Player Matchup

Sol
Sol
 
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Fran_puma2003
Zhong Kui
Level 87
God Stats
2W - 6L
1,232 SR
Queue Stats
57W - 66L
1,293 Elo+
Party 1
Pele
Pele
Ismak093
Pele
Level 58
God Stats
3W - 2L
1,239 SR
Queue Stats
10W - 12L
1,238 Elo+
Party 1
Sylvanus
Sylvanus
Roboter56666
Sylvanus
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 65L
1,490 Elo+
Solo
Chiron
Chiron
juancitus
Chiron
Level 149
God Stats
6W - 3L
1,497 SR
Queue Stats
37W - 34L
1,536 Elo+
Solo
Team Averages
Level 89
1,394 SR
1,411 Elo+

VS

Team Averages
Level 88
1,484 SR
1,408 Elo+
Ra
Ra
Fataliity Blaze
Ra
Level 129
God Stats
4W - 2L
1,722 SR
Queue Stats
118W - 116L
1,483 Elo+
Solo
Nu Wa
Nu Wa
jorgevdv_CDA
Nu Wa
Level 62
God Stats
24W - 28L
1,148 SR
Queue Stats
83W - 80L
1,154 Elo+
Solo
Olorun
Olorun
kiritodenice
Olorun
Level 60
God Stats
5W - 7L
1,690 SR
Queue Stats
125W - 124L
1,434 Elo+
Solo
Fenrir
Fenrir
rydeur-chx74
Fenrir
Level 87
God Stats
1W - 3L
1,362 SR
Queue Stats
53W - 41L
1,475 Elo+
Solo
Horus
Horus
whelad6797
Horus
Level 101
God Stats
11W - 11L
1,500 SR
Queue Stats
325W - 324L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
7 / 1 / 3
8,184
630
15,645
14,232
5,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Zhong Kui
Fran_puma2003
Zhong Kui
14
5 / 1 / 1
8,412
647
7,404
8,860
6,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
12
3 / 1 / 6
7,326
564
6,105
8,388
3,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
Roboter56666
Sylvanus
11
1 / 1 / 9
7,549
581
4,378
15,278
12,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
juancitus
Chiron
13
2 / 1 / 2
7,496
577
7,975
11,722
4,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,009
462
2,552
7,464
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 0
5,563
428
7,007
10,430
3,947
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
11
0 / 3 / 1
6,271
482
8,149
8,710
3,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
11
2 / 6 / 3
6,480
498
10,506
15,639
6,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
10
2 / 2 / 0
6,612
509
7,777
14,549
12,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
18
Kills
5
5
Deaths
19
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
1
3
8.5
L
1
4
0
0.25
W
Zhong Kui
Fran_puma2003
Zhong Kui
5
1
1
5.5
W
Pele
3
1
6
6
W
Sylvanus
Roboter56666
Sylvanus
1
1
9
5.5
L
0
4
0
0
W
Chiron
juancitus
Chiron
2
1
2
3
L
Olorun
0
3
1
0.17
L
Fenrir
2
6
3
0.58
L
Horus
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,507
Damage
35,991
58,480
Taken
56,792
31,534
Mitigated
30,268
32,872
Healing
17,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,645
6,945
0
7,530
14,232
5,131
2,614
3,926
10,306
69,178
0
L
2,552
394
105
2,404
7,464
2,918
0
4,855
2,609
38,823
0
W
Zhong Kui
Fran_puma2003
Zhong Kui
7,404
1,501
0
3,812
8,860
6,771
704
2,140
6,720
58,481
0
W
Pele
6,105
1,202
600
1,367
8,388
3,112
890
1,569
6,819
0
42,727
W
Sylvanus
Roboter56666
Sylvanus
4,378
1,105
4,787
8,145
15,278
12,367
195
3,762
11,516
20,987
0
L
7,007
1,657
96
3,749
10,430
3,947
0
9,042
1,388
38,294
0
W
Chiron
juancitus
Chiron
7,975
3,333
465
6,166
11,722
4,153
681
6,311
5,411
0
46,112
L
Olorun
8,149
5,032
244
2,220
8,710
3,773
0
618
8,092
53,346
0
L
Fenrir
10,506
2,136
0
2,123
15,639
6,640
0
6,007
9,632
0
47,469
L
Horus
7,777
3,397
536
5,642
14,549
12,990
0
6,905
7,644
0
17,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,967
Gold Earned
30,935
392
Minions Killed
295
0
Camps Cleared
0
1,193,560
Distance Traveled
1,203,992
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,184
630
98
8
0
224,284
1
L
Ra
6,009
462
77
6
0
192,198
5
W
Zhong Kui
8,412
647
111
9
0
228,744
0
W
Pele
7,326
564
62
5
0
279,086
0
W
Sylvanus
7,549
581
29
2
0
228,912
6
L
Nu Wa
5,563
428
54
4
0
245,937
0
W
Chiron
7,496
577
92
7
0
232,534
6
L
Olorun
6,271
482
84
6
0
218,776
0
L
Fenrir
6,480
498
56
4
0
276,244
0
L
Horus
6,612
509
24
2
0
270,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role