Player Matchup

Jormungandr
Jormungandr
BulBEAT
Jormungandr
Level 77
God Stats
55W - 35L
1,623 SR
Queue Stats
211W - 200L
1,490 Elo+
Party 2
Hun Batz
Hun Batz
KILLEUR-_ZOZO
Hun Batz
Level 44
God Stats
4W - 6L
1,434 SR
Queue Stats
286W - 288L
1,470 Elo+
Party 3
Charybdis
Charybdis
ShiYoNa SaMa
Charybdis
Level 82
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 24L
1,570 Elo+
Party 2
Ra
Ra
XeNoV55
Ra
Level 104
God Stats
1W - 3L
1,522 SR
Queue Stats
109W - 86L
1,545 Elo+
Party 2
King Arthur
King Arthur
crouto_dark
King Arthur
Level 64
God Stats
4W - 6L
1,500 SR
Queue Stats
146W - 119L
1,460 Elo+
Party 3
Team Averages
Level 74
1,516 SR
1,507 Elo+

VS

Team Averages
Level 100
1,639 SR
1,479 Elo+
Baron Samedi
Baron Samedi
Derek_Grey
Baron Samedi
Level 143
God Stats
63W - 53L
1,631 SR
Queue Stats
878W - 851L
1,444 Elo+
Solo
Mercury
Mercury
OuraGan_OS_
Mercury
Level 89
God Stats
60W - 46L
1,538 SR
Queue Stats
85W - 73L
1,530 Elo+
Party 1
Mulan
Mulan
Reyzox_x
Mulan
Level 119
God Stats
14W - 5L
1,834 SR
Queue Stats
79W - 63L
1,514 Elo+
Party 1
Artemis
Artemis
XI_NINJAA_IX
Artemis
Level 66
God Stats
2W - 0L
1,690 SR
Queue Stats
27W - 29L
1,453 Elo+
Party 4
Bellona
Bellona
coully28
Bellona
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 27L
1,456 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BulBEAT
Jormungandr
14
2 / 1 / 1
9,217
485
9,042
15,702
17,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
KILLEUR-_ZOZO
Hun Batz
14
1 / 3 / 2
8,749
460
6,806
15,699
6,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
ShiYoNa SaMa
Charybdis
14
1 / 3 / 2
8,243
434
7,479
12,773
6,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
1 / 3 / 0
9,672
509
3,630
9,045
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
crouto_dark
King Arthur
16
1 / 1 / 0
9,511
501
12,749
19,198
27,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Derek_Grey
Baron Samedi
20
4 / 0 / 2
11,592
610
9,628
10,253
4,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
OuraGan_OS_
Mercury
16
2 / 4 / 5
9,851
518
7,632
15,477
6,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mulan
Reyzox_x
Mulan
17
2 / 0 / 0
10,232
539
13,683
18,006
17,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
XI_NINJAA_IX
Artemis
15
2 / 3 / 1
8,773
462
10,517
14,084
5,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
coully28
Bellona
15
1 / 0 / 1
8,575
451
6,424
14,162
6,995
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
6
Kills
11
11
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BulBEAT
Jormungandr
2
1
1
2.5
W
Baron Samedi
Derek_Grey
Baron Samedi
4
0
2
5
L
Hun Batz
KILLEUR-_ZOZO
Hun Batz
1
3
2
0.67
W
Mercury
OuraGan_OS_
Mercury
2
4
5
1.13
W
Mulan
Reyzox_x
Mulan
2
0
0
2
L
Charybdis
ShiYoNa SaMa
Charybdis
1
3
2
0.67
W
Artemis
XI_NINJAA_IX
Artemis
2
3
1
0.83
L
1
3
0
0.33
W
Bellona
coully28
Bellona
1
0
1
1.5
L
King Arthur
crouto_dark
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,706
Damage
47,884
72,417
Taken
71,982
61,538
Mitigated
41,960
15,124
Healing
25,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BulBEAT
Jormungandr
9,042
2,271
0
3,565
15,702
17,565
128
1,649
13,969
55,134
0
W
Baron Samedi
Derek_Grey
Baron Samedi
9,628
651
0
5,464
10,253
4,846
657
3,824
6,429
109,630
0
L
Hun Batz
KILLEUR-_ZOZO
Hun Batz
6,806
2,247
0
2,172
15,699
6,784
0
1,456
14,041
0
78,771
W
Mercury
OuraGan_OS_
Mercury
7,632
5,521
0
3,104
15,477
6,532
128
1,732
13,745
0
86,016
W
Mulan
Reyzox_x
Mulan
13,683
2,457
0
8,118
18,006
17,751
0
1,384
16,622
0
88,620
L
Charybdis
ShiYoNa SaMa
Charybdis
7,479
3,243
0
3,820
12,773
6,034
963
0
12,773
0
63,195
W
Artemis
XI_NINJAA_IX
Artemis
10,517
5,289
184
6,632
14,084
5,836
1,898
4,439
9,645
0
59,355
L
3,630
160
713
2,274
9,045
3,897
0
6,033
2,708
86,410
0
W
Bellona
coully28
Bellona
6,424
1,920
692
1,667
14,162
6,995
121
2,357
11,805
0
70,286
L
King Arthur
crouto_dark
King Arthur
12,749
1,415
0
2,580
19,198
27,258
0
0
17,938
1,860
77,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,392
Gold Earned
49,023
554
Minions Killed
667
0
Camps Cleared
0
1,866,251
Distance Traveled
1,912,019
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,217
485
70
4
0
379,417
6
W
Baron Samedi
11,592
610
203
11
0
356,164
0
L
Hun Batz
8,749
460
102
5
0
440,079
0
W
Mercury
9,851
518
114
6
0
437,474
0
W
Mulan
10,232
539
154
8
0
370,183
0
L
Charybdis
8,243
434
99
5
0
331,135
7
W
Artemis
8,773
462
94
5
0
336,190
0
L
Ra
9,672
509
147
8
0
345,700
5
W
Bellona
8,575
451
102
5
0
412,008
2
L
King Arthur
9,511
501
136
7
0
369,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role