Player Matchup

Sol
Sol
DragoElement
Sol
Level 24
God Stats
0W - 3L
1,129 SR
Queue Stats
2W - 15L
1,069 Elo+
Party 2
Hercules
Hercules
UwUYayo
Hercules
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 83L
1,306 Elo+
Party 2
Cupid
Cupid
Whizys
Cupid
Level 123
God Stats
13W - 12L
1,665 SR
Queue Stats
273W - 257L
1,575 Elo+
Solo
Team Averages
Level 62
1,432 SR
1,317 Elo+

VS

Team Averages
Level 109
1,374 SR
1,507 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BUFULuffy95
Neith
Level 46
God Stats
26W - 23L
1,483 SR
Queue Stats
41W - 33L
1,485 Elo+
Party 1
Gilgamesh
Gilgamesh
ICANTLOS3
Gilgamesh
Level 157
God Stats
10W - 12L
1,139 SR
Queue Stats
556W - 559L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,134
613
4,944
10,076
3,546
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mystical Earring

Mystical Earring

+15
Mp 5

Hercules
UwUYayo
Hercules
10
0 / 5 / 1
6,183
618
3,260
13,472
12,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
Whizys
Cupid
13
3 / 0 / 0
7,128
713
5,754
8,657
3,337
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
4 / 0 / 4
8,446
845
14,276
5,100
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
2 / 1 / 6
7,629
763
6,080
5,870
2,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
ICANTLOS3
Gilgamesh
12
3 / 2 / 4
7,777
778
6,468
10,686
11,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
9
9
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
4
6
W
2
1
6
5
L
0
4
1
0.13
W
Gilgamesh
ICANTLOS3
Gilgamesh
3
2
4
2.5
L
Hercules
UwUYayo
Hercules
0
5
1
0.1
L
Cupid
Whizys
Cupid
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,958
Damage
26,824
32,205
Taken
21,656
19,057
Mitigated
15,436
8,519
Healing
2,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
14,276
3,561
0
0
5,100
1,917
1,234
1,598
3,463
51,256
0
W
6,080
1,112
0
392
5,870
2,514
1,570
1,718
3,910
0
24,933
L
4,944
1,383
39
1,165
10,076
3,546
0
4,876
5,200
21,671
0
W
Gilgamesh
ICANTLOS3
Gilgamesh
6,468
1,285
600
1,700
10,686
11,005
11
1,687
8,801
1,316
26,583
L
Hercules
UwUYayo
Hercules
3,260
627
0
3,670
13,472
12,174
0
5,825
7,647
0
17,583
L
Cupid
Whizys
Cupid
5,754
2,643
0
3,645
8,657
3,337
0
4,376
4,281
0
35,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,445
Gold Earned
23,852
114
Minions Killed
160
0
Camps Cleared
0
508,351
Distance Traveled
601,060
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,446
845
87
9
0
205,177
0
W
Neith
7,629
763
49
5
0
194,048
0
L
Sol
6,134
613
35
4
0
147,899
0
W
Gilgamesh
7,777
778
24
2
0
201,835
4
L
Hercules
6,183
618
18
2
0
184,576
0
L
Cupid
7,128
713
61
6
0
175,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role