Player Matchup

Neith
Neith
Tenac-iousD
Neith
Level 128
God Stats
15W - 18L
1,525 SR
Queue Stats
324W - 344L
1,436 Elo+
Party 1
Sol
Sol
Zippay001
Sol
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
331W - 349L
1,471 Elo+
Party 1
Guan Yu
Guan Yu
temp-4855825
Guan Yu
Level 129
God Stats
4W - 3L
1,431 SR
Queue Stats
73W - 63L
1,506 Elo+
Solo
Team Averages
Level 108
1,485 SR
1,471 Elo+

VS

Team Averages
Level 113
1,549 SR
1,542 Elo+
Atlas
Atlas
DeadlyHeskan
Atlas
Level 121
God Stats
56W - 37L
1,531 SR
Queue Stats
452W - 456L
1,450 Elo+
Solo
Jing Wei
Jing Wei
Seditiondawg
Jing Wei
Level 121
God Stats
1W - 0L
1,495 SR
Queue Stats
6W - 5L
1,699 Elo+
Solo
Anubis
Anubis
TreasonLordNeo
Anubis
Level 98
God Stats
8W - 5L
1,620 SR
Queue Stats
146W - 140L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
8,329
694
13,624
10,214
3,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 1
8,142
679
5,914
11,287
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
temp-4855825
Guan Yu
13
2 / 6 / 2
8,490
708
7,752
15,101
12,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 6
10,423
869
10,647
14,972
18,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
Seditiondawg
Jing Wei
14
2 / 2 / 10
8,978
748
7,400
10,703
3,757
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 2 / 6
9,835
820
12,263
12,266
7,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
14
14
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
W
Jing Wei
Seditiondawg
Jing Wei
2
2
10
3.5
L
2
3
2
1
W
6
2
6
4.5
L
1
5
1
0.3
L
Guan Yu
temp-4855825
Guan Yu
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,290
Damage
30,310
36,602
Taken
37,941
19,944
Mitigated
29,189
7,323
Healing
12,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,647
3,175
255
3,020
14,972
18,208
298
2,691
11,373
25,214
542
W
Jing Wei
Seditiondawg
Jing Wei
7,400
6,257
0
2,090
10,703
3,757
1,843
1,278
9,425
0
32,659
L
13,624
3,954
249
1,809
10,214
3,718
0
7,537
2,677
0
28,577
W
12,263
151
0
7,360
12,266
7,224
918
2,198
10,068
46,667
0
L
5,914
877
0
1,064
11,287
3,932
0
6,573
4,714
20,967
0
L
Guan Yu
temp-4855825
Guan Yu
7,752
801
957
3,244
15,101
12,294
0
8,318
6,783
353
28,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,961
Gold Earned
29,236
120
Minions Killed
161
0
Camps Cleared
0
573,617
Distance Traveled
641,814
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,423
869
18
2
0
218,013
1
W
Jing Wei
8,978
748
54
5
0
230,382
2
L
Neith
8,329
694
41
3
0
169,696
0
W
Anubis
9,835
820
89
7
0
193,419
0
L
Sol
8,142
679
36
3
0
184,332
0
L
Guan Yu
8,490
708
43
4
0
219,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role