Player Matchup

Heimdallr
Heimdallr
G3ntl3Ging3r
Heimdallr
Level 57
God Stats
2W - 4L
1,300 SR
Queue Stats
186W - 190L
1,445 Elo+
Party 1
The Morrigan
The Morrigan
HuntersLegacy21
The Morrigan
Level 126
God Stats
1W - 1L
1,264 SR
Queue Stats
145W - 146L
1,485 Elo+
Party 1
Arachne
Arachne
SQUIDcn
Arachne
Level 49
God Stats
3W - 3L
1,438 SR
Queue Stats
73W - 78L
1,388 Elo+
Party 1
Ganesha
Ganesha
Tayter13
Ganesha
Level 45
God Stats
6W - 4L
1,500 SR
Queue Stats
150W - 165L
1,447 Elo+
Party 1
Hercules
Hercules
chonsay44
Hercules
Level 56
God Stats
15W - 13L
1,501 SR
Queue Stats
36W - 38L
1,422 Elo+
Solo
Team Averages
Level 67
1,401 SR
1,437 Elo+

VS

Team Averages
Level 59
1,452 SR
1,448 Elo+
Chaac
Chaac
Gaibabbies
Chaac
Level 29
God Stats
0W - 3L
1,293 SR
Queue Stats
14W - 27L
1,305 Elo+
Party 3
Ra
Ra
Romeish
Ra
Level 82
God Stats
18W - 15L
1,166 SR
Queue Stats
201W - 187L
1,384 Elo+
Solo
Medusa
Medusa
SexxxyLittleBoy
Medusa
Level 77
God Stats
0W - 1L
1,760 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
iiCubanShotta
Ymir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
slaying123
Ratatoskr
Level 88
God Stats
14W - 18L
1,539 SR
Queue Stats
26W - 35L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
G3ntl3Ging3r
Heimdallr
12
2 / 1 / 4
7,671
479
8,775
9,917
4,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
HuntersLegacy21
The Morrigan
16
3 / 0 / 3
9,925
620
8,908
7,601
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Arachne
SQUIDcn
Arachne
16
11 / 2 / 2
10,162
635
11,877
14,033
6,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Tayter13
Ganesha
11
0 / 1 / 5
7,420
464
3,557
11,557
10,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
chonsay44
Hercules
14
4 / 2 / 4
8,961
560
11,680
14,594
16,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
2 / 4 / 0
6,963
435
6,529
16,996
15,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
0 / 2 / 0
9,311
582
3,942
8,127
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 4 / 2
7,284
455
10,130
7,936
2,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
0 / 3 / 4
6,950
434
5,589
16,554
11,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ratatoskr
slaying123
Ratatoskr
14
2 / 7 / 0
8,382
524
8,255
18,628
6,985
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
20
Kills
6
6
Deaths
20
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
G3ntl3Ging3r
Heimdallr
2
1
4
4
L
Chaac
2
4
0
0.5
W
The Morrigan
HuntersLegacy21
The Morrigan
3
0
3
4.5
L
0
2
0
0
W
Arachne
SQUIDcn
Arachne
11
2
2
6
L
2
4
2
0.75
W
Ganesha
Tayter13
Ganesha
0
1
5
2.5
W
Hercules
chonsay44
Hercules
4
2
4
3
L
0
3
4
0.67
L
Ratatoskr
slaying123
Ratatoskr
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,797
Damage
34,445
57,702
Taken
68,241
41,403
Mitigated
41,034
19,782
Healing
15,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
G3ntl3Ging3r
Heimdallr
8,775
4,329
0
4,523
9,917
4,472
444
2,028
7,889
0
50,808
L
Chaac
6,529
2,109
0
5,334
16,996
15,774
0
0
16,104
0
37,858
W
The Morrigan
HuntersLegacy21
The Morrigan
8,908
1,370
0
1,440
7,601
3,423
866
2,658
4,894
92,327
1,125
L
3,942
198
137
1,979
8,127
3,479
0
3,854
4,268
100,238
0
W
Arachne
SQUIDcn
Arachne
11,877
8,671
0
3,588
14,033
6,190
0
1,645
12,369
0
73,747
L
10,130
5,017
372
349
7,936
2,943
0
1,026
6,864
0
45,833
W
Ganesha
Tayter13
Ganesha
3,557
644
0
3,067
11,557
10,472
161
2,696
8,861
20,412
0
W
Hercules
chonsay44
Hercules
11,680
4,941
0
7,164
14,594
16,846
389
436
14,158
0
56,622
L
5,589
1,750
317
4,563
16,554
11,853
0
3,151
13,352
27,245
0
L
Ratatoskr
slaying123
Ratatoskr
8,255
4,004
0
2,613
18,628
6,985
0
3,747
14,648
0
69,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,139
Gold Earned
38,890
459
Minions Killed
409
0
Camps Cleared
0
1,601,476
Distance Traveled
1,695,854
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,671
479
91
6
0
291,629
1
L
Chaac
6,963
435
52
3
0
300,493
2
W
The Morrigan
9,925
620
165
10
0
324,332
4
L
Ra
9,311
582
172
11
0
347,985
1
W
Arachne
10,162
635
104
7
0
348,873
0
L
Medusa
7,284
455
69
4
0
307,635
0
W
Ganesha
7,420
464
0
0
0
327,976
7
W
Hercules
8,961
560
99
6
0
308,666
0
L
Ymir
6,950
434
22
1
0
354,842
10
L
Ratatoskr
8,382
524
94
6
0
384,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role