Player Matchup

Danzaburou
Danzaburou
BlueDreams_666
Danzaburou
Level 63
God Stats
2W - 1L
1,831 SR
Queue Stats
7W - 2L
1,555 Elo+
Party 1
Hun Batz
Hun Batz
Monsooun
Hun Batz
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,555 Elo+
Party 1
Thanatos
Thanatos
VeasnaAL-
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,555 Elo+
Party 1
Team Averages
Level 28
1,610 SR
1,555 Elo+

VS

Team Averages
Level 136
1,418 SR
1,502 Elo+
Nu Wa
Nu Wa
FlipyBeFlip
Nu Wa
Level 159
God Stats
7W - 6L
1,326 SR
Queue Stats
188W - 177L
1,496 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GeNeRaTiNg-Ehh
Ah Muzen Cab
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
SpendingAuto96
Kumbhakarna
Level 126
God Stats
9W - 11L
1,429 SR
Queue Stats
160W - 146L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlueDreams_666
Danzaburou
14
0 / 5 / 5
9,083
649
5,560
14,139
4,990
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Monsooun
Hun Batz
14
2 / 4 / 4
9,204
657
11,089
17,878
6,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
VeasnaAL-
Thanatos
15
5 / 6 / 1
9,870
705
10,944
15,480
5,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 6
11,102
793
20,206
9,009
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
GeNeRaTiNg-Ehh
Ah Muzen Cab
15
4 / 5 / 7
10,475
748
6,624
12,353
5,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
SpendingAuto96
Kumbhakarna
17
4 / 0 / 11
11,876
848
10,979
15,843
26,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
7
Kills
15
15
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BlueDreams_666
Danzaburou
0
5
5
0.5
W
7
2
6
5
W
Ah Muzen Cab
GeNeRaTiNg-Ehh
Ah Muzen Cab
4
5
7
1.5
L
Hun Batz
Monsooun
Hun Batz
2
4
4
1
W
Kumbhakarna
SpendingAuto96
Kumbhakarna
4
0
11
9.5
L
Thanatos
VeasnaAL-
Thanatos
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,593
Damage
37,809
47,497
Taken
37,205
16,444
Mitigated
34,570
8,096
Healing
8,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BlueDreams_666
Danzaburou
5,560
1,469
0
1,410
14,139
4,990
428
8,852
5,017
0
45,289
W
20,206
7,289
0
250
9,009
3,018
1,230
25
8,984
56,545
0
W
Ah Muzen Cab
GeNeRaTiNg-Ehh
Ah Muzen Cab
6,624
2,974
0
3,033
12,353
5,540
1,033
0
12,353
0
34,446
L
Hun Batz
Monsooun
Hun Batz
11,089
1,392
0
250
17,878
6,401
680
11,223
6,281
0
36,818
W
Kumbhakarna
SpendingAuto96
Kumbhakarna
10,979
1,136
364
5,108
15,843
26,012
354
12
15,831
30,751
0
L
Thanatos
VeasnaAL-
Thanatos
10,944
2,322
0
6,436
15,480
5,053
0
10,228
4,974
0
38,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,157
Gold Earned
33,453
165
Minions Killed
160
0
Camps Cleared
0
703,488
Distance Traveled
741,796
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,083
649
70
5
0
216,291
0
W
Nu Wa
11,102
793
77
6
0
239,389
0
W
Ah Muzen Cab
10,475
748
57
4
0
224,979
0
L
Hun Batz
9,204
657
45
3
0
240,731
0
W
Kumbhakarna
11,876
848
26
2
0
277,428
3
L
Thanatos
9,870
705
50
4
0
246,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role