Player Matchup

Hachiman
Hachiman
Adaptyin
Hachiman
Level 141
God Stats
5W - 4L
1,913 SR
Queue Stats
218W - 199L
1,642 Elo+
Solo
Kali
Kali
MumbleMcGhee
Kali
Level 156
God Stats
1W - 3L
1,173 SR
Queue Stats
420W - 391L
1,538 Elo+
Solo
Zeus
Zeus
Octizy
Zeus
Level 128
God Stats
4W - 4L
1,500 SR
Queue Stats
304W - 277L
1,543 Elo+
Solo
Cabrakan
Cabrakan
Rodsta3
Cabrakan
Level 156
God Stats
7W - 8L
1,603 SR
Queue Stats
444W - 465L
1,331 Elo+
Solo
Gilgamesh
Gilgamesh
VVGQVVPVVT
Gilgamesh
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Solo
Team Averages
Level 140
1,538 SR
1,511 Elo+

VS

Team Averages
Level 130
1,518 SR
1,555 Elo+
Khepri
Khepri
 
Khepri
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Alket
Vamana
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 42L
1,563 Elo+
Solo
Xbalanque
Xbalanque
FatalGeoStigma
Xbalanque
Level 171
God Stats
7W - 16L
1,371 SR
Queue Stats
618W - 626L
1,473 Elo+
Solo
Ymir
Ymir
Linnkz__
Ymir
Level 147
God Stats
3W - 7L
1,719 SR
Queue Stats
581W - 574L
1,515 Elo+
Solo
Apollo
Apollo
Neanderballs
Apollo
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Adaptyin
Hachiman
15
5 / 2 / 13
8,595
860
13,844
7,861
5,020
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
1 / 1 / 16
7,828
783
6,949
9,789
5,914
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
Octizy
Zeus
17
11 / 2 / 9
9,693
969
30,702
10,171
5,359
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cabrakan
Rodsta3
Cabrakan
12
1 / 3 / 12
7,238
724
5,296
11,739
14,461
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gilgamesh
VVGQVVPVVT
Gilgamesh
14
3 / 1 / 14
7,923
792
7,915
11,382
13,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
1 / 5 / 4
7,387
739
4,255
15,833
18,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
Alket
Vamana
16
3 / 5 / 4
8,708
871
7,325
16,810
16,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
FatalGeoStigma
Xbalanque
14
2 / 3 / 3
7,918
792
16,374
10,179
5,075
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ymir
14
1 / 3 / 5
7,702
770
6,727
15,561
15,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Apollo
12
2 / 5 / 3
7,278
728
5,790
10,385
5,628
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
28
21
Kills
9
9
Deaths
21
64
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
5
4
0.6
W
Hachiman
Adaptyin
Hachiman
5
2
13
5.75
L
Vamana
Alket
Vamana
3
5
4
1
L
Xbalanque
FatalGeoStigma
Xbalanque
2
3
3
1.17
L
Ymir
1
3
5
1.17
W
1
1
16
9
L
Apollo
2
5
3
0.7
W
Zeus
Octizy
Zeus
11
2
9
7.75
W
Cabrakan
Rodsta3
Cabrakan
1
3
12
2.33
W
Gilgamesh
VVGQVVPVVT
Gilgamesh
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,706
Damage
40,471
50,942
Taken
68,768
44,592
Mitigated
60,369
21,187
Healing
16,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,255
664
844
1,888
15,833
18,537
0
7,476
7,958
13,125
0
W
Hachiman
Adaptyin
Hachiman
13,844
5,696
1,101
2,322
7,861
5,020
126
1,803
5,842
0
21,639
L
Vamana
Alket
Vamana
7,325
2,735
970
1,788
16,810
16,004
0
8,136
8,507
0
15,354
L
Xbalanque
FatalGeoStigma
Xbalanque
16,374
3,328
1,699
1,900
10,179
5,075
0
6,459
3,586
0
31,200
L
Ymir
6,727
824
2,643
4,055
15,561
15,125
0
8,528
6,802
11,550
0
W
6,949
2,462
0
4,557
9,789
5,914
873
2,036
7,575
0
17,259
L
Apollo
5,790
4,166
210
694
10,385
5,628
0
5,399
4,894
0
12,017
W
Zeus
Octizy
Zeus
30,702
5,750
400
3,585
10,171
5,359
0
1,267
8,805
47,670
0
W
Cabrakan
Rodsta3
Cabrakan
5,296
626
874
2,677
11,739
14,461
0
3,107
8,474
7,345
0
W
Gilgamesh
VVGQVVPVVT
Gilgamesh
7,915
1,126
1,799
3,872
11,382
13,838
100
2,769
8,300
0
13,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,277
Gold Earned
38,993
101
Minions Killed
104
0
Camps Cleared
0
861,078
Distance Traveled
854,703
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,387
739
12
1
0
171,171
0
W
Hachiman
8,595
860
22
2
0
164,511
0
L
Vamana
8,708
871
16
2
0
197,550
0
L
Xbalanque
7,918
792
49
5
0
187,175
0
L
Ymir
7,702
770
11
1
0
159,576
0
W
Kali
7,828
783
24
2
0
186,861
0
L
Apollo
7,278
728
16
2
0
139,231
0
W
Zeus
9,693
969
45
5
0
158,079
0
W
Cabrakan
7,238
724
5
1
0
132,888
0
W
Gilgamesh
7,923
792
5
1
0
218,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role