Player Matchup

Hun Batz
Hun Batz
Cpt AntiSlMP
Hun Batz
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,571 Elo+
Party 1
Chernobog
Chernobog
DrFuann
Chernobog
Level 115
God Stats
3W - 6L
1,461 SR
Queue Stats
272W - 279L
1,564 Elo+
Solo
Cernunnos
Cernunnos
Slashklaudio
Cernunnos
Level 125
God Stats
9W - 12L
1,601 SR
Queue Stats
522W - 527L
1,488 Elo+
Solo
Nox
Nox
SniperGangKeem
Nox
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 132L
1,548 Elo+
Solo
Ullr
Ullr
bigburr606TV
Ullr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,552 Elo+
Party 1
Team Averages
Level 100
1,512 SR
1,544 Elo+

VS

Team Averages
Level 110
1,518 SR
1,475 Elo+
Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Anonymous_Civic1
Freya
Level 149
God Stats
1W - 1L
1,590 SR
Queue Stats
43W - 43L
1,388 Elo+
Solo
Camazotz
Camazotz
MEG ZKMinat3
Camazotz
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 71L
1,516 Elo+
Solo
Janus
Janus
McJibble
Janus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 51L
1,453 Elo+
Solo
Bacchus
Bacchus
PaiPai7u7
Bacchus
Level 138
God Stats
3W - 2L
1,500 SR
Queue Stats
186W - 174L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cpt AntiSlMP
Hun Batz
14
5 / 7 / 2
9,227
710
14,029
15,106
8,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chernobog
DrFuann
Chernobog
15
1 / 5 / 6
9,043
696
12,157
12,929
5,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Slashklaudio
Cernunnos
18
0 / 3 / 5
9,492
730
10,008
12,357
7,605
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 4 / 5
10,288
791
13,694
13,864
6,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 6 / 2
7,773
598
5,739
11,493
4,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
3 / 2 / 12
9,855
758
7,409
7,677
3,959
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
8 / 3 / 9
10,259
789
17,720
12,607
6,914
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Camazotz
MEG ZKMinat3
Camazotz
18
6 / 2 / 12
10,432
802
13,267
19,294
17,087
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
McJibble
Janus
15
2 / 5 / 10
8,986
691
12,646
12,636
5,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
PaiPai7u7
Bacchus
19
6 / 0 / 16
11,505
885
10,552
15,199
22,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
84
12
Kills
25
25
Deaths
12
20
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
2
12
4.5
W
8
3
9
4.17
L
Hun Batz
Cpt AntiSlMP
Hun Batz
5
7
2
0.86
L
Chernobog
DrFuann
Chernobog
1
5
6
0.8
W
Camazotz
MEG ZKMinat3
Camazotz
6
2
12
6
W
Janus
McJibble
Janus
2
5
10
1.4
W
Bacchus
PaiPai7u7
Bacchus
6
0
16
14
L
Cernunnos
Slashklaudio
Cernunnos
0
3
5
0.83
L
6
4
5
2.13
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,627
Damage
61,594
65,749
Taken
67,413
33,324
Mitigated
55,998
16,450
Healing
37,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,409
527
651
625
7,677
3,959
424
1,100
6,511
27,901
0
W
17,720
4,474
849
4,476
12,607
6,914
444
3,350
9,147
25,145
0
L
Hun Batz
Cpt AntiSlMP
Hun Batz
14,029
664
1,064
1,292
15,106
8,788
0
12,663
2,439
0
17,754
L
Chernobog
DrFuann
Chernobog
12,157
4,525
839
1,963
12,929
5,718
0
8,776
4,153
0
26,123
W
Camazotz
MEG ZKMinat3
Camazotz
13,267
2,661
1,130
12,246
19,294
17,087
661
4,244
14,918
1,834
27,820
W
Janus
McJibble
Janus
12,646
658
1,692
2,556
12,636
5,502
0
2,943
9,625
22,026
0
W
Bacchus
PaiPai7u7
Bacchus
10,552
991
4,989
8,402
15,199
22,536
81
1,602
13,518
17,495
0
L
Cernunnos
Slashklaudio
Cernunnos
10,008
3,408
761
3,030
12,357
7,605
0
7,734
4,617
0
27,386
L
13,694
547
1,869
4,316
13,864
6,392
0
11,886
1,974
24,113
0
L
5,739
2,924
548
768
11,493
4,821
0
8,651
2,842
0
18,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,823
Gold Earned
51,037
132
Minions Killed
138
0
Camps Cleared
0
1,042,233
Distance Traveled
1,210,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,855
758
50
4
0
233,425
0
W
Freya
10,259
789
21
2
0
222,092
0
L
Hun Batz
9,227
710
4
0
0
188,454
0
L
Chernobog
9,043
696
29
2
0
221,667
0
W
Camazotz
10,432
802
31
2
0
242,385
0
W
Janus
8,986
691
26
2
0
225,458
0
W
Bacchus
11,505
885
10
1
0
286,787
0
L
Cernunnos
9,492
730
42
3
0
211,992
0
L
Nox
10,288
791
26
2
0
237,439
0
L
Ullr
7,773
598
31
2
0
182,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role