Player Matchup

Merlin
Merlin
 
Merlin
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Aspigo
Sylvanus
Level 107
God Stats
5W - 7L
1,681 SR
Queue Stats
102W - 116L
1,502 Elo+
Solo
Guan Yu
Guan Yu
JIMMYJOSELUI
Guan Yu
Level 61
God Stats
2W - 2L
1,730 SR
Queue Stats
74W - 64L
1,562 Elo+
Solo
Vulcan
Vulcan
Luckein
Vulcan
Level 67
God Stats
13W - 13L
1,498 SR
Queue Stats
34W - 36L
1,454 Elo+
Solo
Rama
Rama
Åpache
Rama
Level 107
God Stats
12W - 6L
1,560 SR
Queue Stats
53W - 47L
1,549 Elo+
Solo
Team Averages
Level 82
1,594 SR
1,514 Elo+

VS

Team Averages
Level 98
1,522 SR
1,471 Elo+
Thanatos
Thanatos
FaintCrystal
Thanatos
Level 112
God Stats
2W - 4L
1,500 SR
Queue Stats
225W - 231L
1,520 Elo+
Solo
Charybdis
Charybdis
HotSteak3D
Charybdis
Level 18
God Stats
6W - 4L
1,665 SR
Queue Stats
46W - 56L
1,443 Elo+
Party 1
Xing Tian
Xing Tian
Oo轩赫oO
Xing Tian
Level 155
God Stats
17W - 17L
1,560 SR
Queue Stats
423W - 434L
1,477 Elo+
Solo
Chang'e
Chang'e
Sasquatch6183
Chang'e
Level 49
God Stats
60W - 59L
1,351 SR
Queue Stats
206W - 195L
1,420 Elo+
Party 1
Baron Samedi
Baron Samedi
Smorphi
Baron Samedi
Level 158
God Stats
104W - 91L
1,535 SR
Queue Stats
117W - 116L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 3 / 3
7,085
1,181
8,424
5,198
2,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
Aspigo
Sylvanus
12
2 / 2 / 1
7,494
1,249
6,027
9,695
9,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Guan Yu
JIMMYJOSELUI
Guan Yu
11
0 / 2 / 3
6,073
1,012
2,606
5,028
3,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
Luckein
Vulcan
12
1 / 2 / 4
6,811
1,135
6,032
2,878
945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Åpache
Rama
12
0 / 3 / 4
6,523
1,087
5,058
6,624
2,808
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

315

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FaintCrystal
Thanatos
12
7 / 1 / 3
8,320
1,387
5,657
6,184
3,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
HotSteak3D
Charybdis
12
1 / 1 / 9
7,361
1,227
6,436
6,315
2,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Oo轩赫oO
Xing Tian
13
2 / 1 / 10
7,519
1,253
4,449
7,516
6,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chang'e
12
2 / 0 / 6
7,007
1,168
3,080
4,732
1,753
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Smorphi
Baron Samedi
12
0 / 2 / 11
6,774
1,129
6,163
6,531
3,466
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
5
Kills
12
12
Deaths
5
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
3
3
1.17
L
Sylvanus
Aspigo
Sylvanus
2
2
1
1.25
W
Thanatos
FaintCrystal
Thanatos
7
1
3
8.5
W
Charybdis
HotSteak3D
Charybdis
1
1
9
5.5
L
Guan Yu
JIMMYJOSELUI
Guan Yu
0
2
3
0.75
L
Vulcan
Luckein
Vulcan
1
2
4
1.5
W
Xing Tian
Oo轩赫oO
Xing Tian
2
1
10
7
W
Chang'e
2
0
6
5
W
Baron Samedi
Smorphi
Baron Samedi
0
2
11
2.75
L
Rama
Åpache
Rama
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,147
Damage
25,785
29,423
Taken
31,278
18,292
Mitigated
18,127
6,435
Healing
12,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,424
99
0
0
5,198
2,140
0
1,569
3,584
22,249
0
L
Sylvanus
Aspigo
Sylvanus
6,027
577
1,065
2,927
9,695
9,101
0
5,306
4,159
10,947
0
W
Thanatos
FaintCrystal
Thanatos
5,657
942
0
4,225
6,184
3,447
0
3,787
2,397
0
13,454
W
Charybdis
HotSteak3D
Charybdis
6,436
3,832
0
237
6,315
2,933
0
3,749
2,566
0
32,761
L
Guan Yu
JIMMYJOSELUI
Guan Yu
2,606
167
956
525
5,028
3,298
0
2,398
2,510
0
4,579
L
Vulcan
Luckein
Vulcan
6,032
1,184
0
196
2,878
945
0
755
2,042
18,495
0
W
Xing Tian
Oo轩赫oO
Xing Tian
4,449
117
0
408
7,516
6,528
0
5,176
2,340
6,539
0
W
Chang'e
3,080
631
2,426
1,011
4,732
1,753
0
3,766
966
9,276
0
W
Baron Samedi
Smorphi
Baron Samedi
6,163
621
1,849
2,226
6,531
3,466
0
4,005
2,526
16,187
0
L
Rama
Åpache
Rama
5,058
4,275
0
766
6,624
2,808
0
3,109
3,436
0
21,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,986
Gold Earned
36,981
107
Minions Killed
135
3
Camps Cleared
9
532,346
Distance Traveled
634,175
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,085
1,181
25
4
1
112,849
0
L
Sylvanus
7,494
1,249
7
1
0
109,198
0
W
Thanatos
8,320
1,387
16
3
0
131,430
0
W
Charybdis
7,361
1,227
67
11
5
129,782
0
L
Guan Yu
6,073
1,012
7
1
0
80,436
0
L
Vulcan
6,811
1,135
24
4
1
127,750
0
W
Xing Tian
7,519
1,253
12
2
0
143,680
0
W
Chang'e
7,007
1,168
17
3
3
122,255
0
W
Baron Samedi
6,774
1,129
23
4
1
107,028
0
L
Rama
6,523
1,087
44
7
1
102,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role