Player Matchup

Atlas
Atlas
Indianoutlaw743
Atlas
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 30L
1,319 Elo+
Party 1
Persephone
Persephone
Ladyblueflens
Persephone
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
51W - 93L
1,381 Elo+
Party 1
Hun Batz
Hun Batz
Rasmurd9090
Hun Batz
Level 47
God Stats
1W - 2L
1,706 SR
Queue Stats
255W - 263L
1,444 Elo+
Solo
Cupid
Cupid
meBEANIE
Cupid
Level 53
God Stats
4W - 3L
1,693 SR
Queue Stats
208W - 214L
1,542 Elo+
Solo
Anubis
Anubis
new-36965116
Anubis
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
222W - 233L
1,512 Elo+
Solo
Team Averages
Level 51
1,580 SR
1,439 Elo+

VS

Team Averages
Level 106
1,403 SR
1,489 Elo+
Sun Wukong
Sun Wukong
BandaBoo1
Sun Wukong
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,403 Elo+
Solo
Cliodhna
Cliodhna
Guy5
Cliodhna
Level 118
God Stats
7W - 8L
1,016 SR
Queue Stats
610W - 620L
1,476 Elo+
Solo
Jing Wei
Jing Wei
KevinMcCallister
Jing Wei
Level 54
God Stats
4W - 3L
1,500 SR
Queue Stats
539W - 590L
1,465 Elo+
Solo
Fenrir
Fenrir
Neanderballs
Fenrir
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,659 Elo+
Solo
Olorun
Olorun
Wi1son
Olorun
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 63L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 18
10,758
672
9,512
16,629
17,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
Ladyblueflens
Persephone
16
0 / 4 / 11
9,915
620
11,771
14,167
6,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Rasmurd9090
Hun Batz
18
7 / 7 / 11
11,680
730
18,969
17,022
9,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
meBEANIE
Cupid
17
2 / 5 / 10
9,749
609
13,726
18,548
10,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
20
12 / 2 / 6
12,105
757
22,648
13,095
7,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BandaBoo1
Sun Wukong
20
2 / 2 / 11
11,950
747
13,829
23,533
20,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Guy5
Cliodhna
20
8 / 5 / 7
12,692
793
20,285
19,567
8,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
3 / 4 / 8
11,186
699
13,283
12,274
4,888
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
16
1 / 6 / 15
10,767
673
6,448
14,908
14,505
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Olorun
Wi1son
Olorun
20
7 / 4 / 5
13,345
834
19,028
19,333
7,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
67
21
Kills
21
21
Deaths
21
56
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BandaBoo1
Sun Wukong
2
2
11
3.75
W
Cliodhna
Guy5
Cliodhna
8
5
7
2.3
L
0
3
18
3
W
3
4
8
1.75
L
Persephone
Ladyblueflens
Persephone
0
4
11
1.38
W
Fenrir
1
6
15
1.42
L
Hun Batz
Rasmurd9090
Hun Batz
7
7
11
1.79
W
Olorun
Wi1son
Olorun
7
4
5
2.38
L
Cupid
meBEANIE
Cupid
2
5
10
1.4
L
Anubis
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,626
Damage
72,873
79,461
Taken
89,615
51,221
Mitigated
56,110
19,713
Healing
36,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BandaBoo1
Sun Wukong
13,829
972
974
6,175
23,533
20,773
500
11,947
11,076
0
28,108
W
Cliodhna
Guy5
Cliodhna
20,285
1,790
2,566
6,750
19,567
8,106
1,593
8,030
11,211
0
41,245
L
9,512
1,671
744
2,325
16,629
17,024
0
5,437
11,192
18,487
0
W
13,283
10,545
1,197
1,033
12,274
4,888
1,056
7,202
4,710
0
26,934
L
Persephone
Ladyblueflens
Persephone
11,771
881
1,196
2,164
14,167
6,580
0
2,635
11,528
25,490
0
W
Fenrir
6,448
704
1,896
2,033
14,908
14,505
332
3,950
10,723
0
7,657
L
Hun Batz
Rasmurd9090
Hun Batz
18,969
5,355
625
450
17,022
9,575
0
3,955
13,067
0
37,252
W
Olorun
Wi1son
Olorun
19,028
8,844
3,734
9,957
19,333
7,838
5,070
11,025
7,964
52,385
0
L
Cupid
meBEANIE
Cupid
13,726
6,877
3,128
5,376
18,548
10,055
0
3,562
14,986
0
29,780
L
Anubis
22,648
715
416
3,289
13,095
7,987
0
3,439
9,656
34,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,207
Gold Earned
59,940
156
Minions Killed
193
0
Camps Cleared
0
1,430,939
Distance Traveled
1,486,952
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,950
747
34
2
0
326,359
0
W
Cliodhna
12,692
793
39
2
0
293,832
0
L
Atlas
10,758
672
21
1
0
315,847
0
W
Jing Wei
11,186
699
32
2
0
289,178
0
L
Persephone
9,915
620
31
2
0
288,512
0
W
Fenrir
10,767
673
0
0
0
289,942
0
L
Hun Batz
11,680
730
41
3
0
249,486
0
W
Olorun
13,345
834
88
6
0
287,641
0
L
Cupid
9,749
609
34
2
0
268,529
0
L
Anubis
12,105
757
29
2
0
308,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role