Player Matchup

Chang'e
Chang'e
Gold I
 
Chang'e
Gold I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Platinum II
 
Janus
Platinum II
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum III
M4NG3KY0
Heimdallr
Platinum III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,955 MMR
Solo
Fenrir
Fenrir
Platinum I
TyrrrOneTrick
Fenrir
Platinum I
Level 127
God Stats
1W - 6L
1,318 SR
Queue Stats
101W - 82L
2,027 MMR
Party 1
Ares
Ares
Platinum II
kyirin67
Ares
Platinum II
Level 199
God Stats
3W - 1L
1,798 SR
Queue Stats
96W - 88L
1,950 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 117
1,523 SR
1,786 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 114
1,686 SR
1,873 MMR
Thor
Thor
Platinum II
 
Thor
Platinum II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Diamond V
ZiPrO
Discordia
Diamond V
Level 153
God Stats
4W - 5L
1,785 SR
Queue Stats
429W - 403L
1,999 MMR
Party 3
Sobek
Sobek
Platinum I
byfran0925
Sobek
Platinum I
Level 106
God Stats
7W - 6L
1,573 SR
Queue Stats
48W - 35L
1,977 MMR
Party 2
Awilix
Awilix
Platinum II
daredevilles
Awilix
Platinum II
Level 126
God Stats
3W - 0L
1,778 SR
Queue Stats
305W - 241L
1,914 MMR
Party 3
Chronos
Chronos
Platinum I
erculebrillaa
Chronos
Platinum I
Level 98
God Stats
3W - 1L
1,792 SR
Queue Stats
48W - 35L
1,977 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 0 / 1
6,171
561
2,818
4,473
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Janus
 
Janus
10
1 / 6 / 0
5,641
513
4,541
9,516
4,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
M4NG3KY0
Heimdallr
10
1 / 2 / 0
5,650
514
4,275
8,062
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 1
5,629
512
2,886
6,939
2,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
8
0 / 2 / 0
5,065
460
3,710
7,688
5,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
He BoAo KuangSusano

VS

Bans
Ne ZhaCliodhnaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
7 / 1 / 0
8,157
742
8,353
10,840
5,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
ZiPrO
Discordia
12
2 / 0 / 1
6,740
613
4,306
3,182
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
9
0 / 1 / 4
5,573
507
2,010
7,640
4,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
12
3 / 1 / 2
6,462
587
5,246
5,868
2,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
11
0 / 1 / 1
6,146
559
3,985
5,767
2,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
12
12
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
0
1
1.5
L
Janus
 
Janus
1
6
0
0.17
W
Thor
 
Thor
7
1
0
7
L
Heimdallr
M4NG3KY0
Heimdallr
1
2
0
0.5
L
1
2
1
0.75
W
Discordia
ZiPrO
Discordia
2
0
1
2.5
W
Sobek
0
1
4
2
W
Awilix
3
1
2
4
W
Chronos
0
1
1
0.5
L
Ares
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,230
Damage
23,900
36,678
Taken
33,297
17,187
Mitigated
16,155
12,193
Healing
11,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,818
676
677
2,371
4,473
1,524
0
1,746
2,435
53,830
0
L
Janus
 
Janus
4,541
894
0
1,352
9,516
4,086
0
0
9,516
44,834
0
W
Thor
 
Thor
8,353
2,816
0
5,503
10,840
5,702
0
4,190
6,299
0
63,552
L
Heimdallr
M4NG3KY0
Heimdallr
4,275
2,948
0
4,073
8,062
3,083
0
4,174
3,851
0
41,833
L
2,886
1,019
0
1,391
6,939
2,705
0
1,365
5,470
0
33,691
W
Discordia
ZiPrO
Discordia
4,306
256
0
637
3,182
1,197
0
1,827
1,355
60,127
0
W
Sobek
2,010
374
1,354
2,773
7,640
4,858
0
3,539
4,101
9,127
0
W
Awilix
5,246
2,548
0
259
5,868
2,132
0
716
5,152
0
50,645
W
Chronos
3,985
2,503
0
519
5,767
2,266
0
446
5,321
50,155
0
L
Ares
3,710
321
0
2,329
7,688
5,789
0
2,519
5,105
16,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,156
Gold Earned
33,078
335
Minions Killed
419
0
Camps Cleared
0
1,118,400
Distance Traveled
1,180,285
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,171
561
112
10
0
226,345
2
L
Janus
5,641
513
68
6
0
210,362
0
W
Thor
8,157
742
111
10
0
223,393
0
L
Heimdallr
5,650
514
75
7
0
199,397
0
L
Fenrir
5,629
512
60
5
0
259,456
0
W
Discordia
6,740
613
116
11
0
230,043
1
W
Sobek
5,573
507
9
1
0
247,191
4
W
Awilix
6,462
587
75
7
0
265,052
0
W
Chronos
6,146
559
108
10
0
214,606
0
L
Ares
5,065
460
20
2
0
222,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role