Player Matchup

Maui
Maui
Jordany7412
Maui
Level 43
God Stats
1W - 2L
1,298 SR
Queue Stats
130W - 107L
1,486 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ROUGEkabangles
Ah Muzen Cab
Level 66
God Stats
2W - 5L
1,500 SR
Queue Stats
127W - 184L
1,457 Elo+
Solo
Ishtar
Ishtar
Zippay001
Ishtar
Level 66
God Stats
1W - 2L
1,679 SR
Queue Stats
42W - 60L
1,470 Elo+
Solo
King Arthur
King Arthur
lowesh3cko
King Arthur
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 50L
1,490 Elo+
Solo
Olorun
Olorun
minuteofdecays
Olorun
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,324 Elo+
Solo
Team Averages
Level 65
1,495 SR
1,446 Elo+

VS

Team Averages
Level 102
1,469 SR
1,471 Elo+
Olorun
Olorun
Aramil118
Olorun
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 40L
1,361 Elo+
Solo
Persephone
Persephone
BadShinobi
Persephone
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 51L
1,533 Elo+
Solo
Cabrakan
Cabrakan
ITZROSSIBAYBEE
Cabrakan
Level 99
God Stats
2W - 2L
1,753 SR
Queue Stats
70W - 84L
1,486 Elo+
Party 1
Raijin
Raijin
QuazyDudSki
Raijin
Level 119
God Stats
5W - 11L
1,092 SR
Queue Stats
360W - 369L
1,508 Elo+
Party 1
Surtr
Surtr
RillChill
Surtr
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 67L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 6
11,006
734
7,232
21,744
34,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
ROUGEkabangles
Ah Muzen Cab
19
3 / 5 / 4
11,015
734
10,121
17,467
22,599
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
Zippay001
Ishtar
16
3 / 8 / 3
9,943
663
16,531
18,861
11,715
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
lowesh3cko
King Arthur
13
1 / 12 / 3
8,895
593
8,185
26,206
25,958
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 6 / 5
9,653
644
15,375
20,158
14,861
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aramil118
Olorun
17
4 / 2 / 20
10,877
725
17,139
14,027
9,774
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
BadShinobi
Persephone
18
5 / 2 / 23
12,119
808
23,571
11,815
6,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
16
3 / 4 / 16
10,892
726
7,723
17,414
28,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
20
22 / 3 / 9
13,792
919
33,045
14,173
9,079
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
RillChill
Surtr
18
2 / 2 / 24
10,966
731
10,658
28,640
30,673
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
128
11
Kills
36
36
Deaths
13
21
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Olorun
Aramil118
Olorun
4
2
20
7
W
Persephone
BadShinobi
Persephone
5
2
23
8.25
W
Cabrakan
3
4
16
2.75
L
3
5
6
1.2
W
Raijin
22
3
9
8.83
L
Ah Muzen Cab
ROUGEkabangles
Ah Muzen Cab
3
5
4
1
W
Surtr
RillChill
Surtr
2
2
24
7
L
Ishtar
Zippay001
Ishtar
3
8
3
0.56
L
King Arthur
lowesh3cko
King Arthur
1
12
3
0.21
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,444
Damage
92,136
104,436
Taken
86,069
109,788
Mitigated
84,580
26,262
Healing
44,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Aramil118
Olorun
17,139
9,333
727
5,897
14,027
9,774
4,341
2,672
11,355
32,891
0
W
Persephone
BadShinobi
Persephone
23,571
1,614
3,468
4,421
11,815
6,316
1,626
3,074
8,739
51,021
0
W
Cabrakan
7,723
678
3,712
3,468
17,414
28,738
349
5,784
11,630
15,465
0
L
7,232
2,612
713
1,983
21,744
34,655
58
16,871
4,873
18,375
0
W
Raijin
33,045
2,921
1,788
4,830
14,173
9,079
1,043
3,093
11,080
49,840
0
L
Ah Muzen Cab
ROUGEkabangles
Ah Muzen Cab
10,121
3,062
924
4,432
17,467
22,599
251
14,429
3,038
0
26,446
W
Surtr
RillChill
Surtr
10,658
3,610
1,388
14,764
28,640
30,673
476
7,983
20,657
480
20,742
L
Ishtar
Zippay001
Ishtar
16,531
9,417
642
1,344
18,861
11,715
1,318
15,317
3,544
0
32,385
L
King Arthur
lowesh3cko
King Arthur
8,185
1,086
677
1,596
26,206
25,958
210
18,513
7,693
0
16,374
L
15,375
7,008
4,868
9,083
20,158
14,861
1,250
16,767
3,391
36,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,512
Gold Earned
58,646
181
Minions Killed
197
0
Camps Cleared
0
1,124,657
Distance Traveled
1,318,839
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,877
725
39
3
0
236,573
0
W
Persephone
12,119
808
51
3
0
274,275
0
W
Cabrakan
10,892
726
18
1
0
267,772
0
L
Maui
11,006
734
24
2
0
264,751
0
W
Raijin
13,792
919
61
4
0
236,317
0
L
Ah Muzen Cab
11,015
734
35
2
0
227,175
0
W
Surtr
10,966
731
28
2
0
303,902
0
L
Ishtar
9,943
663
62
4
0
211,717
0
L
King Arthur
8,895
593
8
1
0
202,917
0
L
Olorun
9,653
644
52
3
0
218,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role