Player Matchup

Ymir
Ymir
GRIFFINBLOOD125
Ymir
Level 152
God Stats
2W - 1L
1,531 SR
Queue Stats
155W - 158L
1,553 Elo+
Solo
Achilles
Achilles
Killer yards
Achilles
Level 145
God Stats
4W - 6L
1,590 SR
Queue Stats
233W - 221L
1,532 Elo+
Solo
Kukulkan
Kukulkan
Mr Mayhem IV
Kukulkan
Level 128
God Stats
13W - 13L
1,470 SR
Queue Stats
299W - 320L
1,552 Elo+
Solo
Team Averages
Level 142
1,531 SR
1,546 Elo+

VS

Team Averages
Level 106
1,687 SR
1,530 Elo+
Baron Samedi
Baron Samedi
Dante032411
Baron Samedi
Level 109
God Stats
13W - 7L
1,998 SR
Queue Stats
317W - 329L
1,504 Elo+
Solo
Bastet
Bastet
Nasty NQQDS
Bastet
Level 86
God Stats
3W - 5L
1,305 SR
Queue Stats
192W - 206L
1,421 Elo+
Solo
Sobek
Sobek
bntwaite5
Sobek
Level 122
God Stats
1W - 2L
1,757 SR
Queue Stats
75W - 63L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 9
7,969
797
4,473
10,826
8,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
Killer yards
Achilles
12
4 / 2 / 5
7,978
798
7,333
9,323
7,970
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Mr Mayhem IV
Kukulkan
13
5 / 2 / 4
8,541
854
8,654
6,393
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dante032411
Baron Samedi
10
0 / 5 / 0
6,318
632
4,063
7,626
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
11
0 / 4 / 3
6,956
696
6,810
11,395
4,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
bntwaite5
Sobek
12
4 / 1 / 0
7,634
763
8,294
10,058
11,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
10
Kills
4
4
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Dante032411
Baron Samedi
0
5
0
0
W
1
0
9
5.5
W
Achilles
Killer yards
Achilles
4
2
5
3.25
W
Kukulkan
Mr Mayhem IV
Kukulkan
5
2
4
3.5
L
Bastet
0
4
3
0.38
L
Sobek
bntwaite5
Sobek
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,460
Damage
19,167
26,542
Taken
29,079
19,125
Mitigated
19,179
8,127
Healing
9,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Dante032411
Baron Samedi
4,063
311
755
1,056
7,626
3,178
0
3,929
3,697
25,462
0
W
4,473
1,554
1,672
3,754
10,826
8,291
217
4,424
6,104
11,849
0
W
Achilles
Killer yards
Achilles
7,333
2,681
184
1,792
9,323
7,970
182
3,381
5,606
0
19,621
W
Kukulkan
Mr Mayhem IV
Kukulkan
8,654
635
0
725
6,393
2,864
478
3,591
2,449
40,982
0
L
Bastet
6,810
1,631
91
3,740
11,395
4,892
899
5,477
5,918
0
19,656
L
Sobek
bntwaite5
Sobek
8,294
721
0
3,737
10,058
11,109
31
3,819
6,239
14,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,488
Gold Earned
20,908
136
Minions Killed
83
0
Camps Cleared
0
598,720
Distance Traveled
552,449
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,318
632
43
4
0
150,045
0
W
Ymir
7,969
797
20
2
0
199,787
0
W
Achilles
7,978
798
33
3
0
202,206
0
W
Kukulkan
8,541
854
83
8
0
196,727
0
L
Bastet
6,956
696
28
3
0
208,434
0
L
Sobek
7,634
763
12
1
0
193,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role