Player Matchup

Athena
Athena
 
Athena
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Goliath2013
Nu Wa
Level 99
God Stats
5W - 7L
1,460 SR
Queue Stats
107W - 89L
1,526 Elo+
Solo
Surtr
Surtr
Onpurpess
Surtr
Level 87
God Stats
3W - 4L
1,289 SR
Queue Stats
49W - 45L
1,499 Elo+
Party 1
Team Averages
Level 125
1,450 SR
1,505 Elo+

VS

Team Averages
Level 132
1,477 SR
1,475 Elo+
Hera
Hera
 
Hera
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Cheshirе
Ymir
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,385 Elo+
Solo
Bastet
Bastet
Kýlin
Bastet
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,424 Elo+
Party 2
Amaterasu
Amaterasu
SrTroller
Amaterasu
Level 87
God Stats
3W - 5L
1,386 SR
Queue Stats
146W - 151L
1,483 Elo+
Party 3
Heimdallr
Heimdallr
carline98
Heimdallr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
1 / 3 / 2
5,595
560
3,981
10,490
4,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ishtar
 
Ishtar
10
0 / 2 / 3
5,225
523
4,791
5,808
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Yemoja
 
Yemoja
5
0 / 1 / 0
4,450
445
1,805
3,803
2,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 3 / 2
5,239
524
6,525
7,446
2,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Onpurpess
Surtr
10
3 / 2 / 0
6,160
616
7,030
9,453
4,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 1 / 4
6,566
657
6,834
6,055
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
8
0 / 0 / 5
5,552
555
3,833
8,370
5,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Bastet
Kýlin
Bastet
11
1 / 1 / 3
7,020
702
5,534
10,443
3,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
SrTroller
Amaterasu
11
5 / 1 / 3
6,746
675
3,636
8,637
4,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
carline98
Heimdallr
10
4 / 1 / 3
6,749
675
5,140
8,378
3,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
4
Kills
11
11
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
3
2
0.67
L
Ishtar
 
Ishtar
0
2
3
0.75
L
Yemoja
 
Yemoja
0
1
0
0
W
Hera
 
Hera
1
1
4
3
W
Ymir
0
0
5
2.5
L
0
3
2
0.33
W
Bastet
Kýlin
Bastet
1
1
3
2.5
L
Surtr
Onpurpess
Surtr
3
2
0
1.5
W
Amaterasu
SrTroller
Amaterasu
5
1
3
6.5
W
Heimdallr
carline98
Heimdallr
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,132
Damage
24,977
37,000
Taken
41,883
16,613
Mitigated
19,159
10,497
Healing
15,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,981
888
0
2,580
10,490
4,891
0
2,951
7,539
32,371
0
L
Ishtar
 
Ishtar
4,791
3,084
0
1,812
5,808
1,947
0
1,294
4,514
0
34,488
L
Yemoja
 
Yemoja
1,805
633
387
1,073
3,803
2,300
0
731
3,072
8,293
0
W
Hera
 
Hera
6,834
1,647
266
1,244
6,055
2,121
352
3,201
2,854
52,603
0
W
Ymir
3,833
1,635
109
3,912
8,370
5,772
293
2,947
5,423
17,813
0
L
6,525
2,115
0
2,160
7,446
2,764
0
4,540
2,906
38,226
0
W
Bastet
Kýlin
Bastet
5,534
1,465
0
4,544
10,443
3,671
299
2,177
8,266
0
51,611
L
Surtr
Onpurpess
Surtr
7,030
1,658
0
2,485
9,453
4,711
0
1,151
8,302
484
36,487
W
Amaterasu
SrTroller
Amaterasu
3,636
1,670
0
1,101
8,637
4,244
0
2,355
6,282
0
38,344
W
Heimdallr
carline98
Heimdallr
5,140
2,420
0
4,189
8,378
3,351
955
1,842
6,536
0
42,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,669
Gold Earned
32,633
238
Minions Killed
339
0
Camps Cleared
0
949,556
Distance Traveled
1,084,388
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,595
560
55
6
0
236,211
1
L
Ishtar
5,225
523
66
7
0
192,946
0
L
Yemoja
4,450
445
8
1
0
106,127
0
W
Hera
6,566
657
92
9
0
215,355
0
W
Ymir
5,552
555
19
2
0
207,791
2
L
Nu Wa
5,239
524
44
4
0
188,725
2
W
Bastet
7,020
702
98
10
0
233,402
0
L
Surtr
6,160
616
65
7
0
225,547
0
W
Amaterasu
6,746
675
61
6
0
230,297
0
W
Heimdallr
6,749
675
69
7
0
197,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role