Player Matchup

He Bo
He Bo
Ari2040
He Bo
Level 38
God Stats
7W - 3L
1,702 SR
Queue Stats
140W - 76L
1,606 Elo+
Party 3
Fenrir
Fenrir
LucacoJ3ain
Fenrir
Level 100
God Stats
12W - 9L
1,423 SR
Queue Stats
470W - 388L
1,556 Elo+
Party 3
Aphrodite
Aphrodite
Me_llaman_Fosky
Aphrodite
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 73L
1,505 Elo+
Solo
Jing Wei
Jing Wei
Race Zesty
Jing Wei
Level 89
God Stats
7W - 4L
1,563 SR
Queue Stats
62W - 48L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
dawginho
Cthulhu
Level 104
God Stats
1W - 2L
1,203 SR
Queue Stats
85W - 74L
1,505 Elo+
Party 1
Team Averages
Level 89
1,478 SR
1,539 Elo+

VS

Team Averages
Level 107
1,736 SR
1,531 Elo+
Cernunnos
Cernunnos
HENRYNFFC
Cernunnos
Level 31
God Stats
3W - 2L
1,744 SR
Queue Stats
57W - 69L
1,558 Elo+
Solo
Pele
Pele
HyPerBeaTz88
Pele
Level 86
God Stats
9W - 5L
1,668 SR
Queue Stats
106W - 94L
1,514 Elo+
Solo
Xing Tian
Xing Tian
ItsNayzzz
Xing Tian
Level 148
God Stats
1W - 2L
1,763 SR
Queue Stats
672W - 652L
1,493 Elo+
Solo
Agni
Agni
SnagRhymes
Agni
Level 112
God Stats
6W - 3L
1,807 SR
Queue Stats
169W - 145L
1,545 Elo+
Party 2
Guan Yu
Guan Yu
SwishRhymes
Guan Yu
Level 156
God Stats
11W - 10L
1,697 SR
Queue Stats
158W - 127L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ari2040
He Bo
15
6 / 1 / 6
9,207
575
10,084
9,183
3,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
17
12 / 1 / 3
10,299
644
13,622
15,091
7,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
Me_llaman_Fosky
Aphrodite
11
0 / 2 / 3
7,372
461
3,886
13,177
6,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
Race Zesty
Jing Wei
15
0 / 1 / 7
8,288
518
8,760
13,819
4,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
dawginho
Cthulhu
15
1 / 2 / 2
9,221
576
11,879
15,127
15,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HENRYNFFC
Cernunnos
12
0 / 4 / 1
7,092
443
5,076
11,419
3,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 5 / 1
8,446
528
12,015
14,871
6,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Xing Tian
ItsNayzzz
Xing Tian
13
1 / 2 / 4
8,171
511
7,496
13,127
10,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 6 / 2
7,572
473
6,241
10,078
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
SwishRhymes
Guan Yu
15
2 / 2 / 0
8,660
541
8,807
19,994
22,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
19
Kills
7
7
Deaths
19
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
He Bo
Ari2040
He Bo
6
1
6
9
L
Cernunnos
HENRYNFFC
Cernunnos
0
4
1
0.13
L
3
5
1
0.7
L
Xing Tian
ItsNayzzz
Xing Tian
1
2
4
1.5
W
Fenrir
12
1
3
13.5
W
Aphrodite
Me_llaman_Fosky
Aphrodite
0
2
3
0.75
W
Jing Wei
Race Zesty
Jing Wei
0
1
7
3.5
L
1
6
2
0.33
L
Guan Yu
SwishRhymes
Guan Yu
2
2
0
1
W
Cthulhu
dawginho
Cthulhu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,231
Damage
39,635
66,397
Taken
69,489
36,891
Mitigated
47,199
29,748
Healing
18,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Ari2040
He Bo
10,084
0
0
3,798
9,183
3,393
24
3,380
5,803
66,994
0
L
Cernunnos
HENRYNFFC
Cernunnos
5,076
2,006
0
4,026
11,419
3,933
0
2,918
8,398
0
47,141
L
12,015
2,875
0
1,407
14,871
6,086
0
3,576
11,163
0
79,333
L
Xing Tian
ItsNayzzz
Xing Tian
7,496
638
0
3,002
13,127
10,672
0
3,868
9,134
28,676
0
W
Fenrir
13,622
3,810
0
5,272
15,091
7,080
0
3,421
11,670
0
83,083
W
Aphrodite
Me_llaman_Fosky
Aphrodite
3,886
546
2,133
7,645
13,177
6,168
45
5,186
7,991
31,689
0
W
Jing Wei
Race Zesty
Jing Wei
8,760
7,012
0
6,487
13,819
4,890
573
1,765
12,054
0
73,883
L
6,241
285
0
1,413
10,078
3,896
0
3,788
6,177
61,013
0
L
Guan Yu
SwishRhymes
Guan Yu
8,807
1,520
0
8,558
19,994
22,612
0
9,513
8,686
0
66,481
W
Cthulhu
dawginho
Cthulhu
11,879
1,287
0
4,413
15,127
15,360
0
519
13,296
76,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,387
Gold Earned
39,941
518
Minions Killed
443
0
Camps Cleared
0
1,704,347
Distance Traveled
1,658,873
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,207
575
119
7
0
349,264
4
L
Cernunnos
7,092
443
82
5
0
291,711
0
L
Pele
8,446
528
102
6
0
370,469
0
L
Xing Tian
8,171
511
27
2
0
368,783
4
W
Fenrir
10,299
644
107
7
0
390,618
0
W
Aphrodite
7,372
461
40
3
0
323,498
0
W
Jing Wei
8,288
518
109
7
0
318,729
0
L
Agni
7,572
473
104
7
0
305,891
6
L
Guan Yu
8,660
541
128
8
0
322,019
5
W
Cthulhu
9,221
576
143
9
0
322,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role