Player Matchup

Maui
Maui
JoeyUltraviolet
Maui
Level 15
God Stats
28W - 21L
1,516 SR
Queue Stats
68W - 71L
1,484 Elo+
Solo
Set
Set
PowerToPlay
Set
Level 159
God Stats
0W - 3L
1,282 SR
Queue Stats
98W - 101L
1,533 Elo+
Solo
Terra
Terra
UDaKnG
Terra
Level 29
God Stats
5W - 4L
1,751 SR
Queue Stats
52W - 54L
1,381 Elo+
Solo
Nu Wa
Nu Wa
Ymir91
Nu Wa
Level 37
God Stats
4W - 7L
1,500 SR
Queue Stats
68W - 76L
1,655 Elo+
Solo
Hou Yi
Hou Yi
饭饭桶哥
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,110 Elo+
Solo
Team Averages
Level 53
1,510 SR
1,432 Elo+

VS

Team Averages
Level 83
1,516 SR
1,462 Elo+
Hun Batz
Hun Batz
BlackoQc
Hun Batz
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,420 Elo+
Solo
Mercury
Mercury
HIGHGRADEWEEB
Mercury
Level 117
God Stats
65W - 87L
1,404 SR
Queue Stats
514W - 509L
1,452 Elo+
Solo
Kuzenbo
Kuzenbo
JRobot64
Kuzenbo
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 69L
1,478 Elo+
Solo
Martichoras
Martichoras
Marnockii
Martichoras
Level 151
God Stats
31W - 23L
1,723 SR
Queue Stats
195W - 177L
1,691 Elo+
Solo
Ao Kuang
Ao Kuang
kingslayer32388
Ao Kuang
Level 65
God Stats
6W - 8L
1,455 SR
Queue Stats
77W - 163L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 5
4,839
807
2,071
5,892
4,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 2 / 2
5,601
934
5,492
5,469
3,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Terra
UDaKnG
Terra
9
0 / 3 / 2
4,595
766
2,647
8,842
6,324
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
Ymir91
Nu Wa
11
4 / 2 / 2
5,466
911
5,739
3,995
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
6
0 / 0 / 0
2,660
443
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BlackoQc
Hun Batz
9
0 / 4 / 3
4,712
785
1,178
7,202
2,580
Mercury
11
2 / 1 / 3
5,489
915
2,695
4,217
1,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
JRobot64
Kuzenbo
11
4 / 1 / 3
6,102
1,017
3,473
5,466
5,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Martichoras
Marnockii
Martichoras
13
4 / 0 / 4
6,307
1,051
8,797
3,484
1,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
10
0 / 2 / 5
5,020
837
1,506
5,556
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
8
Kills
10
10
Deaths
8
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BlackoQc
Hun Batz
0
4
3
0.38
W
Mercury
2
1
3
3.5
W
Kuzenbo
JRobot64
Kuzenbo
4
1
3
5.5
L
0
3
5
0.83
W
Martichoras
Marnockii
Martichoras
4
0
4
6
L
4
2
2
2.5
L
Terra
UDaKnG
Terra
0
3
2
0.33
L
Nu Wa
Ymir91
Nu Wa
4
2
2
2.5
W
Ao Kuang
0
2
5
1.25
L
Hou Yi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,949
Damage
17,649
24,198
Taken
25,925
15,444
Mitigated
13,157
1,788
Healing
3,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BlackoQc
Hun Batz
1,178
132
0
0
7,202
2,580
47
3,758
3,371
0
9,101
W
Mercury
2,695
1,628
0
270
4,217
1,532
283
2,418
1,679
0
10,988
W
Kuzenbo
JRobot64
Kuzenbo
3,473
1,715
495
1,356
5,466
5,382
66
1,921
3,545
8,294
0
L
2,071
376
0
231
5,892
4,674
0
1,898
3,934
7,943
79
W
Martichoras
Marnockii
Martichoras
8,797
3,799
0
956
3,484
1,643
426
1,234
2,211
0
32,856
L
5,492
2,292
0
543
5,469
3,057
0
1,127
4,326
0
14,022
L
Terra
UDaKnG
Terra
2,647
994
102
589
8,842
6,324
0
1,000
7,840
7,908
0
L
Nu Wa
Ymir91
Nu Wa
5,739
1,716
84
239
3,995
1,389
0
818
3,119
16,716
0
W
Ao Kuang
1,506
532
0
382
5,556
2,020
51
738
4,741
7,824
0
L
Hou Yi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,161
Gold Earned
27,630
69
Minions Killed
116
0
Camps Cleared
0
451,364
Distance Traveled
682,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
4,712
785
10
2
0
135,144
0
W
Mercury
5,489
915
16
3
0
157,571
0
W
Kuzenbo
6,102
1,017
10
2
0
124,742
0
L
Maui
4,839
807
16
3
0
108,560
0
W
Martichoras
6,307
1,051
62
10
0
131,874
0
L
Set
5,601
934
22
4
0
114,163
0
L
Terra
4,595
766
11
2
0
122,075
0
L
Nu Wa
5,466
911
20
3
0
106,566
0
W
Ao Kuang
5,020
837
18
3
0
133,516
0
L
Hou Yi
2,660
443
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role