Player Matchup

Surtr
Surtr
 
Surtr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Elmo694893
Hachiman
Level 123
God Stats
250W - 251L
1,432 SR
Queue Stats
773W - 751L
1,389 Elo+
Solo
Guan Yu
Guan Yu
GrrStorm
Guan Yu
Level 119
God Stats
37W - 31L
1,421 SR
Queue Stats
1,384W - 1,333L
1,482 Elo+
Solo
Ao Kuang
Ao Kuang
M_Brysn
Ao Kuang
Level 65
God Stats
4W - 10L
1,336 SR
Queue Stats
360W - 317L
1,483 Elo+
Solo
Anubis
Anubis
kingboblord94
Anubis
Level 69
God Stats
3W - 1L
1,847 SR
Queue Stats
24W - 11L
1,603 Elo+
Solo
Team Averages
Level 99
1,507 SR
1,491 Elo+

VS

Team Averages
Level 63
1,510 SR
1,475 Elo+
Pele
Pele
 
Pele
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Nebraska1989
Nu Wa
Level 124
God Stats
19W - 12L
1,531 SR
Queue Stats
25W - 29L
1,436 Elo+
Solo
Horus
Horus
schneidz111
Horus
Level 57
God Stats
0W - 1L
1,361 SR
Queue Stats
76W - 85L
1,419 Elo+
Party 1
Neith
Neith
smhurfette
Neith
Level 8
God Stats
1W - 2L
1,718 SR
Queue Stats
3W - 7L
1,567 Elo+
Party 1
Shiva
Shiva
xSEAxBASSx
Shiva
Level 57
God Stats
9W - 8L
1,442 SR
Queue Stats
201W - 220L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
2 / 0 / 5
6,635
510
4,344
12,693
11,674
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
Elmo694893
Hachiman
13
3 / 0 / 0
7,658
589
5,687
6,772
2,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
GrrStorm
Guan Yu
13
4 / 0 / 4
7,908
608
4,687
9,482
8,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
M_Brysn
Ao Kuang
15
11 / 1 / 2
9,015
693
11,169
13,492
5,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 0 / 9
7,597
584
11,953
9,731
4,613
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
1 / 4 / 0
6,291
484
4,525
11,440
3,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 5 / 0
5,965
459
10,929
9,028
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 1
6,011
462
2,804
12,744
9,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
10
0 / 4 / 0
5,377
414
2,837
8,945
3,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
11
0 / 4 / 0
5,828
448
3,596
9,687
4,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
21
Kills
1
1
Deaths
21
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
0
5
4.5
L
Pele
 
Pele
1
4
0
0.25
W
Hachiman
Elmo694893
Hachiman
3
0
0
3
W
Guan Yu
GrrStorm
Guan Yu
4
0
4
6
W
Ao Kuang
M_Brysn
Ao Kuang
11
1
2
12
L
0
5
0
0
W
1
0
9
5.5
L
0
4
1
0.13
L
Neith
0
4
0
0
L
Shiva
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,840
Damage
24,691
52,170
Taken
51,844
32,565
Mitigated
23,903
26,165
Healing
10,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
4,344
1,162
0
2,477
12,693
11,674
471
2,835
9,858
508
35,220
L
Pele
 
Pele
4,525
1,098
0
1,928
11,440
3,216
0
3,677
7,763
0
33,746
W
Hachiman
Elmo694893
Hachiman
5,687
2,037
0
5,079
6,772
2,542
378
641
6,131
0
58,641
W
Guan Yu
GrrStorm
Guan Yu
4,687
341
308
4,504
9,482
8,248
592
1,662
7,417
0
61,870
W
Ao Kuang
M_Brysn
Ao Kuang
11,169
3,363
0
5,630
13,492
5,488
118
2,737
10,668
68,758
0
L
10,929
3,894
0
1,356
9,028
3,088
0
7,281
1,747
51,668
0
W
11,953
1,125
0
8,167
9,731
4,613
98
3,605
6,081
73,192
0
L
2,804
1,196
933
3,962
12,744
9,558
0
6,101
6,643
1,140
19,983
L
Neith
2,837
1,162
0
695
8,945
3,332
0
2,472
6,473
0
30,518
L
Shiva
3,596
348
135
1,517
9,687
4,709
0
3,745
5,942
0
41,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,813
Gold Earned
29,472
493
Minions Killed
279
0
Camps Cleared
0
1,205,661
Distance Traveled
1,212,334
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,635
510
50
4
0
252,965
2
L
Pele
6,291
484
49
4
0
269,897
0
W
Hachiman
7,658
589
102
8
0
219,010
0
W
Guan Yu
7,908
608
104
8
0
264,585
4
W
Ao Kuang
9,015
693
106
8
0
281,430
0
L
Nu Wa
5,965
459
87
7
0
200,092
0
W
Anubis
7,597
584
131
10
0
187,671
0
L
Horus
6,011
462
32
2
0
259,695
0
L
Neith
5,377
414
42
3
0
227,494
0
L
Shiva
5,828
448
69
5
0
255,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role