359
4,205
9,400
317
14,889
L
14,796
2,291
1,703
2,437
15,252
7,413
35
7,338
7,757
0
30,144
L
20,843
4,877
1,092
6,125
16,219
7,994
0
8,629
7,283
53,004
0
W
20,517
6,329
612
7,407
17,589
8,777
3,033
7,724
9,641
41,659
0
W
Bastet
18,770
4,179
1,936
6,731
18,975
9,892
115
9,631
9,165
0
34,877
W
Xing Tian
neodante1340
Xing Tian
10,781
900
1,857
1,997
21,403
20,999
1,277
6,049
15,254
26,721
0
L
Ao Kuang
xLeviHarlowx
Ao Kuang
11,168
2,836
904
3,918
16,123
12,878
0
9,460
6,196
12,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,802
Gold Earned
49,881
160
Minions Killed
179
0
Camps Cleared
0
1,363,825
Distance Traveled
1,170,484
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,095
606
14
1
0
278,510
0
W
Chang'e
10,797
720
18
1
0
265,986
0
L
Cernunnos
8,985
599
28
2
0
198,275
0
W
Odin
10,515
701
25
2
0
303,399
0
L
Chiron
10,742
716
37
2
0
253,958
0
L
Sol
11,658
777
89
6
0
228,858
0
W
Sol
11,487
766
54
4
0
214,339
0
W
Bastet
10,849
723
36
2
0
322,971
0
W
Xing Tian
11,154
744
27
2
0
257,130
0
L
Ao Kuang
9,401
627
11
1
0
210,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role